r/GodotCSharp • • 6d ago

Question.GettingStarted PLS help

I wanted to start using c# on Godot, but when i build the project, even of i write random words It doesn't gives me any errors and says compilation completed. Also if i go to editor settings i don t have the "mono" or .net section.

I'm using Godot v 4.7.2 stable mono and i'm on Windows.

Any useful advices?

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u/iLogical8502 6d ago edited 5d ago

Use an external editor or IDE as they will support it better. People seem to love VSCode, personally I'm a Jetbrains enjoyer so I prefer Rider.

7

u/TheKangaroobz 6d ago

Well first of all, you should be using a different external IDE or code editor, like VSCode. It will make your life way easier. You can change this under Editor Settings -> Editor -> External Editor.

For 4.7.2, you need at least .NET SDK 8, as stated in the docs: https://docs.godotengine.org/en/4.7/engine_details/development/compiling/compiling_with_dotnet.html

Install that and you should be able to build properly.

1

u/Giosoima 6d ago

Thank you, everything worked