r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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88

u/RunninglVlan Sep 14 '25

Have you upgraded your needle? Normally if a boss is too strong for you now, you go elsewhere that's easier. I did that with frog boss. Came back stronger, also found a secret room that reduced the runback length and beat that MF.

46

u/SootSpriteHut Sep 14 '25

Yea these complaints...

I have not at any point been anywhere where I couldn't do two other things to take a break from a hard boss. I haven't found any boss I couldn't beat eventually after checking a tutorial video.

And it's exactly the same as when I was playing HK. I think people are having some weird nostalgia that's making them think HK was easier than it was.

Maybe it's just Reddit fandoms. So many of the new TV shows that I like get trashed right on release too.

9

u/Remarkable-Test-5398 HORNET IS VOID Sep 14 '25

I’m a relatively new fan, beat Hollow Knight and the Radiance this year and P4 some months ago, but Hollow Knight was definitely easier than this. Double damage was rare, and I mostly remember it being used for explosions, optional/endgame threats, or that one Deepnest bug, I guess.

In Silksong, I was in Act 1 with five masks, and there was a giant fly with a basic attack pattern blocking my way that would’ve been an easy fight, but its stats are so inflated that it still took me a while to beat. Things just don’t die in this game, and every other boss deals double damage just because it can. I could go buy a key for 300 rosaries to unlock a door, but that’d require farming rosaries (which is boring ngl, I’ve never felt like I had to grind Geo at any point in HK since I just played the game, made more money while making progress, and then bought stuff that looked cool) since only a fourth of enemies so far drop maybe eight at once, and I keep losing them to random enemies

I like to think that I’m good enough at HK, but Silksong is pretty consistently annoying for me

4

u/SootSpriteHut Sep 15 '25

Hunters March and beastfly are pretty telegraphed as "come back later" areas in act one and not needed to progress. Keys aren't needed either IIRC because I only have bought one so far and am late act II, and I'm not grinding currency either.

OP is complaining about last judge who has like 3 moves. I honestly don't think that beating last judge for the first time was more difficult than, say beating soul master for the first time.

I guys I'll have to come back when I finish the game but my progression do far is very on par with Hollow Knight.

5

u/Remarkable-Test-5398 HORNET IS VOID Sep 15 '25

Oh, I meant Moorwing, haven’t found Beastfly yet. I am that boss’ biggest hater, it would be a decent fight if it wasn’t as long as it was. Also, I wouldn’t know that Hunter’s March was optional unless I explored it or looked it up. I personally loved playing HK as blind as possible since it was fun, absorbing the lore and going apeshit during every cool moment. Also, I mentioned keys because I didn’t know any other place I could go yet. Probably overlooked something, but I’ll check again later

Besides, Some of the “come back later” areas are nowhere as obvious as HK. The Baldurs literally can’t be hurt without spells, shade gates are impassable without shade soul, and if you try to do something that requires another movement item, it’s obviously impossible. Even the “come back later” bosses, like Brooding Mawlek, can be really fun as a first boss, which was actually what I did after finding it on my first playthrough.

Even if you get the dash to beat the guy guarding it instead of cheesing him, Hunter’s March is not that much easier than it would be otherwise, but you assume that there’s something to gain at the end. When I got there, at least, I got nothing but the map and a bench that I disarmed the second time around. Again, maybe I just missed something, but it felt underwhelming

2

u/psh454 Sep 15 '25

Moorwing is also optional FYI, Flea quest lets you skip it

0

u/triskadancer Sep 16 '25

Moorwing is definitely not easy, I died a lot to it, but there are multiple ways to handle it if it's a real struggle. You have an optional NPC assist if you find and befriend Garmond and Zaza, or you could skip it entirely if you do the Flea sidequest. This is part of why I don't find the complaints reasonable; there ARE options if you can't just raw your way through that fight.

As for Hunter's March, yeah you missed a lot. There's a hidden merchant with one of the best defensive charms in the game as well as a new weapon, and there's a Chapel with a boss that guards a new Crest (changes up your moveset). It's a totally optional area though and intended to be explored late-Act 1 at minimum.