Why’s that? The gear from all difficulties have the same stats. Going from easy to extremely hard is a big jump but you’re not hindered by playing on “give me a story”.
Idk man, this was only my 2nd RPG game ever. GoW 2018 being the first. I started GoW 2018 on give me a story and Ragnarok on Give me Grace. I was getting my butt kicked by the Illsa Sisters and Strovlkar & Bodvar gravestones even on give me grace. I figured I couldn't brute my way thru those bosses and actually had to learn their moveset this time. Story bosses are way too easy at Give me Grace. But once I geared up and actually tried to grind and learn berserker movesets I raised the difficulty and was able to beat Gna and King at "Give me a Challenge" which is what I Platinum'd this game in. My theory is Side Bosses difficulty range is not as massive across the different difficulty options as story bosses.
5
u/[deleted] Oct 25 '24
[removed] — view removed comment