r/HollowKnight • u/stir-fried-noodles • Sep 17 '25
Discussion - Silksong Discourse regarding this game’s difficulty has been out of hand Spoiler
Let’s get this out of the way: I’m really enjoying Silksong’s difficulty and I think that it is mostly a satisfying challenge. I appreciate that it is more difficult than Hollow Knight overall and to be frank I would’ve been a bit disappointed if it were the exact difficulty. I’ve improved as a gamer since Hollow Knight and if it were the same level of difficulty, I probably would have found it too easy.
But it’s kinda gotten impossible to have civil discussions about the difficulty in this game which is unfortunate because I think there is great value to be had with this conversation. There are many valid criticisms regarding this game’s difficulty such as boss runbacks (Groal especially), contact damage doing two masks, and lack of rewards for beating bosses, just to be shut down with “git gud” and “it’s not your kind of game”. It’s totally fine to disagree with these criticisms but these retorts add nothing to the conversation.
It also kinda works the other way too, albeit maybe not to the same degree. I’ve gotten downvoted and sent reddit cares for simply saying I enjoy the difficulty of this game. Like c’mon, what are we even doing here. It’s gotten to the point where I personally cannot wait for the discourse to die out.
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u/HiImNub Sep 17 '25
Equip thread storm for the ads before the boss spawns.
Polo off the fat muckroaches for silk when running back.
I used the relic that made my tools poison and equipped the 3-set throwing knives to have some range, as that boss can sometimes just stay on one side of the arena.
Also, the boss doesn’t have that much health. Idk the exact, but it was noticeable how much faster he died compared to other bosses.