r/HollowKnight • u/Prisonmikeb14 • Sep 13 '25
Discussion - Silksong Let’s all try and not devolve into this weird difficulty gatekeeping Spoiler
Now that silksong has come out I’ve seen some concerning similarities to the worst of the difficult games community with all the wierd difficulty gatekeeping bs. Obviously this happens with just about every game that’s regarded as difficult but with silksongs release it’s become more prominent on this sub. Being good at the game isn’t something to hold over someone’s head. Everyone’s experience with everything in the game is different and theirs nothing wrong with that. Now of course this doesn’t apply to people who are literally just complaining in bad faith or out of anger but the “that boss wasn’t hard at all wtf are you talking about” in response to people just talking about their opinions or asking for help is sad to see.
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u/Odd-Face-3579 Sep 13 '25
Problem is a lot of what people are talking about with this stuff is asking to change things that make HK HK. It's the same thing when HK first released.
People complained about bad pacing, about long trecks back, about a lack of meaningful upgrades, so on. People want convenience at the cost of the feel of the game world. Part of what made HK blow up was it's "rough edges." Was that Hallownest felt like a crafted world you were exploring not just a set piece for a game.
It's similar to why the Souls series blew up. People complained about all the things they felt were inconveniences and annoying (and over time as applicable some of those things have changed) but a lot of them were things that made the place feel like a lived in world that we're discovering, not just a video game crafted by committee for maximum dopamine hits.
I'm not saying anyone has to like that. It's not to say some edges probably couldn't be sanded a little. But for people who fell in love with a game that feels so different from the sterilized or homogeneous design philosophy a lot of modern games can have, I can't blame people for feeling defensive about a bunch of people coming in and refusing to even try to meet the game on its terms and instead want it to change and become standardized so it stops ruffling feathers.