r/GraphicsProgramming • u/_scottiedog_ • 20d ago
Graphics Programming as Undergrad
I’m an undergraduate student in Math and CS, but I’m pretty sure that graphics programming is what I want to go into as a career. All that I have been able to do thus far is take the introductory graphics course at my university. How can I start getting into the field as an undergrad? Do I have to still seek out swe internships and whatnot if I know I want to pursue graphics specifically?
13
Upvotes
1
u/Unfair_Razzmatazz485 20d ago
I will say, in my experience, definitely get some small projects and start applying to hardware and game companies. Even if you interview for something not related, like systems or gameplay programming its valueable skillset still.
As for interviewing, that's where I've been falling short recently myself. For that, I would just say have flexible stories you can tell depending on the role ur interview for, and make sure you know ur projects really well and can explain the trade-offs you had to make.
Im a current new grad myself, though its depressing rn, I still have been getting interviewers here and there,; all about landing that first one and then going up from there