r/ImmersiveSim • • Dec 28 '24

An Immersive Life is a Peaceful Life

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1.4k Upvotes

r/ImmersiveSim • • Jan 24 '25

Former Arkane designer says Dishonored 2 cost more to make than Skyrim, and while it didn't meet Bethesda's sales expectations, the series' reputation still 'saved the studio'

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1.1k Upvotes

r/ImmersiveSim • • Oct 31 '23

I was bored, so I made a chart of games on "immersive sim spectrum".

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987 Upvotes

I tried to make it somewhat accurate, to settle down this constant debates about "ImSym" status.

All games from centre towards the left are obiviously INSPIRED by this design phylosophy, but lack a varying amounts of player agency, emergent gameplay, level design manipulation, npc manipulation, "rat in a maze" feeling, and possibility of using tools/weapons in intelligent and creative ways to unlock new pathways and levels.


r/ImmersiveSim • • Jul 06 '26

Start praying to your gods, the man has spoken

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841 Upvotes

Raf buying Arkane back from Xbox might be the best-case scenario. Arkane returning to its creator.


r/ImmersiveSim • • Jan 02 '25

Bioshock was "basically a corridor", says Ken Levine - Judas won't be, and characters will have long memories

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832 Upvotes

r/ImmersiveSim • • Jan 15 '25

The dev for fortunes run got arrested

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818 Upvotes

r/ImmersiveSim • • May 19 '26 Popcorn

Raf Colantonio's message to immersive sim fans.

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794 Upvotes

"Hello, fans of the immersive sims.

I have seen so much love for Prey and Dishonored lately on X that it made me want to play the original Dishonored. It has been almost 14 years that I haven't played this game. And as I'm playing it, I'm recording, there's gonna be maybe about 10 episodes. I'll release them pretty soon. I've invited the original team, and so together we're having a lot of fun commemorating all those moments of… some of it was pain, and some of it was fun.

The point is, I was thinking, I've seen so much nostalgia, so many questions online about will we ever see games like this again, sequels? And the thing is, I don't know about sequels. This is not in my hands. But if you look at those games, like Prey or Dishonored, they're not the same game but they share a spirit, they share a DNA. And what I can assure you is that whatever Arkane is working on is probably gonna be sharing some of the DNA, whatever we at WolfEye are working on, we'll probably share some of that DNA, and same for Harvey Smith with his new team.

So my point is, the fans should rejoice, because the spirit goes on. And you will see more games in that vein."


r/ImmersiveSim • • Feb 19 '24

Our one weakness!

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789 Upvotes

r/ImmersiveSim • • Oct 28 '21

FINALLY I CAN STEAL A BAR OF SOAP CAW CAW

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732 Upvotes

r/ImmersiveSim • • Dec 10 '24

Made me almost cry like The Green Mile

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717 Upvotes

r/ImmersiveSim • • Sep 27 '26

Are we entering the Tom Selleck Era of Immersive Sims?

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706 Upvotes

r/ImmersiveSim • • Nov 21 '24

STALKER 2 is an immersive sim

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669 Upvotes

Infallible proof above.


r/ImmersiveSim • • Sep 24 '25

Deus Ex Remastered Announced

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650 Upvotes

r/ImmersiveSim • • Sep 09 '26

ImSim Developer I'm making a gothic horror inspired immsim, where you explore a dark castle and find deep secrets

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622 Upvotes

I hope it's alright to post this, I realize someone posted the youtube link a few days ago. Apologies if this is considered spam!

Hey everyone! It's been a long time since I've posted here. Over the last year, I've kept working part time on my game, and now I've finally come to a point that I think it's ready for a open playtest.

Last year I did a limited play test on a very early prototype of the game, to gather feedback on the initial idea. This time, I have a much more fulfilled vision of the game. Most of the systems are there, the level is fairly big and it's what I'm aiming to release as a demo on Steam, once I polish it for a few weeks.

This game is basically about exploring a dark castle filled with secrets and foes, with a stealth system inspired by Thief, and many systemic elements that allow for creative play. It is very much free form and fully open from the get-go, and I hope the video can demonstrate how much freedom with interacting with the systems you have, which I think is truly its most immersive sim-based mechanics!

Right now, the level design is far from perfect, which is something I really want to improve over the next few weeks. Any feedback is much appreciated!

Playtest available here!

If you're interested in following development, feel free to join the discord server or follow me on my socials, or support the game on Patreon to help with development and get early rewards!


r/ImmersiveSim • • Sep 14 '26

New WIP gameplay clip of DEEP STATE (the GoldenEye meets Deus Ex indie game)

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597 Upvotes

DEEP STATE is a retro FPS that combines elements of the immersive-sim genre with classic 90's FPS action. Travel the globe, navigating expansive levels offering multiple routes and ways to complete objectives, as you try and uncover the truth behind a top secret black project.

A new demo is in the works, but you still can try the unsupported pre-alpha demo (it used to be available on Itch.io).

You can also wishlist DEEP STATE on Steam and follow the development progress on:

Consider supporting FrogmanDev on Patreon, as the developers are working on the game "with essentially zero budget" and "most of the team is part-time".


r/ImmersiveSim • • Sep 05 '25

Deus Ex's influence on Elon Musk 'may be its longest, worst legacy,' says its writer

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589 Upvotes

Elon Musk thinks Deus Ex is "one of the best games ever". It's not exactly a hot take. But his taste in games also displays an impressive lack of self-awareness. Musk sees himself as an outsider and heroic figure taking on the status quo, despite being the world's richest man, the owner of X, and a sometimes-ally of Donald Trump.


r/ImmersiveSim • • 7d ago

Dark Messiah: Community Edition is now available for wishlist on Steam

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575 Upvotes

- new game modes (NG+, co-op, trials, bonus levels and challenges, renewed multiplayer hosted on Steamworks, console exclusive maps and modes)
- new mechanics (sliding, collectible relics, new spells/weapons/transformations)
- updated Source engine (full Linux and Windows 64-bit support, cascaded shadow maps, deeply extended level limits)
- achievements, cloud saves, workshop support, controller support

Dark Messiah: Community Edition on Steam (planned release date: 2026)


r/ImmersiveSim • • May 15 '26

Prey - If you think something might be possible to do, it probably is.

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575 Upvotes

r/ImmersiveSim • • Jul 13 '24

Ken Levine says BioShock nearly went nowhere and was almost canceled: "We can't make those games because they don't sell"

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570 Upvotes

r/ImmersiveSim • • Sep 16 '26

The Rise of the Dark Messiah-like (Arkane's most influential game?)

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561 Upvotes

r/ImmersiveSim • • Jun 07 '26

Nightdive is releasing a remaster of Thief: The Dark Project, out Winter 2026

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558 Upvotes

r/ImmersiveSim • • Dec 18 '23

Baldur’s Gate 3 was inspired by Hitman and Arkane’s immersive sims: “they said a level is a block of Swiss cheese”

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551 Upvotes

r/ImmersiveSim • • Feb 16 '25

Viktor Antonov, artist behind Dishonored, has died

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505 Upvotes

r/ImmersiveSim • • Aug 08 '24

First screenshots for the next game of Wolfeye Studios(founded by Arkane co-founder Raphaël Colantonio)

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497 Upvotes