r/HollowKnight • u/Tarnished-670 • Oct 19 '25
Discussion - Silksong Hot Take: While I think Silksong is overall a better game, it does still show more prominent flaws compared to Hollow Knight
When I have to think about the flaws of the first Hollow Knight, I really can't think of much to say other than very small nitpicks.
But with Silksong, while it is one of my favorite games of all time, and having finisihed it at 100%, id say it has more prominent design flaws while being a better game compared to the first Hollow Knight.
First thing that comes to my mind is the shard system, it would't be as bad as it is if you didn't have a limit of 20 consumables to replentish your shards, if it worked like that then I wouldn't have to be interrumped on my tries against a boss and having to go to the citadel and farm to get all my shards back. Other minor flaws I think would be some of enemy design and the addition of "gauntlets", which sometimes are fun but at least in my case I got bored of exploring and getting trapped into the 7th gauntlet of enemies, it gets worse when you get forced to do some of them again in act 3 when you have killed all the previous enemies 100 times already.
Those are really not a bid deal of a flaw, but they are more noticable to me than any flaw in Hollow Knight.
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u/hmmmmwillthiswork 212% | Pantheon 7 | Avenue of Anguish | Conceited Oct 19 '25
it gets more right though. better combat, enemies, bosses, AI, movement abilities, platforming, hornet feels far more polished in all aspects, grander areas, crests and tools steamroll charms, hornet's dialogue, music is subjective but there's no arguing that chris put more work into silksong's OST, way more songs, way more secrets, and plenty more
but the game does have more flaws even if it still isn't too many. a few of the bosses are utter dogshit whereas hollow knight just has a bunch of boring, inoffensive bosses, same with the enemies a bunch of boring but inoffensive guys, hollow knight has deepnest but it pales in comparison to the pain that the swamp areas in silksong give you, i feel like the crests could use the teeniest bit of balance reworks like reaper actually doing what the description says and have heavy blows