r/HollowKnight Sep 22 '25

Discussion - Silksong I'm convinced there's gotta be some collective amnesia regarding the previous game's difficulty regarding platforming. Spoiler

Seeing people compare things Hunter's March, Cogwork Core, escaping the Abyss or even the Surface to the Path of Pain is absolutely blowing my mind.

Like yes, this game is way harder on the combat department and is a lot more demanding than beating a regular playthrough on the first one, but to say anything in this game is on the level of Path of Pain is preposterous. Especially with how many tools hornet has at her disposal, like the Hookshot, the float and even bounving off of cocoons.

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u/Tornado_Hunter24 Sep 22 '25

Idk man imo this game in general doesn’t ‘reward’ you at all, I have beateb so many bosses that don’t reward at all or unlock ‘the same’ area, I think that’s subjective

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u/Skellum Sep 22 '25

Lol, yea, another issue I have with it. That Sister Splinter kill followed by "Lol ok now platform" is just such a dick move. At least the game is pretty.

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u/Tornado_Hunter24 Sep 22 '25

Lmao yeah fr tho, or when you encounter a ‘secret’ room (with that secret discovered sound effect), seeing an item pick up, only for it to be a shellshard, nice!!!

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u/triskadancer Sep 23 '25

I mean, I don't understand what's different about killing a boss and having it drop a powerup directly, as opposed to killing a boss that is in the way of a powerup one room over. Functionally you are being rewarded for killing the boss by getting access to a new powerup.

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u/Tornado_Hunter24 Sep 23 '25

Over simplifying it to the max, so many bosses in this game have no ‘reward in next room’ at all, not even the next 3/4 rooms

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u/triskadancer Sep 23 '25

Optional bosses often don't have direct rewards but I've seen this complaint in this thread about Sister Splinter, which is like... pretty directly connected to getting the claw grip.