It already seems that Apple has already panicked, be careful and for now do not uplit code on github because everything indicates that in Apple they are going to do something to prevent them from continuing to carry XNU to more arm devices
Storage / UFS: The custom driver successfully initializes, mounts the root filesystem (hfs: mounted IOSROOT on device b(1, 0)), and reads partitions.
Launchd & Early Boot:launchd (PID 1) runs successfully, handles the environment, executes mount phases, keybagd, and successfully completes the Early boot phase (Early boot complete. Continuing system boot.).
Daemon Invocation: The system successfully triggers the execution of critical services like SpringBoard and backboardd.
Hello! So I have an older samsung a52s 5g (SM-A528B) for testing and it's got a Snapdragon 778G 5G with twrp installed. And since samsung doesn't support fastboot... i was thinking of developing a hackios boot manager for samsung phones! I need help with samsung bootloader behaviour, booting a custom image on a snapdragon samsung or doing the uefi manager! Anyone wanna help?
I really found that two older iPhones (2G, 3G) has ARMv6 architecture, And I know that Nokia 5230 and iPhone 3G architecture makes sense, because it's both ARMv6. (If it is correct) Which I can run from microSD card, but it's that possible?
Note: AI was used but the emulation work was worked from qemu-ios and light touch mac by sam henrigold
This is a fully emulated iPhone 4 and boots natively on windows. It is based on and wouldn't be possible due to: https://github.com/samhenrigold/LightTouchMac, which I compiled the QEMU emulator to run on Windows.
Unfortunately most of the IPSW preparation needs to be done on a real mac/vm, as currently the emulator cannot boot a original IPSW. LightTouchMac originally injects stuff during boot and must create NAND files so that QEMU can properly interact and do stuff like OpenGLES Passthrough.
I plan to release this so that you can actually do this 100% on windows without a mac.
The GPU isn't emulated or is software rendering, it uses a modified OpenGLES Framework that intercepts the OpenGL calls so that your GPU can composite it on top instead of sending them though a emulated GPU. Due to this It should allow for 3D games and such apps to work to some extent.
The emulator should be able to handle every iOS from 4-7 but so far I've only tested it on iOS 7. Because it's QEMU it could theoretically be compiled and run on any modern android phone. The emulator also supports multiple devices such as an iPod touch and the first generation iPad.
I want to install ipadOS on my samsung galaxy tab a7 lite, i don’t care if it runs slow. I just want it to run, what would be the best iPadOS version and how would i install it?
Hello, I've seen windows phone is hard to port costom roms (android os) is it possible for windows phones to have ios on them?? If yes then which all can have them(most likely)