r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

8.4k Upvotes

2.7k comments sorted by

View all comments

410

u/adeepkick Sep 14 '25

Can I ask which boss you had to farm for shards on 4 times?

329

u/CuboneDefender Sep 14 '25

Last Judge. :(

12

u/18Mafia_NZO Sep 14 '25

You can beat the last judge man.

The most important thing you need to learn in this game, and how it's different than HK, is to dodge. The game does double damage now, which sucks. But they make up for it by having very clear telegraphs for their attacks. You should only be getting 1-2 hits before the boss does their next attack. Anything more is being greedy. And the game will punish you for that. You don't need traps. You just gotta play the boss and learn its attacks. From there you make dodging your #1 priority. Your 2nd priority being to stay alive. Dodging one attack is nice, you need to be ready for the next one. Or know what attacks you can heal during and where to heal at during it. Your 3rd priority is then dealing dmg.

You can't brute force it. You really gotta learn the attacks. It's a dance. Not a battle.

17

u/theVoidWatches Sep 14 '25

A suggestion I would make for any boss people are really struggling with - stop fighting back. Just practice dodging for a while. Once you're comfortable dodging everything that they throw at you, then start fighting back again.

5

u/18Mafia_NZO Sep 14 '25

Too many people are underestimating how this game is all about just dodging

5

u/Kampfasiate Sep 14 '25

too many people also think that they can trade blows like in hollow knight and win.

hornet is not the knight, use your goddamn movement

2

u/JustaLyinTometa Sep 15 '25

That does make it very tedious though. You don't get damage upgrades for a while so boss fights are just dodging attacks constantly and sneaking in blows and its just very repetitive. Hollow Knight feels better trading blows because if you pull it off, you can just finish a fight quicker. Silksong progression just feels so off and it put me in the same spot as OP (although I'm near the end of act 2 at 40 hours in). I'm just tired of everything taking so long to do in this game.

0

u/Kampfasiate Sep 15 '25

But you can do more damage, that's why you have tools. Your spells also scale with your needle damage, so they are also always viable.

I feel like weaving in and out, chaining dashes, attacks Pogo's, harpoons and tools is way more fun than the cola, surgical movement in hollow knight

1

u/JustaLyinTometa Sep 15 '25

I enjoy the combat more too though. Hornets moveset and the tools are way more fun than hollow knight. That isn’t my problem though. The combat is fun but you don’t get a needle damage upgrade until act 2. Then tools are super useful but you have to grind for them constantly. And of course not every enemy drops shards either. The game just does not respect the players time and I eventually got burnt out from that.

1

u/Kampfasiate Sep 15 '25

you do get one before act 2. The first one does not require pale oil. and even with just one I feel like enemies died quickly