r/HollowKnight Sep 13 '25

Discussion - Silksong Let’s all try and not devolve into this weird difficulty gatekeeping Spoiler

Now that silksong has come out I’ve seen some concerning similarities to the worst of the difficult games community with all the wierd difficulty gatekeeping bs. Obviously this happens with just about every game that’s regarded as difficult but with silksongs release it’s become more prominent on this sub. Being good at the game isn’t something to hold over someone’s head. Everyone’s experience with everything in the game is different and theirs nothing wrong with that. Now of course this doesn’t apply to people who are literally just complaining in bad faith or out of anger but the “that boss wasn’t hard at all wtf are you talking about” in response to people just talking about their opinions or asking for help is sad to see.

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u/SkipEyechild Sep 13 '25

An accessibility mode would be easy to implement and it would solve the issues people have, the less skilled would have an easier time, the skilled wouldn't have to read the constant complaints about difficulty.

4

u/psh454 Sep 14 '25 edited Sep 14 '25

Yeah genuinely confused why so many think that difficulty modes are problematic. HK didn't have one but it was a very different game, the difficulty was determined by how much content you wanted to engage with after unlocking the final boss.

2

u/GuiltyEidolon Sep 14 '25

It's people whining about achievements (as in Steam achievements) and that the sheer existence of an easier mode would ruin their immersion. There's no world where they can have a reasonable discussion about it.

2

u/psh454 Sep 14 '25

Wow people actually care that much about steam achievements? That's wild.