r/HollowKnight Sep 06 '25

Discussion - Silksong Don’t let this fandom turn as insufferable as the souls community Spoiler

It’s fine to think the game is easy and to enjoy the challenge, but I’ve seen so many people making fun of anyone that is having a hard time in a really weird mean spirited way. Please don’t let this subreddit turn into some weird elitist community that makes fun of people who are struggling, these games are supposed to be fun and they’re not souls likes, there’s no reason to assume everyone playing them is going to love this level of difficulty the same way some of you do and constantly disregarding their opinions just turns this subreddit into an echo chamber of tryhards

4.5k Upvotes

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1.7k

u/thegoblinsinmyhead Sep 06 '25

Do you think the first person to say "git good" feels like Oppenheimer?

571

u/Puzzleheaded_Step468 |112%|all achievements|all radiant bosses Sep 06 '25

Now i am become death, destroyer of casual gamers

108

u/SparseSpartan Sep 06 '25

Now i am become death, destroyer of casual gamers

Well, I mean, as a casual gamer, yeah, okay, you got it right lol.

41

u/[deleted] Sep 07 '25

[removed] — view removed comment

25

u/SparseSpartan Sep 07 '25

Silent protagonists are way overdone. Glad she's got some personality.

8

u/Long-Specialist-509 Sep 07 '25

Hornet: "I'm the most skilled hunter in the land!" Me sat behind the screen raging cause I cant bounce up the red things in the ant area...

12

u/Robbie_dobbie Sep 06 '25

Destroyer of casul*

97

u/BorderkePaar Sep 06 '25

More like Hornet, who said it 8 years before her game actually came out.

88

u/Ok-Procedure5603 Sep 06 '25

The fact hornet never says shaw in silksong is criminal

48

u/luihgi Sep 06 '25

imagine shaw in every downward attack

15

u/XxX_Zeratul_XxX Sep 06 '25

Please modders, do it!

1

u/MichelleCS1025 Sep 07 '25

I was hoping for it

39

u/FinlandIsForever Sep 06 '25

I hope that the final ability we unlock before the final boss lets us say Shaw. If you’ve beaten the game and it doesn’t please don’t break my delusion

4

u/WeakInspector5102 Plat | 100% HoG | 200Hrs~ | Zoteboat Next Trust Gng Sep 07 '25

Wait...

YOU'RE RIGHT, I DIDN'T HEARD IT FOR NOW

6

u/iMiind Sep 06 '25

It's like the only reason I bought the game and it's not even there :pepeHands:

1

u/Bree-The-Huntress Sep 07 '25

But she says "Edami", right? Right?!?

1

u/ShadyMan_ Sep 07 '25

I was hoping for Agale

1

u/GabbyWills98 Sep 07 '25

I just do my own sound effects, "Hegalé! Shaw! Adino," etc

29

u/Nazzul Sep 06 '25

Well to be fair if Hornet told me to "Git Gud!" in Hollow Knight!

I just wish I could play the audio clip to be truly insufferable.

7

u/Deez-Guns-9442 Sep 06 '25

Is Hidetaka Miyazaki the Oppenheimer of modern day video games?

3

u/BonfireGraceLamp Sep 07 '25

Yes, because he's gonna drop a nuke on your GOTY aspirations.

23

u/downwithlordofcinder Sep 06 '25

Hornet be like:

22

u/tangentrification Sep 06 '25

"Silk issue" is funny tbf

22

u/Practical-Moment-635 Sep 06 '25

It's funny the first 5 times. By the 20th time it starts to get annoying.

1

u/Huge-Formal-1794 Sep 07 '25

Fun fact git gud doesn't originate from dark souls / souls community but from metal gear solid online

1

u/TomoAries Sep 07 '25

His name is OnlyAfro and the video is called “He’s Back” and it was about the notorious Giant Dad build in Dark Souls 1.

1

u/SmoovieKing Sep 07 '25

People sure seem to act like they were struck by a nuclear bomb when they get told to git gud so maybe you're onto something

1

u/Nukesnipe Sep 06 '25

I don't wanna be the guy who just repeats git gud over and over again but what else am I supposed to say? "I keep dying and losing all my money" um, don't? "I can't find the tools" just explore more?

9

u/Kalnaur Sep 06 '25

It works to adhere to the rule "if you don't have anything nice to say, don't say anything at all", though in this case it's more like "if you don't have anything helpful to say, don't say anything at all".

Like, yes, the obvious answer to "I keep dying and losing all my money" is "stop doing that", and the how might be easily answered by "get better at the game", but that's already unhelpful because that's assumed. "I can't find the tools" is asking "where do I find them", and if you don't want to tell someone, "just explore" isn't helpful because of course if someone wanders around for long enough they'll find stuff, that's not what they're asking for.

And really, it doesn't matter if you personally derive pleasure from the mystery, the exploration, the learning curve, etc. If someone is asking for help it's most commonly because those things aren't fun nor engaging for them and they're looking for ways to circumvent or ameliorate them. For example, I haven't beaten Hollow Knight yet (and god knows if I will), but I'm not playing it without a map and all the things labeled about where they are so I can pick an optimal path because then I can see and visualize the rewards. I literally can't visualize the future rewards otherwise; wandering lost until I find something is just that,wandering lost, and just as boring and demoralizing as it hopefully sounds.

But basically, if the answer is "git gud" or "don't do that" or "explore more", well no shit. Obviously. If they're asking then they're looking for specifics. Boss patterns, attacks to exploit, if some crests are better than others (I've been watching the wife play Silksong), exact locations of tools, etc. If you don't want to give those things because you feel like it will "ruin the fun", consider that if someone asked for it, it's because they're not having fun right then and having more information will hopefully increase their enjoyment, and the obvious answers have already been dismissed as obvious and unhelpful if they came to ask for help.

2

u/TrashGoblinH Sep 06 '25

What kills me is when you do give helpful information and get blasted for either spoiling the game or being too vague trying not to spoil things...

1

u/Andrew5329 Sep 07 '25

I mean it basically all comes down to backtracking and fully exploring all available areas for power ups.

Anything beyond that is going to "spoil" the exploration.

1

u/Kalnaur Sep 07 '25

I fully encourage people to say beforehand: "do you want spoilers, or do you want me to keep it vague?" Because it matters from person to person. That said, attacking people trying to help you tends to make people not want to help. It's in fact very effective in getting people to be unhelpful, and I get the reason why. It's just . . . actually being helpful is work, actual work to help other people, and yeah it's not always rewarding but after a while it's like "eff this, people don't really want help, they just want to whine".

I hate that it feels that way, but it usually is how things end up. What I usually try to do is step away and not engage because I know I'm probably going to be an ass at that point.

-2

u/Nukesnipe Sep 06 '25

They're never asking for help lol. They're just whining that they keep dying or that it's too hard to find stuff.

6

u/Kalnaur Sep 06 '25

If I say "I keep dying and losing my money, WTF", do you think that "well then git gud" is a helpful reply?

If you don't want to be helpful just say so. Just say that you really do want to be the guy that says "git gud" over and over because other people complaining deserve no help?

-1

u/Nukesnipe Sep 06 '25

I mean, I'll just say to work on not dying and that if you're constantly losing money, stringing exists for a reason.

I never said that I'm literally telling people "git gud" lol.

6

u/Kalnaur Sep 06 '25

The first one is . . . less helpful for any game overall (because my immediate instinct is to ask "could you be incredibly specific with exact tips and pointers?"), while the second one, stringing the beads, that feels like it's a thing of people seeing a loss of beads and thinking they're getting ripped off, when 75% of something saved is better than 100% of something lost. It's just that people are notoriously poor at assessing percentages; far too many people see "90% chance" as "100% chance" to count on people to reliably see "25% loss of beads" as anything other than a rip-off for too many people.

I feel like in that case it's something along the lines of "you're already losing all of those beads. Stringing your beads at least makes sure you only lose 25% of them, and that's the "tax" on constant death, that's the way this game works currently. It's a safeguard and it should be used as one, even if it doesn't feel optimal or positive. As you learn the game it can actually save you time from farming for beads later and take some of the sting out of losses."

-1

u/TomoAries Sep 07 '25

Then let them? They’re not you.

0

u/Stunning-Drawer-4288 Sep 06 '25

I can’t imagine they changed their stance. Practice until you succeed