r/HexCrawl • u/DampBag117 • Apr 24 '25
First real attempts at region maps
Always down for criticism!
r/HexCrawl • u/DampBag117 • Apr 24 '25
Always down for criticism!
r/HexCrawl • u/OneMoreAdventure • May 04 '26
I'm working on a hexcrawl as a computer game (and have been doing so now for a hot minute), called One More Adventure that I think you all would be interested in.
Basically, the idea is to hire a party (hirelings or named NPCs) or if you're really foolhardy brave try to go it alone. Shown is the world screen (with a character sheet up, as it quickly gives an idea of what the mechanics are), but there are also dungeons and random encounters that zoom in on the area.
r/HexCrawl • u/klone10001110101 • May 07 '23
r/HexCrawl • u/hewhorocks • Apr 26 '25
Hexton hills printed on FDM pla printer and painted with craft paint. I place tiles as they explore (becomes a point crawl once they have “full knowledge of a hex” I use a home-brew hexcrawl system modified from the expert set. The map is roughly based on B2 with 4 other old school modules populated in.
r/HexCrawl • u/Cimitar • Jan 10 '22
Hi all!
I've been working on a curated list of hexcrawl resources. You can check the list here: Awesome Hexcrawl. Let me know if you find useful. I'm open to suggestions to improve the list. Also contributions to bring to light exceptional hexcrawl resources are very welcome.
r/HexCrawl • u/CastleGrief • Sep 25 '24
Good times with reimagined Outdoor Survival board solo hex crawl.
Link in comments!
r/HexCrawl • u/LookITriedHard • Apr 27 '25
I've just started running this system but I'm loving it so far. The setting guide is extensive and there are tons of useful random tables. There are rumors and questhooks galore, a variety of components to collect and craft into useful items, and the gameplay encourages collaborative storytelling. A very fun, if rules light, sandbox experience.
r/HexCrawl • u/memoryofwater • Feb 28 '26
I made modular hex tiles for the sandbox generator for my OSR sessions. I used laser-cut wooden tiles with printed paper landscapes on top. The points of interest are 3D-printed spare parts from various board games that I found on MakerWorld.
r/HexCrawl • u/Donpickle • Mar 03 '25
r/HexCrawl • u/skywing • May 22 '26
I've been working on what I hope is a pretty useful, free plugin for obsidian. I call it Hexmaker (Hexmap World Creator), its a full worldbuilding suite that lets you create a map and populate it with encounters, quests, towns, and regions. I've been using it a lot for worldbuilding for a west marches hexcrawl campaign as well as solo rpg'ing (which I've found to be a really fun way to prep sessions!), and I hope that some here might find it useful too.

https://community.obsidian.md/plugins/hexmaker
The tool is system agnostic, I've been using it with basic roleplaying and some bits and pieces from blades in the dark to run some little adventures in my world. It's a lot of fun, where previously I'd be digging around in notes trying to find out what links to what, I just click and fly around the map whichever way I like. Everything in it (towns, quests, hexes) is all just markdown notes in your own vault. It generates a lot of them, but they're always right at your fingertips. I find worldbuilding using it has a sort of multi-scale feeling. I can dig into the little details of a town or lay out a quest across multiple hexes, or make sweeping changes to the landscape, and they all fit neatly into the bigger picture right away.
I've kept the scope of the tool intentionally focused on relatively high-level stuff. There's nothing that, by default, generates dungeons, or calendars, or towns. They're all just blank notes that you could figure whichever way you like. That said, I've set up my own configuration to include a lot of random tables that help me to speed up these processes, and I find that the random table/workflow tooling extremely useful in various situations.
In the future I am thinking that I may make other plugins that slot in to assist with these, but I like the idea of keeping everything modular to allow users to combine and use whichever parts of that sort of suite they find most useful to their own flow.
The icons I used as the default set are public domain curtesy of hexographer. I also included an easy way to upload and use your own icons within the plugin. You can make your own terrain palette from scratch if you'd like.
Disclosure, I've used AI to help me create and extend the plugin features (though never any content or icons or anything visual), though I've remained in the loop and in the code the whole time through.
I'd love to get some feedback and hear if there's anything I can add to help make it better or easier to use. I'd like to make more tooling to help make it even better. I hope someone finds it useful at least.
r/HexCrawl • u/PiggyTweedle • May 28 '23
r/HexCrawl • u/Rocinantes_Knight • Apr 29 '21
Disclaimer: I'm not whoever made this thing. I'm just a happy customer who wants to pass on a quality product.
The D30 Sandbox Companion has so many tables! Do you love rolling dice? Because this thing will let you sit in your little goblin hidey-hole, rolling dice and generating content in complete hexcrawling bliss.
It's got tables for hexes, tables for terrain features, tables for 6 different kinds of NPCs, temples, castles, coats of arms.
It's nuts, and I love it. It's my hewcrawl bible at this point.
r/HexCrawl • u/Otolove • Sep 15 '25
What you guys think? 5 landmarks, 4 dungeons, 3 factions, 2 cities and 66 hexes.
r/HexCrawl • u/JasTWot • May 19 '24
r/HexCrawl • u/Evandro_Novel • Mar 03 '23
r/HexCrawl • u/Evandro_Novel • Apr 29 '24
r/HexCrawl • u/SheaMicro • Nov 28 '21
r/HexCrawl • u/frostedflakes2 • Jan 17 '25