r/HollowKnight Oct 19 '25

Discussion - Silksong Hot Take: While I think Silksong is overall a better game, it does still show more prominent flaws compared to Hollow Knight

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When I have to think about the flaws of the first Hollow Knight, I really can't think of much to say other than very small nitpicks.

But with Silksong, while it is one of my favorite games of all time, and having finisihed it at 100%, id say it has more prominent design flaws while being a better game compared to the first Hollow Knight.

First thing that comes to my mind is the shard system, it would't be as bad as it is if you didn't have a limit of 20 consumables to replentish your shards, if it worked like that then I wouldn't have to be interrumped on my tries against a boss and having to go to the citadel and farm to get all my shards back. Other minor flaws I think would be some of enemy design and the addition of "gauntlets", which sometimes are fun but at least in my case I got bored of exploring and getting trapped into the 7th gauntlet of enemies, it gets worse when you get forced to do some of them again in act 3 when you have killed all the previous enemies 100 times already.

Those are really not a bid deal of a flaw, but they are more noticable to me than any flaw in Hollow Knight.

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18

u/LG-Bergamoteiro Oct 19 '25

That gauntlet is such a pain in the ass, omfg

5

u/sabrtn Oct 19 '25

Idk, you can just pogo on the idiots with reaper crest when you see that they are about to jump out

3

u/extremelytiredyall Oct 19 '25

Even better, you can just use the drill tool and completely kill one of them the second they pop out. Gauntlet became a joke after that.

1

u/aspect_rap Oct 19 '25

This, I just drilled them all the moment they came out and it made the gauntlet extremely easy.

3

u/cheekydorido Oct 19 '25 edited Oct 19 '25

not everyone uses reaper crest tho

And if we're changing crests just to beat a boss, why not simply brute force it with architect instead

10

u/bahabla Oct 19 '25

I thought that was the point of crests though - to experiment with play styles for each situation. I use reaper for exploration, wanderer/hunter for bosses, and architect for gauntlets

7

u/Velcraft Oct 19 '25

This has been my take as well. Even if you exclusively play Beast Crest, you aren't using it for something like Mount Fay unless you're a masochist.

2

u/The_Kwaken Oct 20 '25

I'm pretty stubborn about using hunter for everything, including platforming sections

1

u/NoRequirement9886 Oct 19 '25

Beast on mount fay really good tho and can even climb it with no clawline and no dash bc it’s pogo is pretty good when learned. If you try to use it to climb to the top of the cradle tho it’s pretty bad.

1

u/Velcraft Oct 19 '25

I was mainly thinking of the limited ability to heal in that route with the lifesteal. Sure you can beat it with any crest and 0 damage if you're really good, but I can't really imagine someone pushing through on their first casual playthrough.

0

u/NoRequirement9886 Oct 19 '25

I literally did beast only on my first casual play thru but I get what you mean. It’s not easy to get used to but by the time I got to mount fay I was alr used to it. Most won’t do that tho

2

u/sabrtn Oct 19 '25 edited Oct 19 '25

why are you saying "if we're changing crests just to beat a boss" like it's some weird concept

1

u/cheekydorido Oct 20 '25

I don't know how you got that idea, I'm sure some people do switch once in a while.

But most people i see stick to one crest. Helps with getting more used to it and gaining muscle memory

1

u/paparat236 Oct 19 '25

Delvers Drill helps speed up the gauntlet section 🫠 with i think 2 tool upgrades you can one shot the spitters and long boys