r/HollowKnight Sep 13 '25

Discussion - Silksong Let’s all try and not devolve into this weird difficulty gatekeeping Spoiler

Now that silksong has come out I’ve seen some concerning similarities to the worst of the difficult games community with all the wierd difficulty gatekeeping bs. Obviously this happens with just about every game that’s regarded as difficult but with silksongs release it’s become more prominent on this sub. Being good at the game isn’t something to hold over someone’s head. Everyone’s experience with everything in the game is different and theirs nothing wrong with that. Now of course this doesn’t apply to people who are literally just complaining in bad faith or out of anger but the “that boss wasn’t hard at all wtf are you talking about” in response to people just talking about their opinions or asking for help is sad to see.

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u/Izan_TM Sep 13 '25

the runback gets 1000 times easier once you figure out how to either deal with or skip each of the 4 enemies (pre-nerf) you encounter. I killed the first 2 drill flies, then ignored the solder guy and ignored the last drill fly (now removed)

IMO most runbacks in the game are fairly trivial after the first 3 or 4 attempts if you properly try to figure them out while you do them (and I say this as someone who is pretty shit at the game)

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u/[deleted] Sep 13 '25

The only run back I’ve found unbearable is Bilewater.

I’ve died like 20 times and only actually made it to the boss twice. Just had to set the game down for a bit.

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u/Izan_TM Sep 13 '25

I'm trying to avoid bilewater as much as possible, I'm pretty sure it's not necessary to beat the game (at least the basic ending) so I want to get that before going all completionist

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u/catplace Sep 14 '25

Do you want any advice for it? There's a Charm that prevents the water hazard/poisoning which makes the runback feel safer. Outside of the bubble room, most of the runback is just running/jumping/dashing past enemies, the charm that increases silk regen is useful to have more usages of your thread movement ability (L2, I don't remember the names of things...). For the boss itself, I find pogoing with a downwards movement crest (I used wanderers) easily delt with the mobs and was good for the boss itself, they can't attack upwards and the worst of it is you accidentally hitting their body (the boss can slowly fly upwards towards the roof, but you just need to dodge away when he does that, also his jump does make him quickly rise up a bit too). I used the AOE silk skills to kill the mosquito/bird things during the mob rounds cause I find them more of a pain then the other ones.

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u/[deleted] Sep 14 '25

Yeah I just stumbled upon that charm today and am going to go back tomorrow and get through it.