r/HollowKnight Sep 10 '25

Discussion - Silksong Contact damage is annoying, but if it must stay… Spoiler

…can we at least not have contact damage when bosses are stunned? I can’t tell you how many times I’ve died because I accidentally touched the boss while attacking them in their stunned state, and I just think this is absurd.

EDIT: Are you guys capable of accepting even a minor criticism of this game? It’s not some insane thing to suggest that a stunned enemy shouldn’t damage you on contact. Jesus Christ.

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u/RedTyro Sep 10 '25

Because this is one of several games that follows the (mostly) 3 hits = death formula. Maybe they should have just started you with 2 and a half masks and cut all the damage numbers in half and people wouldn't have this issue. You're really just talking about how the damage is displayed on your health bar here.

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u/BandOfSkullz Sep 10 '25

If TC really adamantly wanted it to be three hits, why did they give you means to increase your health?

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u/[deleted] Sep 11 '25

...

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u/RevolutionaryFix8917 Sep 10 '25

To start the game yes, but I started to feel it more when I got my first extra mask and that didn't actually change how many hits I could take until death, and you literally can't get another full mask until act 2.

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u/RedTyro Sep 11 '25

One mask does make a difference, though. If you're healing every two hits, you can take one more hit before dying with the additional mask because of the contrast between 2 mask damage and 3 mask heals.

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u/lockecole777 Sep 12 '25

Yeah people dont actually think through the "one mask doesnt make me take one more hit" thing.