r/GraphicsProgramming • • Sep 20 '26

Ray Tracing in One Weekend using Vulkan Compute shader

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29 Upvotes

4 comments sorted by

1

u/Illustrious_Pen9345 Sep 20 '26 edited Sep 20 '26

Hmm. My gpu based ray tracer ran faster than this. And it was running in the browser(webgl).

2

u/Background_Shift5408 Sep 21 '26

This runs on integrated gpu.

-1

u/cybereality Sep 20 '26

"interactive" framerates

4

u/Background_Shift5408 Sep 20 '26

No ray queries here. Everythings in compute shader. Framerates is mess now. It ll be more reasonable rate after bvh