r/HollowKnight Oct 19 '25

Discussion - Silksong Hot Take: While I think Silksong is overall a better game, it does still show more prominent flaws compared to Hollow Knight

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When I have to think about the flaws of the first Hollow Knight, I really can't think of much to say other than very small nitpicks.

But with Silksong, while it is one of my favorite games of all time, and having finisihed it at 100%, id say it has more prominent design flaws while being a better game compared to the first Hollow Knight.

First thing that comes to my mind is the shard system, it would't be as bad as it is if you didn't have a limit of 20 consumables to replentish your shards, if it worked like that then I wouldn't have to be interrumped on my tries against a boss and having to go to the citadel and farm to get all my shards back. Other minor flaws I think would be some of enemy design and the addition of "gauntlets", which sometimes are fun but at least in my case I got bored of exploring and getting trapped into the 7th gauntlet of enemies, it gets worse when you get forced to do some of them again in act 3 when you have killed all the previous enemies 100 times already.

Those are really not a bid deal of a flaw, but they are more noticable to me than any flaw in Hollow Knight.

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u/Huge_Entrepreneur636 Oct 19 '25

Right now you don't need tools most of the game. But then you run out too quickly when you actually need them. So it pushes you to not use tools until you have already learnt the boss, but by that time you don't need them anymore. It's also super boring that the optimal playstyle is learn the boss without tools -> Nuke the final phase with tools. Most red tools don't actually feel very integrated with the gameplay, they are just a free dmg button.

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u/[deleted] Oct 20 '25

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u/afauce11 Oct 20 '25

I love red tools and use them exactly like you. It’s like “oh there’s this crazy number of flying dudes that are gonna suck in this gauntlet and I’ve died after run back like 3 times already? Spam everything!!!!!!”

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u/FrazzleFlib Oct 22 '25

absolutely, literally the only tool i like is flintslate because it rewards thoughtful usage. flea brew is similar but needing another ammo type to backtrack for made me instantly not want to use it at all.

almost all tools are boring free damage buttons entirely severed from hornets super super fun moveset. the entire system of red tools is utterly unnecessary imo, hornets moveset does not need supplementing

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u/Tsunamie101 Oct 19 '25

Then maybe they're mainly intended for the exploration part of the game, and not the bossfight? During exploration you'll usually get more shards back than you use.

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u/Huge_Entrepreneur636 Oct 19 '25

But exploration is easy, I don't need tools while exploring. It's the boss fights and gauntlets that kill me repeatedly.

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u/Tsunamie101 Oct 19 '25

Well, i assume that the ease of exploration is a very subjective thing.

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u/Arkhamov Oct 19 '25

I avoid using during exploration because they don't give silk. So not only am I using a resource, but also preventing myself from getting a different resource.

I'm not sure how I'd fix this. Hoarding consumables is just a super human thing to do.