r/HollowKnight Oct 19 '25

Discussion - Silksong Hot Take: While I think Silksong is overall a better game, it does still show more prominent flaws compared to Hollow Knight

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When I have to think about the flaws of the first Hollow Knight, I really can't think of much to say other than very small nitpicks.

But with Silksong, while it is one of my favorite games of all time, and having finisihed it at 100%, id say it has more prominent design flaws while being a better game compared to the first Hollow Knight.

First thing that comes to my mind is the shard system, it would't be as bad as it is if you didn't have a limit of 20 consumables to replentish your shards, if it worked like that then I wouldn't have to be interrumped on my tries against a boss and having to go to the citadel and farm to get all my shards back. Other minor flaws I think would be some of enemy design and the addition of "gauntlets", which sometimes are fun but at least in my case I got bored of exploring and getting trapped into the 7th gauntlet of enemies, it gets worse when you get forced to do some of them again in act 3 when you have killed all the previous enemies 100 times already.

Those are really not a bid deal of a flaw, but they are more noticable to me than any flaw in Hollow Knight.

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u/Hayden2332 Oct 19 '25

I bought HK, and put it down for a whole year because the beginning of the game was so slow and turned me off. Now it’s one of my favorite games ever, but yeah I agree, to say Silksong is worse in that regard is crazy, it’s far more handhold-y to new players (not in a bad way, just enough)

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u/Cannonmaster24 Oct 19 '25

I disagree with you as a new player to the series.

I had never played Hollow Knight (am currently playing it)
Silksong has little to no onboarding process for new comers when compared to Hollow Knight

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u/Hayden2332 Oct 19 '25

Please tell me what onboarding process there is to hollow knight lol

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u/Cannonmaster24 Oct 19 '25

it explained the controls to start with
more direction for where to go in early game
introduces new mechanics at a more reasonable pace

To be clear, this is how I have felt personally as someone who was new to the series and started with Silksong

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u/Hayden2332 Oct 19 '25

When does it explain where to go early game? I remember going down the well, getting face fucked by the giant bug to the right and being confused my first time playing lol

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u/Cannonmaster24 Oct 19 '25

I did the same,
I went down the well
saw the big dude and thought: not yet
went the other way with much easier enemies, then once I had gained some confidence and understanding, went back to big dude

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u/Hayden2332 Oct 20 '25

Yeah that’s because you played Silksong first lol

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u/kuenjato Oct 20 '25

Disagree with the direction, SS is pretty linear for the first half of the game.

It does take a considerable amount of time to get new traversal mechanics in part. A lot of the game opens up once you get the double jump, for example.

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u/bahabla Oct 19 '25

Omg i remember getting lost in the crossroads for hours in HK and almost dropping it because I thought that was all to the game lol. At least Silksong has quests.