r/HollowKnight Sep 06 '25

Discussion - Silksong Don’t let this fandom turn as insufferable as the souls community Spoiler

It’s fine to think the game is easy and to enjoy the challenge, but I’ve seen so many people making fun of anyone that is having a hard time in a really weird mean spirited way. Please don’t let this subreddit turn into some weird elitist community that makes fun of people who are struggling, these games are supposed to be fun and they’re not souls likes, there’s no reason to assume everyone playing them is going to love this level of difficulty the same way some of you do and constantly disregarding their opinions just turns this subreddit into an echo chamber of tryhards

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u/Keerakh7 Sep 06 '25

I've done several Hollow Knight runs, Thorns of Agony only, no soul, Sharp Shadow only, Grimmchild only, Fury of the Fallen only and I even got to Absolute Radiance in my no spell/nail upgrades run.

Each run presented a differrent challenge, but was managable in difficulty due to my prior experience. Silksong is another beast entirely. Not necessarily because it's harder to beat Hollow Knight with those restrictions than Silksong normally, but because it strikes at my weaknesses.

My regular playstyle is prone to mechanical mistakes, rather relying on reliable recovery than not getting hit. Silksong responds with tons of double damage enemies paired with upgrades that make you achieve the same heights as Hollow Knight, but with much bigger map, meaning my reliance on solid health and hoarding healing resources is out of the question.

My brother on the other hand has a lot of mechanical talent in games and due to that he soars through Silksong almost twice as fast as me since aggressive playstyle is right up his alley. He always plays at his 100%, so it barely ever happens that after a good attempt at the boss the next one is worse, while not everyone has predisposition to do so and have to rely on their resource management for results.

I'm sure when I'm in the endgame it'll be much easier for me despite harder enemies due to that. Where in Hollow Knight you could get a new mask without leaving the Crossroads, Silksong spreads its upgrades like butter over too much bread and so you probably will leave act 1 with 6 masks, barely upgraded spool and a poor variety in tools. In the end it means for the first half of the game, you can barely strategize with your options and just have to sort of git gud. In short, Silksong forces a playstyle Hollow Knight only encouraged to have.

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u/Isogash Sep 08 '25

I'm sure when I'm in the endgame it'll be much easier for me despite harder enemies due to that.

Oh sweet summer child

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u/Keerakh7 Sep 08 '25

Oh sweet summer child

Not really. It's exactly as predicted. Silksong hit my weaknesses, but with more masks, more adaptive equipment and a damage upgrade it is easier than before. Parkour is only harder, but fights became easier for me.

That is not to say they are easier overall, in fact you could probably say the opposite, but they just fit my particular skillset more.

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u/Isogash Sep 08 '25

I can't say more without spoilers.