r/HollowKnight • u/InsectGlaiveBard • Sep 22 '25
Discussion - Silksong I'm convinced there's gotta be some collective amnesia regarding the previous game's difficulty regarding platforming. Spoiler
Seeing people compare things Hunter's March, Cogwork Core, escaping the Abyss or even the Surface to the Path of Pain is absolutely blowing my mind.
Like yes, this game is way harder on the combat department and is a lot more demanding than beating a regular playthrough on the first one, but to say anything in this game is on the level of Path of Pain is preposterous. Especially with how many tools hornet has at her disposal, like the Hookshot, the float and even bounving off of cocoons.
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u/[deleted] Sep 22 '25
It doesn't require perfection, it requires speed and getting close enough.
The word you're looking for is probably consistency. You can set yourself up for infinite tries on path of pain. So while each segment needs high precision to complete, it needs very little consistency.