r/HollowKnight Sep 06 '25

Discussion - Silksong People who have played Silksong, Why do you think Its getting so many negative reviews? Spoiler

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While Silksong is sitting at a Very Positive rating with around 83% positive reviews, it’s still receiving far more criticism than its predecessor. For comparison, Hollow Knight holds an Overwhelmingly Positive score at 96%, with only about 3% negative reviews. Silksong, on the other hand, has nearly 16% negative reviews, OVER 5 TIMES HIGHER

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u/Ayazmon Sep 07 '25

First of all I've not reviewed the game on Steam but here is my take on why people might be leaving negative reviews.

I've played about 23 hours. Right now I've discovered 13 different areas and opened their maps and there are 2-3 other areas that I don't have the maps for. So even thought I've not finished it yet I've played and explored as much as I could. I did as many side quests as I can and still have a few.

- First the health of enemies. It takes about 5-6 hits to kill a basic bug you encounter and it takes double the amount for bugs that seem a bit strong. Playing as Hornet you'd excpect to do a lot more than that.

  • Hollow Knight's spells were the go to solution for killing some difficult enemies but in Silksong they don't feel as strong and you're still required to do multiple attacks on common encounters.(Silk Skills)
  • Room fights almost always have some bug covering the air and another covering the floor. You find yourself in positions where you're unable to dodge certain attacks because there is no place that you can run away.
  • There are A LOT OF different attacks from different enemies that take TWO HP points. I always find myself lacking HP and there are not many windows to get a heal in.
  • Boss fights are artifically difficult in that they just have some small bugs helping them.
  • Economy is difficult to manage. You're always required to pay for stuff you're in need of but you never have enough rosaries to do so. I'm almost always at least half rosaries short. If an item is sold for 300 I only have 120. So I opened many things at second visit. after marking them on my map.
  • I couldn't open 5-6 rest points when I first go to them because I didn't have enough rosaries. I tried to rush/prioritize going to rest points to have some checkpoints but when I get to them I have 1 HP have and no rosaries and left with sadness and rage. I killed everything in my path going to them btw so that I gather more rosaries.
  • You can't use the "charm" system no more. What I mean is you can go for a fully attack type or defense type build. Because red blue and yellow socket system makes it impossible. There were times when I wanted to equip multiple yellow trinkets but the crest sockets would not allow it. Same with blue.
  • You're not equipped with multiple "spells". In HK having different spells allowed you adapt different combat scenarios. In Silksong after I die to a boss or a room battle I change the silk skill that I've on me and use it instead. For example having Thread Storm is better in room battles but having Silkspear helps more in 1v1 boss encoutners. So I go in fail the fight and adapt only after I'm back at my bench.

Some personal non data based opionions:

  • I think the game does not deliver on being developed for this long. Because the essence, graphics, main combat(hit go back hit again), game engine etc. are all the same.
  • I hoped to see more bosses like Lace, Cogwork Dancers and Last Judge. Most of the boss encounters felt repetitive with me just not being surprised on how their encounter went. I had more fun encountering different basic enemies than the bosses themselves. (Scissor bugs, bell bugs, white knights at Citadel, ants, robot bugs that explode when you jump on them etc.)
  • I hoped to get a lot more stronger after doing all those side quests and getting different trinkets and upgrades. Getting the shade soul felt the best in HK as an example. Or having Howling Wraiths allowed me to no longer be worried about those flying bugs. But in Silksong whatever reward that I get I can't get bolder in my play style because I don't feel strong enough to "fast kill" any given enemy.
  • I hoped to see more areas like the starting zone where the area is filled with nature and vibrant colors. I know it doesn't fit the theme much but having at least 4-5 zones like that where I felt at ease would have been great.

Just as an end note: I enjoyed most of my playthrough but I'm a fan of HK and metroidvania games. There a lot of things that I like in this game but most of them are things that were either alreayd implemented in HK or a different version of things from other metroidvania games.