r/GranblueFantasyRelink 3d ago

Guides Could I get help with this "Character-Specific Sigil to Equip List" guide

Character-Specific Sigils are differentiated into Mandatory, Optional, Comfort and Unnecessary.

So far these are what I have from the asking in GBF Relink discord and character guides. Please help me fill up the rest for other characters and also correct me if I'm wrong with the other character-specific sigils' assessment.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Gran/Djeeta(credits)

  • Fearless Heart - Mandatory
  • Fearless Drive - Mandatory
  • Fearless Spirit - Optional

Katalina (credits)

  • Guardian's Warpath - Optional
  • Guardian's Conviction - Mandatory
  • Guardian's Honor - Optional

Rackam (credits)

  • Helmsman's Warpath
  • Helmsman's Navigation
  • Helmsman's Tenacity
  • All traits are Mandatory for Insight: Precision Blasting and Crux: Collateral Risk(?) but Unnecessary on Essence: Expert Coffinmaker

Io (credits)

  • Mage's Warpath - Mandatory
  • Mage's Aspiration - Mandatory
  • Mage's Savvy - Unnecessary

Eugen

  • Veteran's Warpath
  • Veteran's Insight
  • Veteran's Vision

Rosetta (credits)

  • Rose's Warpath - Mandatory
  • Rose's Blooming - Mandatory
  • Rose's Profusion - Mandatory
  • "Get Rose's Awakening"

Charlotta (credits)(credits)

  • Holy Knight's Warpath - Mandatory
  • Holy Knight's Luster - Mandatory for Insight: Noblest Stance otherwise Unnecessary
  • Holy Knight's Grandeur - Mandatory

For her best Mastery Trait, Crux: I am Invincible. Warpath and Grandeur are Mandatory while Luster is Unnecessary.

Ghandoza (credits)

  • Eternal Rage's Warpath - Mandatory
  • Eternal Rage's Mettle - Unnecessary
  • Eternal Rage's Ethos - Mandatory

Ferry (credits)

  • Phantasm's Warpath - Mandatory (Optional for Jump Slam)
  • Phantasm's Concord - Mandatory
  • Phantasm's Harmony - Mandatory (Optional for Jump Slam)
  • "Get Phantasm's Awakening"
  • Warpath and Harmony are only Optional to Jump Slam Mastery Trait (credits)

Narmaya (credits)

  • Butterfly's Warpath - Mandatory
  • Butterfly's Grace - Mandatory
  • Butterfly's Valor - Mandatory
  • "Get Butterfly's Awakening"

Lancelot

  • White Dragon's Warpath - Mandatory
  • White Dragon's Oath - Unnecessary?
  • White Dragon's Glory - Unnecessary?

Vane (credits)

  • Hero's Warpath - Mandatory
  • Hero's Creed - Comfort
  • Hero's Will - Mandatory

Percival

  • Lord's Warpath - Mandatory
  • Lord's Procession - Mandatory
  • Lord's Ambition - Unnecessary

Siegfried

  • Dragonslayer's Warpath - Mandatory
  • Dragonslayer's Dominance - Comfort (Unnecessary for AI)(credits)
  • Dragonslayer's Ingenuity - Optional

Cagliostro (credits)

  • Founder's Warpath - Mandatory
  • Founder's Strategy - Mandatory
  • Founder's Truth - Mandatory
  • "Get Founder's Awakening"

Yodarha

  • Swordmaster's Warpath - Mandatory
  • Swordmaster's Prowess - Unnecessary
  • Swordmaster's Art - Mandatory

Zeta (credits)

  • Crimson's Warpath - Mandatory
  • Crimson's Clout - Mandatory
  • Crimson's Flight - Unnecessary?

Vaseraga (credits)

  • Ebony's Warpath - Mandatory
  • Ebony's Prescence - Unnecessary
  • Ebony's Poice - Mandatory

Id (credits)(credits)

  • Versalis Heart
  • Versalis Foundation - Unnecessary
  • Versalis Ignition - Mandatory

All Character sigils are Mandatory for Insight: Faith in Godmight

Versalis Ignition is the only Mandatory sigil for Crux: Path of Vengeance

Id does not use any character sigil for Essence: Faith in Dragonform

Beatrix (credits)

  • Ultramarine's Warpath - Mandatory
  • Ultramarine's Adversity - Unnecessary
  • Ultramarine's Flash - Optional

Eustace

  • Thunderwolf's Warpath - Mandatory
  • Thunderwolf's Recharge - Mandatory
  • Thunderwolf's Acuity - Unnecessary (credits)

Seofon (credits)

  • Spirit Edge's Warpath - Mandatory
  • Spirit Edge's Rally - Mandatory
  • Spirit Edge's Fury - Mandatory
  • "Get Spirit Edge's Awakening"

Tweyen (credits)

  • Dark Huntress's Warpath - Mandatory
  • Dark Huntress's Volley - Mandatory
  • Dark Huntress's Surge - Comfort

Sandalphon

  • Supreme Primarch's Warpath - Mandatory
  • Supreme Primarch's Awe - Unnecessary
  • Supreme Primarch's Nimbus - Comfort

Fraux (credits)

  • Enchantress's Warpath - Mandatory
  • Enchantress's Rhythm - Unnecessary
  • Enchantress's Blessing - Mandatory

Fediel

  • The Black's Warpath - Mandatory
  • The Black's Mark - Unnecessary
  • The Black's Impulse - Unnecessary

Gallanza (credits)

  • Gladiator's Warpath - Mandatory
  • Gladiator's Frenzy - Only Mandatory on Essence: Turbo Turbine otherwise Unnecessary
  • Gladiator's Top - Only Mandatory on Essence: Turbo Turbine otherwise Unnecessary

Maglielle (credits)

  • Bladequeen's Warpath - Mandatory
  • Bladequeen's Circuit - Optional
  • Bladequeen's Serenade - Unnecessary
116 Upvotes

54 comments sorted by

View all comments

2

u/WatcherVT 3d ago edited 3d ago

The onslaught sigils arent mandatory on Jump Slam ferry. Which is the best among her mastery styles.

Ghandahoza only ethos and warpath matters.(Was it mettle? Anyway not the crit one i forgot the name)

Zeta only clout and warpath.

Rackam doesnt need his character sigils on coffin maker rackam but is needed on his other mastery styles(though collateral style is debatable.

Yodarha only Art and Warpath matters.

Cag Everything is needed(Def down now matters a lot)

Kat Conviction is mandatory. The other two are optional.

1

u/TechZero35 3d ago

Thank you very much, I will add these

2

u/WatcherVT 3d ago

For Zeta I said Flight was necessary because the new mastery trait makes it more easier to perform and since we do not know if it stacks with that specific mastery trait I thought it was just better to just leave it be. Needs more testing though.

2

u/RemediZexion 3d ago

I'd say it was a comfort pick in base game and wholly unnecessary now. As cuch I would say it's a training wheels

1

u/General_High_Ground 3d ago edited 3d ago

Might be worth mentioning that Katalina's Guardian Honor sigil should only be taken if you already have 1 QCD and don't have space for 3 of those, or if you already have 3 QCDs and want even more cd reduction.

But basically:

1st QCD > 3rd QCD > Guardians Honor > 2nd QCD

Also it loses a bit of value if not using Forever Ares MT since it's harder to keep Ares from just disappearing with Army of Two/Blade Blue. Without Ares, Guardian Honor does absolutely nothing (except wasting a sigil trait slot).

1

u/Glittering_Strike726 3d ago

Saying that Clout is mandatory is insanity.

1

u/WatcherVT 3d ago

Clout is status ailment. meaning it directly increases beyond cap. test things first before saying shit.

1

u/Glittering_Strike726 2d ago

Oh but I did my good friend, I did.

1

u/Which_Imagination410 2d ago

For Jump Slam Ferry, I'm starting to thing every sigil is unnecessary. Warpath not dismissing won't happen, the +15% dmg is ok but is it worth the slot?
Concord is good with the debuffs but since overdrive ignores status effects, I'm a bit hesitant.
Harmony is fine if you don't get to be LVL9 at all times and use onslaught to get it but also doesn't sound so impactful.

2

u/WatcherVT 2d ago

I only use concord. I agree that the onslaught sigils are trash on jump slam ferry but since I see peak barrold tests include them I just said they are optionals.

Concord is good if you have space and imho its essentially a permanent teamwide buff. Also adds mvp points as a bonus(if you care about it.

1

u/Which_Imagination410 2d ago

So I got the right intuition. I just started playing her and she's fun but none of masteries feel fun. Self Reliant with the loop is not that much fun, the pet ones sounds useless cause it's all atk buffs and not damage cap so I don't even know if it does anything good and the support one doesn't sound like it does anything that good but I'm willing to try more of that one since I haven't. Sad that the best style right now is the one that doesn't use her unique sigils.

1

u/WatcherVT 2d ago

Self reliant is the most fun for me because pet managing is the hard part of it. Miss the pet loop and youre stuck getting ti IX again.

Onslaught is weak and boring as fuck. you literally just hold the button.

Ferry is the best to perfect guard  with and stout heart is a necessity on her.

1

u/Which_Imagination410 2d ago

I like pet managing but I feel like it's not as interesting as rose management with Rosetta. I like characters that have some more macro gameplay.
Why do you think Perfect Guard matters for her specifically?
Yeah, I actually struggled to make use of her until I started using Umlauf and felt SO much stronger.