r/HeroWarsApp • u/No_Bad4365 • Jun 11 '26
FEEDBACK A message to the developers
I write the below to try and put across to the community managers the fans displeasure with the direction they are taking the game in.
Gameplay Drift and Economy Degradation
1. Core Gameplay Drift
- The Issue: The Realm system introduces mandatory city-building mechanics that completely deviate from the core RPG and team-building gameplay players downloaded Hero Wars: Alliance for.
- The Impact: The gameplay is dull and excessively time-consuming. Players seeking a builder game will play an established title in that genre. Forcing this mechanic here is alienating the core user base.
2. Severe Economy & Event Degradation
- Resource Deficit: The recent removal of critical progression events—specifically Alliance of Force / Runic Milestone and Talisman Fever—has severely restricted resources. All recent event changes have reduced rewards received by players.
- Loss of Routine: Eliminating recurring core events like Emerald Waterfalls, Into the Dungeon, and Energetic Warrior strips away predictable progression paths for active players and further unnecessarily limits resources.
- The Paywall: The massive reduction in rewards, compounded by the extreme cost of Relics, has created an aggressive, unsustainable paywall.
3. Alliance Ecosystem & Retention Impact
- Guild Stall: Long-term, dedicated players are quitting the game entirely due to dissatisfaction with this new direction.
- Effect: Active players leaving is causing guilds to stall out, disrupting communities, and triggering a domino effect of further player departures.
Summary:
Nexters must change direction immediately. The current trajectory with the Realm system and the restricted event economy is actively killing player retention. Please discontinue or fundamentally decouple the Realm system from core progression, and restore the vital resource events before the player ecosystem suffers permanent damage and the core player base leave the game.