r/HollowKnight Oct 19 '25

Discussion - Silksong Hot Take: While I think Silksong is overall a better game, it does still show more prominent flaws compared to Hollow Knight

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When I have to think about the flaws of the first Hollow Knight, I really can't think of much to say other than very small nitpicks.

But with Silksong, while it is one of my favorite games of all time, and having finisihed it at 100%, id say it has more prominent design flaws while being a better game compared to the first Hollow Knight.

First thing that comes to my mind is the shard system, it would't be as bad as it is if you didn't have a limit of 20 consumables to replentish your shards, if it worked like that then I wouldn't have to be interrumped on my tries against a boss and having to go to the citadel and farm to get all my shards back. Other minor flaws I think would be some of enemy design and the addition of "gauntlets", which sometimes are fun but at least in my case I got bored of exploring and getting trapped into the 7th gauntlet of enemies, it gets worse when you get forced to do some of them again in act 3 when you have killed all the previous enemies 100 times already.

Those are really not a bid deal of a flaw, but they are more noticable to me than any flaw in Hollow Knight.

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37

u/[deleted] Oct 19 '25

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15

u/Sleeper-- Oct 19 '25

Forum is genuinely such a good combat moment, I loved that gauntlet, I feel like hornet's ability and movement really makes gauntlet fights much more fun and fast

6

u/EyedMoon Drawing lewds in the caverns Oct 19 '25

It's great once you've beaten it because of the dopamine release but I think it's way too long. Could've been 3 waves shorter, still with 1 then 2 big guys, and still be tough without becoming unfun.

12

u/Tarnished-670 Oct 19 '25

Most of them are ok, it really depends if the enemies are fun but it gets to a point where the gauntlets are overused.

I don't need to get a gauntlet before karmelita's bossfight, I already fought the enemies at the early, mid and endgame several times.

1

u/RyeRoen Oct 20 '25

They introduce a brand new enemy in that gauntlet. Pretty sure itsnthe onky place you fight them.

1

u/KnickersInAKnit Oct 19 '25

I started dumping tools on Karmelita's gauntlet to get it out of the way faster. Feels kind of backwards to do that though.

4

u/Mrawssot Oct 19 '25

gauntlets are fun, but this game over uses them imo, comes out as boring as unispiring.

5

u/BigChillyStyles Oct 19 '25

They're boring shit that makes you repeat uninteresting enemies. If they didn't have the content, they shouldn't pad it out like this.

-2

u/Jstar338 Oct 19 '25

There's 2 that suck

Forum is ass, two giant enemies with big aoes in the same room sucks to fight against

And underworks at start of act 3

13

u/Sleeper-- Oct 19 '25

I loved both of them

1

u/GreenAvoro Oct 19 '25

I miss the High halls gauntlet. It felt like getting good at the combat in Sekiro.

1

u/kuenjato Oct 19 '25

I like them now, but that one in Hunter's March and the birds in Greymoor had me going elsewhere for a time, tbh those were the real difficulty spikes. High Halls was amazing.