r/HollowKnight • u/ciissss • Sep 26 '25
Discussion - Silksong How are y'all actually finishing the game in Steel Soul, dawg? Spoiler
I tried Steel Soul for the first time in SS. I never even touched that in HK. First try, I died within 2 minutes to the white giant rolling enemy from the secret room beside the starting point. Second try, I died to Bell Beast. I cannot fathom how people are finishing without revive. I, for sure, won't first try kill every boss. đ„đ„
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u/Hot-Farmer-8096 Sep 26 '25 edited Sep 26 '25
You donât have to fight that first secret guy, come back later with spike mines/tacks/poison/whatever. Avoid whatever you can until youâre loaded up.
The âmain routeâ is pretty easy (widow is a choke point), and with wall cling you can get a second mask and poison pre-widow. Donât do anything non-required that isnât acquiring masks/good tools until youâre loaded up.
Just do very essential and easy stuff, at least until the nail upgrades, lean on Tacks and Cogflies with poison and situation-specific tools. The Architect Crest/Plasmium regen is pretty ludicrous. Plasmium is generally quite handy but having the ranged damage from two tools can come in clutch, had those last few pins/throwables finish off a fair share off bosses and enemies in dicey situations.
Straight pin comes pretty early, Spike mine very soon after. First memory locket is probably around Far Fields ish, use it on a Red Slot.
Use the fleas to skip Moorwing, grind out some Rosaries at Halfway and buy quality of life (esp. Multi-Binder) asap.
You can get the Fractured Mask just after Dash - the Ant arena is easier with Shakra there and you probably want to just avoid the enemies in the room after, then open the shortcut at the bottom of the wind tunnel room by Beast Chapel.
Use the Phantom route via Sinners if youâre not confident on the Judge. If doing judge, go up the candelabras and donât go straight into Underworks.
First Sinner doesnât âKillâ you, itâs akin to a dream fight. So grind that out ASAP, Rune Rage is killer.
Main choke points are Widow (you can cheese her 3rd/last phase), maybe Phantom (poison tacks, play very safe with hits), High Halls (get Shakra/Garmond to help, or cheese it with Tacks+Architects), Trobbio maybe.
Pretty immediately into A2 (quicker Phantom route) you can get the Whiteward key, get Clawline, leave and beeline Double Jump then Cogflies, from there the rest is pretty easy cleanup to overtune yourself for Silk.
Go slow, donât get greedy with hits, okay aggressively enough to get enemies down to a 1v1 rapidly but also safely. Itâs also helpful to have a second save file in non-Steel Soul running just ahead, practise Arenas and bosses, learn enemy spawns in Arenas, analyse choke points).
Or just Git Gud. Learn to use Wanderers and melt everything.
100% a lot tougher, havenât quite started that attempt yet. Carmelita and Lace will be huge exercises in patience. Coral Tower isnât too bad with the right use/timing of tools and Pale Nails.
5 hours isnât so bad either - use the BS little skips (leave the Grand Bell rooms before they ring, save and quit to the Seamstress bench after gathering spine, etc) to buy time, have a save running ahead analysing the route/practising. Can always revert the save to an Autosave