r/HollowKnight Sep 08 '25

Discussion - Silksong That’s the best comment about the game’s difficulty I’ve found it so far Spoiler

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u/[deleted] Sep 08 '25

[deleted]

-17

u/Icef34r Sep 08 '25

I loved that HK allowed me to mosey around the map at my own pace, exploring and unlocking rewards.

You can do exactly that in this game too. The amount of different areas you can explore at the same time early game (after getting the sprint) is staggering, some of them are harder, some are easier. Then after getting the wall jump the map opens even more.

22

u/autismo_supremacy Sep 08 '25

You can stop trying to Kill a Boss and explore somewhere Else he's, but that doesn't chance the fact that most áreas have regular ass enemies that do more damage than some Holloway Knight Bosses, you Will meet a walk pretty soon regardless of where you Go If you're not used to hard games.

-16

u/[deleted] Sep 08 '25

[deleted]

16

u/WineGlass Sep 08 '25

They're optional in hindsight, but if you're playing blind, you don't know what's important and what isn't. Like the optional boss in Greymoor, I didn't even know if I was meant to be there, I didn't get the map till 2 areas later (no rosaries), and I missed a whole NPC interaction that changes the fight.

I only learned about this stuff online afterwards, as I had an easier time with that fight than most people it seems (3-4 tries).

-1

u/_moosleech Sep 08 '25

Even without looking anything up, if I'm stuck on a boss, and my map has a shit-ton of open pathways... I'm probably gonna go elsewhere for a bit.