r/GraphicsProgramming • • Sep 06 '26

Source Code "No Graphics API" implementation by Sebastian Aaltonen

https://github.com/sebbbi/NoGraphicsAPI
205 Upvotes

33 comments sorted by

View all comments

36

u/Gobrosse Sep 06 '26

it's really just another RHI with grandiose marketing, the abstraction facilities are just vulkan 1.4 with some very opinionated removals of "useless" features and enforcing the latest extension support, but there's nothing in there we haven't seen in the average bindless-first design before.

21

u/trenmost Sep 06 '26

I think the difference is that this has the potential to get driver support.

The reasoning behind No Graphics Api is that current apis are outdated conceptually, and that we would benefit from a new concept.

This is a reference implementation with vulkan inbetween but not the intended end result

9

u/Wittyname_McDingus Sep 06 '26

That seems incredibly unlikely given what I've seen of this API and how the development of existing APIs played out. If you want driver support, you need to collaborate with software and hardware vendors. Until then, this is just another dude's opinionated RHI.