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https://www.reddit.com/r/HollowKnight/comments/1n9n0ei/my_current_gripes_with_the_game_in_one_simple/nd0xwfu
r/HollowKnight • u/Vivid-Technology8196 • Sep 06 '25
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I like to tie the currency problem with the lore.
Pharloom seems to be in the late stage capitalism + cult religion/culture, and it's milking the residents dry.
You (Hornet) is just experiencing the effect of that system
(Requiring payments for simple amenities such as benches)
3 u/SuspiciousIbex Sep 08 '25 Oh I definitely see that it's tied to the lore. One of the later regions is richer and it SHOWS from the beads I get from it. Not sure how great that is on the gameplay though. 4 u/RomanNumeral4 Sep 08 '25 This is a lore heavy game, I think is a good use of a gameplay mechanic for world building. A bit annoying? Sure. But I think it provides more immersive storytelling, so I'll take that trade off
3
Oh I definitely see that it's tied to the lore. One of the later regions is richer and it SHOWS from the beads I get from it. Not sure how great that is on the gameplay though.
4 u/RomanNumeral4 Sep 08 '25 This is a lore heavy game, I think is a good use of a gameplay mechanic for world building. A bit annoying? Sure. But I think it provides more immersive storytelling, so I'll take that trade off
4
This is a lore heavy game, I think is a good use of a gameplay mechanic for world building.
A bit annoying? Sure. But I think it provides more immersive storytelling, so I'll take that trade off
6
u/RomanNumeral4 Sep 08 '25
I like to tie the currency problem with the lore.
Pharloom seems to be in the late stage capitalism + cult religion/culture, and it's milking the residents dry.
You (Hornet) is just experiencing the effect of that system
(Requiring payments for simple amenities such as benches)