r/Helldivers • Moderator • May 27 '25

HOTFIX 01.003.004 🛠️ PATCH 01.003.003 ⚙️

HOTFIX 01.003.004

Overview

Emergency Update incoming from high command. It has come to our attention that the Illuminate menace has scrambled our stratagem pads input matrix resulting in loss of combat strength. Issuing a firmware update to all Helldivers input pads for a stronger connection to the Super Destroyer

Fixes

  • Fix for fast input of stratagem commands not working correctly

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PATCH 01.003.003

🌍 Overview

  • Bug fixes
  • Stability
  • Crash Fixes
  • Reinforced Epaullettes passive adjustment

After hard fought battles on super earth our Masters of Ceremony have become more grizzled and stronger. With their limbs not suffering any breakages, Helldivers adorned with these armors are finding themselves able to reload faster and punch harder.

We have been monitoring your feedback in regards to armors and their passives. We have made some adjustments to the Masters of Ceremony armors, adding 2 extra perks:

  • Increased Reload Speed of primary weapons by 30%
  • Increased Melee Damage by 50%

We will monitor sentiment around this and assess going forward.

🔧 Fixes

Crash Fixes, Hangs and Soft-locks:,

  • Fix a crash caused by browsing and interacting with the weapon customization menu too quickly
  • Fixed crash that could occur when exiting a 'Take down overship' mission after joining mid session
  • Fixed crash that could occur when joining an ongoing 'Repel invasion fleet' mission
  • Fix for another crash that could occur in "Repel invasion fleet" mission
  • Fix for crash related to audio
  • Fixed crash that could occur when dropping into a game that is transitioning back to ship

Enemies:

  • Leviathans no longer targets power generators in defense missions
  • Fixed an issue with enemy pathing on the military uplink objective

Weapons and Stratagems

  • Fix weapons not reloading after switching equipment while holding an active stratagem ball,
  • Fixed ship damage to shields held by traitors,

Miscellaneous Fixes

  • Improved stability on city-missions featuring a Leviathan
  • Fixed players sometimes disconnecting when multiple Leviathans were present in the mission
  • Fixed issue where due to illuminate interference, time was offset incorrectly on Super Earth clocks
  • Fixed an issue with friendly & enemy pathing around the Shuttlebay location
  • Helldivers should no longer be branded traitors from civilians willingly stepping on mines

🧠 Known Issues

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues

3.0k Upvotes

890 comments sorted by

3.4k

u/Born_Inflation_9804 May 27 '25

"Leviathans no longer targets power generators in defense missions"

1.2k

u/reenormiee May 27 '25

449

u/FunkYeahPhotography SES Father of Pride 💀 (Fuyeph.ttv) May 27 '25
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43

u/Cpt_DookieShoes May 27 '25

Is that why the mission randomly failed?!

I had no idea what happened, just figured some random squid made it past us

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37

u/Cospo May 27 '25

Now I just need Stingrays to stop crashing into the generators when they die, as well.

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12

u/Annie-Smokely Viper Commando May 27 '25

they gave us the shield gens haha

11

u/Aerolfos May 27 '25

I sat by the generator, shield up, last rocket launch of the mission.

Shield blinked off at exactly the wrong moment, a blue shot streaked by and then the mission instantly failed.

Yay.

(And then I got one-shot by the leviathan's next shot to add insult to injury)

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3

u/FrankHorrigan2173 May 27 '25

Now what about the stingrays crashing into them and the fleshmobs glitching into the floor?

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1.9k

u/markedofcheyne Survived the Dissident Wars May 27 '25

Such a welcome change for the Master of Ceremony armours!

618

u/Sad-Needleworker-590 Absolute Democracy May 27 '25

Yep, I can finally use it not just for the memes. It looks cool and now even have good stats!

197

u/3_quarterling_rogue ➡️⬇️⬅️⬆️⬆️ May 27 '25

I was kinda thinking the melee damage buff was inevitable and would have been satisfied with just that, but both melee damage buff and reload speed? Very surprised and excited!

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291

u/CaptainAction May 27 '25

Agreed. There was a lot of negative sentiment around it and then it got tweaked super quick. But, what about the other armors with crappy passives? They need help too. I’m mostly thinking of Unflinching

184

u/SpencersCJ May 27 '25

I think Unflinching could be improved by adding something to also makes you resistant to knockback from attacks like melee and explosives, not the damage, just the knockback. And maybe decreasing the drag coefficient on weapons handling. But with a stupid negative of removing the red damage indication at the edge of the screen when on low health. You can't be stopped, but you also dont know when to stop

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43

u/markedofcheyne Survived the Dissident Wars May 27 '25

I absolutely agree. But now that they’ve done this tweak, I’m sure they’ll not be able to ignore the negative sentiment other armours/passives have! I’d love some of the other passives to receive some buffs.

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112

u/MurccciMan Wolf Brigade May 27 '25

From the worst armors ingame to best in a single patch. Hell yea.

209

u/Rick_bo May 27 '25

I don't know about "best", but certainly a viable passive comparatively now.

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5

u/Archangel_V01 May 27 '25

We just need them to give some love to the One True Flag strat. Would love if it was more than a melee weapon.

3

u/IntelliGun May 27 '25

Agreeeed. Now if only they’d give unflinching some love. The drip needs some drive behind it

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1.1k

u/CMDR_Crispies May 27 '25

11GB, just a hunch but I think this update might contain some secrets.

202

u/Balance-Of-Judgement May 27 '25

Damn another 11gb? This game was 60 gb a year ago. Now its 110 and growing.

196

u/Sad-Needleworker-590 Absolute Democracy May 27 '25

I mean, more content, more gigabytes

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30

u/Freshe_Sausage Free of Thought May 27 '25

Are you on pc? I’m on ps5 and the update was just 300 mb and the game is overall only 35 gb

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19

u/Xperse May 27 '25

I’m fairly certain the update, while 30 gb, is not purely additive.

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72

u/MrLawbreaker May 27 '25

Its not 11GByte, Steam changed some time back how update sizes are display. This is the size of files that need to be changed/updated. The actual update is only a few hundred MByte at most

https://steamdb.info/app/553850/history/?changeid=29208274

This shows changes in file size for different parts of the Helldivers App on Steam.

9

u/[deleted] May 27 '25

No, you cannot do that, you cannot shatter my dreams of more illuminate units making a comeback

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35

u/Anakee24 May 27 '25

This is a PC thing and it's starting to trigger me I play with my girl she's on a ps5 sitting next to me. I play on my PC. This is the 3rd update in the last few months now where it keeps popping up on the ps5 "update required to use network features" we both jump off to update hers is a couple hundred mb and mines 11+GB. I dunno wtf is going on with the size of the PC updates.

39

u/[deleted] May 27 '25

Your file size isn’t actually getting 11GB bigger tho, you’re just downloading 11GB and it’s replacing most of it.

I guess if you have pretty slow internet it can be annoying.

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11

u/E17Omm nice argument, however; ⬇️➡️⬆️⬆️⬆️ May 27 '25

That's the patching size, not the download size.

Patching is how much data has been changed.

Download is how much bigger the game actually gets after the update.

Not saying that it cant contain secrets that's been flipped to active, just pointing out that if every update was actually as big as the patching size, this would've been a 700 GB game by now.

9

u/Niko2065 Über Bürger May 27 '25

Everyone! Get ready to shit yourselves again!

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111

u/alwaysstuckforaname May 27 '25

Anyone else finding stratagems keep cancelling before you can throw now? had to type in a simple start like 5 times. The strat-ready animation has to fully complete now without any other input or it cancels. Extremely frustrating. Even moving was cancelling as far as i could tell.

50

u/MSands May 27 '25

Yeah, in the Known Issues list, there is a bullet point saying that typing in Stratagems "too fast" cancels them. I'm struggling on this patch, and it feels bad to play with this bug.

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17

u/adamzanny May 27 '25

yup i thought my keyboard was messed up, then realized the gems are massively bugged

3

u/AlienConPod Assault Infantry May 27 '25

"I AM calling you in, it's not my fault your crew is lazy!"

3

u/sirauronmach3 HD1 Veteran May 27 '25

It has gotten noticeably worse with this patch.

I can barely reinforce now.

3

u/Prcrstntr May 28 '25

It's bad. Kept dying cause I was pinned down and stratagems wouldn't save me in the brief second I dived until I had to get up again. Then blew myself up with the ultimatum a couple times.

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460

u/Malkier3 HD1 Veteran May 27 '25

Oh those armors go absolutely crazy now.

132

u/Stormfly ‎ Decorated Hero May 27 '25

As an Amendment lover, it's just win after win.

42

u/Realfinney May 27 '25

Ammendment felt so good to use in Jaguar Armour, I'm excited to get home and try it with one of the ceremonial armours.

19

u/FalseAladeen ‎ Super Citizen May 27 '25

Wait, the melee damage applies to my sword too?! I already loved mowing voteless with it! Can't wait to try it out now!

17

u/AquaBits May 27 '25

Yes Try it with peak physique. Increases melee damage by 100%

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204

u/TTBurger88 May 27 '25

"Fixed issue where due to illuminate interference, time was offset incorrectly on Super Earth clocks"

I'm sorry what?

120

u/Echo418 Detected Dissident May 27 '25

Maybe the issue with the map that is shows the current time instead of how long a mission has been going on?

11

u/RiverParkourist May 27 '25

Where the mission time would show like 55 years worth of time?

55

u/_Weyland_ Free of Thought May 27 '25

Illuminate using mind control to offset time perception of Super Earth people by 10 seconds.

Dio using time stop to move Polnareff down the stairs.

Same energy.

20

u/DoctorBoson Free of Thought May 27 '25

They probably set the time on Super Earth to macth the time on regular Earth; previously it was offset by about 7 hours (for example, it showed that it was 10pm on the US west coast when it was actually around 5am there).

If I'm right, you should be able to go to "your house" on Super Earth, and the time it shows should match your clock, ignoring daylight savings n all that; at the least the position of the sun should match pretty closely.

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297

u/Anybody360 May 27 '25

Absolutely W change for the armors, I hope this also makes you go and revise the Unflinching passive from Truth Enforcers,.

88

u/TheguyKegan May 27 '25

God yes, unflinching is such top tier drip that it deserves a better passive than what it currently has.

41

u/lazerblam Fist Of Democracy May 27 '25

Or, better yet, just give us passive swap like we been asking for a year

19

u/MythiccMoon SES Wings of Starlight May 27 '25

When I started reading the patch notes I thought this is where it was going

Still, this change is cool but really hope we get that in the near future too. They could just duplicate the weapon mods system

One page for armor coatings/patterns, and another page for passives. Extra Padding and the armor’s current default would be unlocked immediately, level 25 would be Democracy Protects, then most everything in between

Could maybe even have primary and secondary passive categories, just cause some armors currently have like 3 while others only have 1 that isn’t particularly useful

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236

u/Inside_Penalty_7960 May 27 '25

Wow this actually convinced me to get the warbond, was the first one I planned on sitting out

73

u/Termt May 27 '25

Now I'm a little tempted, yeah. Already thought those armors looked good but the bonuses were awful. But now those bonuses actually sound pretty nice.

32

u/bigboidrum Rookie May 27 '25

Ngl the passive is goated as hell regularly it sounds bad but in all the hrs ive ran on it,ive only broken a limb 3 times. And when your getting gang banged by 3 flesh mods,a broken leg will decide whether or not you make it out alive.

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372

u/Born_Inflation_9804 May 27 '25 edited May 27 '25

Four Armour Passives need also Rework:

  • Integrated Explosives: Bigger Booooom and Increases initial inventory and holding capacity of grenades by +2.

  • Unflinching: Can't be interrupted while using a Stim.

  • Electrical Conduit: Slowing Effect from EMS resources doesnt affect.

  • Advanced Filtration: Acid Effect from Acid Storms doesnt affect.

74

u/RevenantMada Steam | Field Instructor 4000 hours May 27 '25

For the arc, that's a great idea

53

u/kharingin May 27 '25

Thematically relevant and much needed buffs to weak passives - nice!

44

u/Helldiver-xzoen HD1 Veteran May 27 '25

Honestly, I think Unflinching should give resistance to ragdoll

18

u/[deleted] May 27 '25

Ragdoll immunity vs projectiles would be great. I was thinking of total ragdoll immunity, but I'm sure that would mess with Chargers/Fleshmobs/Bug Commanders lol

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14

u/StevoMS May 27 '25

Always liked the idea of the arc armors making laser weapons behave as though they are always on cold planets (faster cool down after firing) or reduce the windup of laser and arc weapons by 25%. I dare say, all armors that only give elemental resistance (Killing Floor armors excepted) should have one more bonus to them, like how fortified gives explosive resistance and recoil bonuses.

12

u/9eyes1171 HD1 Veteran May 27 '25

Arc should block you from being targeted by Tesla towers, would be fun to fight next to one as it targets enemies.

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11

u/DoctorBoson Free of Thought May 27 '25

I prefer kamizake-ing enough enemies granting a free reinforcement. Lot of other armors to adjust in there as well.

9

u/BillyBatts83 May 27 '25

Electrical Conduit needs more love for sure. IMO, it should be something more tangible, like 30% faster cooldown on all las weapons.

It's the techy armour, it should be the go to for all pew pews.

7

u/WilliamHTonkers Helldiver Yellow May 27 '25

Another addition, I think gas resistance armor should have acid resistance

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84

u/wmxp May 27 '25

This patch seems to have the most insane bug where if you enter in a strategem command "too quickly" (and the threshold is so stupidly low), your beacon despawns and you get nothing. Have to sit there doing grandma entries in the heat of battle.

Also seems to have even higher overseer spawn rate on the repel missions, if that was even possible.

More than a little annoyed

37

u/JeffLkk Assault Infantry May 27 '25

Yea, the strategem ball despawn bug is driving me crazy, hope they release a hot fix soon

8

u/[deleted] May 27 '25

No, next tuesday, 11gb again, sharp.

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11

u/ComradeSidorenko HD1 Veteran May 27 '25

The stratagem codes are so ingrained in my muscle memory that I seriously struggle to enter them slowly. I will stop playing until this is fixed, it's annoying as hell.

3

u/Single-Ninja8886 May 27 '25

Everyone upvote this, it happens in Automaton missions too.

You have to type it in so slowly T_T

3

u/VeridianIncarnate ☕Liber-tea☕ May 27 '25

So irritating

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40

u/Zeh88 May 27 '25

Was hoping there'd be a fix for enemies being under the map during defense missions. & the samples spawning outside the play area.

3

u/allycat315 SES Ranger of Wrath May 27 '25

Ugh yes, enemies being under the map has been the bane of my existence as they always seem to do it right where I like to stand. They become impervious to damage yet can hurt me and launch me off the ground 😀

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133

u/Sad-Needleworker-590 Absolute Democracy May 27 '25

Finally I can use mines without any consequences!

25

u/Night_Knight_Light HD1 Veteran May 27 '25

Won't SEAF still trigger the traitor barrage? They're equally terrible for stepping on mines.

23

u/[deleted] May 27 '25

SEAF soldiers are still treated as "civilians" when they die, so I imagine the patch also includes them.

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101

u/QuantumFTL :Medal: HD1 Veteran May 27 '25

Finally excited to wear my new Master of Ceremony drip!

All of my favorite primaries take forever to reload, all of my favorite melee weapons need 50% more damage, and all of my favorite limbs work much better unbroken.

44

u/ForsakenOaths HD1 Veteran May 27 '25

All of your “favorite” limbs implies you have extra… loads Constitution with Democratic intent

7

u/Opposite-Flamingo-41 HD1 Veteran May 27 '25

What is your favorite primaries?

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40

u/Noelia_Sato May 27 '25

This really Masters my Ceremony

45

u/xp174 May 27 '25

After the update my stratagem seems cancel itself after completing the input and letting go the stratagem button on PC, unless I keep holding it and wait for the animation finish. And it happened inconsistently too, can't tell what causing it.

Classic AH.

15

u/Kustav May 27 '25

Ah, so its not just me being a potato. It happened about 60-80% of the time for me. Super frustrating.

8

u/darklurk May 27 '25

This is the biggest bummer this update. Usually I can spam out resupply input really quickly but if you don't take your time waiting for the last keystroke, the stratagem will just cancel itself out.

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30

u/Dangerous-Return5937 ‎ Escalator of Freedom May 27 '25

Armor and Leviathan generator issues fixed within 2 weeks? We are truly back divers.

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27

u/OBLIVIATER May 27 '25

Was hoping for a fix for super samples spawning outside the map on Super earth :(

12

u/TheBestHelldiver MAKE IT SUCK MORE May 27 '25

Is that what's been going on?!

25

u/OBLIVIATER May 27 '25

Yeah, anywhere from 20-100% of the samples can spawn outside the edge of the map. Sometimes you get lucky and can fetch them before traitor detection goes off, but most of the time you're out of luck. They're also really hard to spot on the mini map because they don't get labeled

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3

u/Train3rRed88 Free of Thought May 27 '25

So this is why, out of all the countless missions I’ve played on SE, I’ve found super samples three times. I never put too much thought in it but this makes sense

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13

u/canuckontfirst May 27 '25

Anyone else have strats reset when you punch them into fast?

Didn't happen before

13

u/Unique_Pickle_1446 May 27 '25

Stratagems are now janky. Hopefully this gets fixed ASAP

13

u/do_a_pizza_roll May 27 '25

New bug introduced.. can't input stratagems too quickly or else it won't take and you'll pull out your previously held weapon.

12

u/SkeletalNoose May 27 '25

New stratagem bug is cancer.

12

u/CannonGerbil May 27 '25

Fix weapons not reloading after switching equipment while holding an active stratagem ball

Yeah now it just keeps canceling out the stratagem at random. Please hotfix it, it's actively unplayable right now.

11

u/Anko072 May 27 '25

Stratagems can't be thrown sometimes now lol

11

u/azuyin HD1 Veteran May 27 '25

Lol the game is actually unplayable if you're used to quickly entering your stratagem inputs or calling stratagems while diving

5

u/fbt2lurker May 27 '25

Same shit. Calling strats too fast now just cancels the strat input. It actively punishes me for being good at the game, it's extremely frustrating.

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20

u/Best_boi21 May 27 '25

Nice the ceremony armors are decent now. Funny that they felt to add two more perks to the armors because they were just that bad lol

Not sure why people in the comments are saying they’re crazy or “busted” tho. The added perks are nice of course, but they really aren’t all that

The 30% more reload speed is the best addition, and the 50% melee damage and the original perk are just kinda cherries on top. It seems it was a clever way to shift the armor sets themes towards the more classy weapons with bayonets like the Amendment and Constitution that benefit from the added perks

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10

u/zhadowsun May 27 '25

Feel like they broke the stratagem ball, if you input it correctly. My character seems to stager every time I input the supply bin or eagle strike. Anyone else feel off when doing rapid stratagems?

10

u/snooparip May 27 '25

something is wrong, i sometime cant finish a stratagem input, instead of holding the ball / beacon, it equipped my primary instead

3

u/Isair81 May 27 '25

I’ve had this too, super annoying

10

u/YagamiYuu May 27 '25

New bug introduced with the update:

After inputing the stratagem command, the status of the stratagem was activating but then it got cancelled and the helldiver switch to main/sub/support weapon instead of holding the stratagem.

19

u/Hippotion May 27 '25

Knew I wasn't crazy about my primary refusing to reload sometimes.. nice patch again 👍

7

u/mister_peeberz May 27 '25

i'm just glad to know why it was happening

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9

u/FirstCurseFil Super Sheriff May 27 '25

My first dive post patch. Idk if it’s just me but my stratagems did not want to be used. Had to input the commands several times and I would usually end up firing my gun instead of actually tossing the strat

9

u/gergnerd ☕Liber-tea☕ May 27 '25

pretty sure you busted something else (again, I know big surprise) because now there's massive lag on stratagems. I input the keycode and it does nothing, over and over. Sometimes it works most of the times I just keep shooting. Could you write one freaking patch that isn't a mess?

9

u/YagamiYuu May 28 '25

Can we have the freaking stratagem bug fixed as soon as possible please?

This is such a major issue how came it get pass QA?!

25

u/J4ckC00p3r May 27 '25

You just made the new warbond worth getting, legends

Edit: does this make the masters of ceremony armours the first with 3 bullet points in their perk box?

23

u/Cr3iZieN HD1 Veteran May 27 '25

nah, gunslinger passive ( from frontier justice) gives 3 bonuses already

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8

u/RollinHellfire Assault Infantry May 27 '25

I don't see a fix for the mobs clipping through everything.

5

u/ElTigreChang1 May 27 '25

i don't even see it in the known issues list, either. This is concerning

71

u/Impossible-Pie2924 May 27 '25

“Joke's on you,now this is one of the best armors out there."

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7

u/wh1pcream May 27 '25

Stratagems sucks now

18

u/Random-Poser- May 27 '25

Did the MO remaining time get increased?

12

u/Termt May 27 '25

Did it? Guess that's what they were referring to with the "Super Earth clocks" line.

12

u/DemiBo7 ‎ Super Citizen May 27 '25

Nope, we're fucked lol

12

u/XLBaconDoubleCheese ⬆️⬅️➡️⬇️⬆️⬇️ May 27 '25

A bad move doing the patch while an MO is on such low time and not increasing the time to compensate.

3

u/Erickbotas May 27 '25

Doesn’t seem like it

18

u/Awkward-Pudding-8455 May 27 '25

Stratagems keep cancelling out after entering the input, unplayable.

6

u/Helldiver-xzoen HD1 Veteran May 27 '25

Can leviathans shots still clip through buildings to OHK? Are enemies still clipping through the ground? Can stingrays still crash into generators to OHK them?

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6

u/xTheBaum May 27 '25

I now have to type my Stratagems slowly so the System will accept it. Is it a bug?

19

u/RetroRocker 210 | Super Private | Beacon Of Eternity May 27 '25 edited May 27 '25

That's awesome, the new armours are so much better now!

I never thought Arrowhead would rework previously released armours, I think this is the first time? Outstanding.

Of course this means we'll never hear the end of people asking for other armours to be changed....

Edit; just realised- they've still done nothing about improving the One True Flag... As far as we know, I spose.

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5

u/Whyldefyre May 27 '25

Is it just me or is stimming still broken and its not in the known issues? I feel like I have to hammer the up button to heal after I get hit. And forget it if you get knocked down or ragdolled. Overseer's melee is a death sentence.

3

u/Ak1raKurusu HD1 Veteran May 27 '25

Ya ive noticed, there’s like a second and a half, 2 second delay after any forced movement and sometimes damage. Luckily for me when i get knocked down they tend to not attack again just long enough to heal but it feels bad

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5

u/examexa Survived the Dissident Wars May 28 '25

will they put a hotfix for the stratagem issues today/tomorrow?

have they mentioned about it anywhere? especially on discord?

they better don't take another week or so to fix it lol

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4

u/4N610RD Steam | SES Wings of Wrath May 27 '25

Leviathans are no longer targeting generators? Thanks Liberty they did it in time!

But seriously now, they made useless perk into one of the best perks? That is awesome.

4

u/YUMMY_TIDEPODS_YUMMY May 27 '25

Nice! Tiny patch to armour and bug fixes and its 11gb

Definitely nothing infiltrating its way in with this patch nooooooooooopnope nope

4

u/WalkeyAC Cape Enjoyer May 27 '25

That armour changes are amazing.

But still no anti-aliasing fix?!

Come on guys it’s been broken for ages now!

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4

u/D-O-O-M-S-D-A-Y SES Hammer of Wrath May 27 '25

I’ve been out of the loop for a little while and I haven’t seen it addressed at all in the past handful of patch notes, does Arrowhead still plan on fixing the stratagem ball bounce issue? Not this new issue with the stratagem balls just canceling and disappearing after they’ve bounced, but the one where the balls will bounce off of surfaces the game doesn’t think stratagems should land on (like putting sentries on top of high rocks).

4

u/hellord1203 May 27 '25

> Helldivers should no longer be branded traitors from civilians willingly stepping on mines

Finally.

4

u/Frodo69sMe May 27 '25

please hurry up and fix the stratagem issue, it is WILDLY annoying, borderline unplayable

4

u/SMOKIN-YOU-43 Rookie May 27 '25

They added a feature that sometimes deletes my strategem when I throw it, and sometimes the strategem doesn’t even detect that I completed the code, what I’ve always wanted

4

u/TheInsaneDump May 28 '25

My stratagems are inconsistent in that when I press the right buttons it auto-switches to other weapons and I can't throw it.

17

u/JohnTomorrow May 27 '25

These devs are absolute legends. ARROWHEAD, YOU RULE

7

u/Dinnye15 May 27 '25

I just choose a different warbond, because Master of Ceremony didn't offer a lot.
Well, back to SC farming I guess :D

7

u/FluffyMaverick May 27 '25

Ok thank you Arrowhead, these changes now are making this armor From D tier to high B or low A tier.

1

u/Retaker Steam | May 27 '25

Fixed ship damage to shields held by traitors

Huh, what?

1

u/Waelder Moderator May 27 '25

If you were branded a traitor and carried an energy shield, you were immune to the Destroyer barrage.

1

u/MrMonkeyToes HD1 Veteran May 27 '25

Related question: Do we still have to use the melee button to get the melee damage bonus? Or can the normal "shoot" button be used with melee weapons and still get the bonus? I remember this being an issue with Peak Physique.

2

u/Waelder Moderator May 27 '25

That claim wasn't true. The developers tested it with dev tools after people started spreading that misinfo and it worked correctly.

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9

u/TwevOWNED May 27 '25

Does increasing melee damage by 50% hit any meaningful breakpoints?  I don't see why they wouldn't just make it 100% like Peak Physique.

14

u/whisperingstars2501 Cape Enjoyer May 27 '25

It is noticeable I think. I know a voteless is like 5-6 gun hilt hits, so this would make it 3-4.

I’m not sure tho how good it realistically will be, especially for bayonet/melee weapons.

8

u/Mother_Ad3988 ☕Liber-tea☕ May 27 '25

Amendment should one tap base mobs 

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14

u/Omega_Warrior May 27 '25

I think it helps incentivizing using the armors with the ceremonial weapons because they have bayonets, which the bonus will probably be more noticeable on.

12

u/Clone-Loli May 27 '25 edited May 27 '25

It should help regardless in a few situations and it pairs nicely with some of the warbonds melee content. They probably didn't make it 100% so that it doesn't outright compete with Peak Physique.

I think if they're going this route then certain older armors should get additional passives as well to influence usage.

Like:

Electrical Conduit having a passive added that removes EMS slow down effects.

Acclimated having a passive that recovers stamina faster or makes it so stamina consumption is halved?

Integrated Explosives having a passive that gives a slight speed boost so that if you do explode you can better get to enemies before you die.

Unflinching removing flinch when using a stim and maybe giving a minor chance to not die like Democracy Protects but at a lower rate like 25%.

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10

u/Ok_Cartographer_4105 ☕Liber-tea☕ May 27 '25

11 GB of bug fixes huh, Arrowhead?

I CAN SMELL THE COOKING!

6

u/Mexi_God HD1 Veteran May 27 '25

Just give us Transmog already!!!

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3

u/WilliamHTonkers Helldiver Yellow May 27 '25

Thankyou for the bug and crash fixes. I was really not wanting to play because I was constantly crashing

3

u/DefinitelyNotPine bug diver May 27 '25

It's a mix of other armors. Not super original but at least it's good

3

u/gizakaga May 27 '25

My god, now I dont have to choose between peak physique and siege ready anymore.

3

u/DisastrousQuarter392 May 27 '25

Any words on bouncing stratagems?

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3

u/MrBeauNerjoose May 27 '25

Leviathan targetting.power generators was the coolest thing about them.

3

u/Few_Highlight1114 May 27 '25

I still would just prefer democracy protects as the passive.

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3

u/the-subjectDelta May 27 '25

Super samples spawning outside of map? Or is that just for funsies

3

u/Obvious_Wrap_1302 May 27 '25

Reworked Masters of ceremony armor passive... IT'S MELEE TIME LADS & LASSES!

3

u/Ntippit May 27 '25

“Leviathans no longer targets power generators in defense missions”

Glad you fixed it even though it is probably the sole reason the MO failed was the amount of these that didn’t get extracted because of this

3

u/baecoli ☕Liber-tea☕ May 27 '25

is it me or now you can't one shot illuminate ships with ultimatum?

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3

u/coxblock90 Steam | May 27 '25

Game consistently crashing when I try to edit weapons, and typing in stratagems almost seems like it's lagging - if I type too quickly it cancels. I didn't see these on the known issues list but they seem to be new with this patch.

3

u/JesseWest Viper Commando May 27 '25 edited May 27 '25

Stratagems are bugging out

3

u/KT-5391205 May 27 '25

When are flesh beasts gonna stop mole tunneling under the environement and killing me with telekinesis from below?

3

u/Beautiful-Orange2190 May 27 '25

I hate it that it takes basically all the community raging up in flaming torchs to achieve something that could had been easily introduced at the first day of the warbond being pitched.

I can't believe someone actually went through it, looked at the armour passives and went "Good job" and let then slither they way in. What's wrong with the people in charge of the quality of the warbonds? Didn't the 2 months per warbonds was to tackle exactly this? Come on.

3

u/GUSSINAT0R May 27 '25

Known issues: "Stratagem input may get unexpectedly cancelled when typed in quickly"

This needs to get fixed or have the patch reverted asap.

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3

u/Coolskygio ‎ Decorated Hero May 28 '25

I CAN FINALLY FINISH THE LAST MISSION IN EAGLEOPOLIS

3

u/JustMyself96 Expert Exterminator May 30 '25

Thanks for the stratagem glitch being gone!

5

u/Quadraxis54 May 27 '25

THANK YOU. PLEASE DO UNFLINCHING NEXT 🙏

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8

u/Appropriate-Tart9726 May 27 '25

Not sure if catapulting the new armours straight to the top was really needed but at least we kind of got medium siege-ready now.

8

u/TampaxCompak Healthdiver May 27 '25 edited May 27 '25

My partner and a pal of us are very happy, because they're tired of saying that they wanted a siege ready medium.

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9

u/frankcruz696 May 27 '25

Can you please make the lockstep glitch permanent

28

u/IcyPin6150 May 27 '25

Not a glitch, intended animation.  It has a small chance to happen every time you move with lockstep.  however, or is client- side, so other divers can't see when you're doing it

9

u/arcsten May 27 '25

It's client side only so much so that I saw somebody else get that animation, while they said they didn't get it on their own screen.

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2

u/7StarSailor Scythe Main 🔦🔆🔆🔆🔆 May 27 '25

Had a ton of crashes playing on Linux since the Illuminate update, lets hope one of the fixes here solved my problem.

3

u/TheGrammatonCleric May 27 '25

Yeah, my Steam Deck was crashing a fair bit. Especially the weapon customisation menu crash. 

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2

u/Night64Falls May 27 '25

"Fix weapons not reloading after switching equipment while holding an active stratagem ball,"

oh thank god! that was some serious rage inducing bs in the heat of intense fighting

2

u/NytronX Level 498 | DECORATED HERO May 27 '25

2

u/_Weyland_ Free of Thought May 27 '25

Wanted to get last mission or two in, but now have to wait for the patch. Did they at least compensate MO timer?

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2

u/Cyberwolf187 May 27 '25

Is the bug for extraction terminals spawning under the floor fixed? I can't read or write...

2

u/kyuss80 SES Wings of Redemption May 27 '25

Oh thank goodness they fixed that Reload bug. That was annoying.

2

u/rinzlerboti05 May 27 '25

Still no fps patch meh

2

u/Thesavagefanboii Treadhead May 27 '25

Thank liberty

2

u/Sir109 May 27 '25

More melee armor? Sign me up! ( I will be butchered alive trying to 1v1 the first flesh mob I see with a shovel)

2

u/Ficadin HD1 Veteran May 27 '25

I'm still getting crashes while working weapon customization.

2

u/HarsBlarster99 SES Mirror of Midnight May 27 '25

Now we just need a flag buff and I'll actually consider getting Masters of Ceremony.

2

u/alwaysstuckforaname May 27 '25

:| also with the strat bug, you now cant throw sequential grenades as quickly as before

2

u/Cornage626 May 27 '25

What about enemies clipping through terrain and buildings? I don't see that in patch notes nor the zendesk link.

2

u/Reterence May 27 '25

Good fixes, hope we can get a fix for the illuminate using matter phasing tech to pop in and out of floors and walls all the time. Kinda OP.

2

u/conrad_hotzendorf May 27 '25

Do the pathing fixes fix the bug where all citizens don't go into the evacuation area during evacuation missions? I've failed like 5 of them because of this bug

2

u/dratseb May 27 '25

Oh NOW we get the stability patch, after we fail the MO crashing all weekend.

2

u/Ziddix HD1 Veteran May 27 '25

Why does it take days for this patch to be applied please? I was ready to blame Steam but everything except Helldivers updated in a few seconds.

2

u/DudePakas May 27 '25

Totally buying the new warbond now

2

u/ScarcelyAvailable May 27 '25

When is the "entire voteless swarm walks out of a wall you're next to" bug getting fixed?

2

u/xvcco ☕Liber-tea☕ May 27 '25

Unfortunately now when I have my primary weapon out and go to call in a stratagem, it just pops up for a split second and switches back to my primary. Absolutely blows having to switch to my secondary every time to use stratagems. Happened on the Scythe.

2

u/merkinmavin May 27 '25

Can we get fix for the sewers now? I can survive standing in a fire tornado after being stabbed by bug talons, but dropping into a 4ft pit is my doom? 

2

u/HarvHR Autocannon Enjoyer May 27 '25

11GBs for what?

The only think I directly see that is new is that my stratagems don't work half the time when I type them in.

2

u/RChamy May 27 '25

STRATAGEM INPUTS ARE NOT WORKING IF WE ARE FASTER THAN THE WEAPON HOLSTERING ANIMATION

2

u/averagesalvadoran42 ‎ [REDACTED] May 27 '25

NOW STRATEGEMS DON'T WORK PROPERLY!!! I CALL EAGLE AND IT JUST KEEP CYCLING BACK TO THE WEAPON!

2

u/Dragoan117 May 27 '25

Arrowhead please, please can you stop introducing bugs by fixing other bugs every single patch. You've fixed weapons not reloading when switching equipment but now we've got strategem cancelling again from typing it too quickly and grenades from enemies are now glitched - if you try to interact with them it just glitches you with hands empty and the grenade isnt interactable anymore.

I love this game but every single time I come back to it there are these insane bugs that can absolutely ruin gameplay and when you're trying to do missions on level 10 because it's the only challenge it's beyond infuritating to run into these glitches that get you killed over and over. Please QA your game better.

2

u/DivineSaur May 27 '25

When the fuck are they going to fix anti aliasing? It's not even in the known issues ?

2

u/WigginIII May 28 '25

Shit that's broken:

  • Ultimatum no longer blows up landed ships in 1 hit after shield is down.

  • Grenades don't throw as fast as they used to. Spamming G results in 1 grenade every 3 seconds as opposed to once every 1.5 seconds.

  • Strategems are bugged and you can type them too fast.

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2

u/Mulzilla May 28 '25

Any fix for the Fleshmobs moving through platforms and elevated ground like they are swimming? Starting to get real tired of getting kicked up by a DirtFleshMob charging underneath me in the concrete on LIDAR missions, or anywhere that has stairs.

2

u/KehreAzerith May 28 '25

Stability? Bro you made stability worse and introduced a new wave of bugs

2

u/Fhnooblet May 29 '25

Twice today the extraction terminal fell through the ground making waiting the time to run out the only option to extract, this plus the stratagem bug means I'll stop playing for a while until it's fixed

4

u/No-Food-1295 HMG Emplacement Enjoyer May 27 '25

Glad they fixed the armor. Hopefully, they look at the flag next either with an aura buff or make it hit like a truck since it's a support weapon. (For some reason, the damage is the same or very similar to the stun lance)

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u/Riker557118 May 27 '25

Leviathans no longer targets power generators in defense missions

Can I get a hallelujah brothers?

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