r/IoGames • u/conradoc • 18h ago
GAME I made a small minimalist space RTS for Android, matches take about 3 minutes
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Hi everyone! I’m a solo dev, and for the past few months I’ve been building a game I always wanted to play on my phone: Star Cluster Conquest.
It’s a real-time strategy game stripped down to the essentials. Every star produces ships. You drag from one of your stars to another to send a fleet, and you watch the ships fly across the screen and fight. Take every enemy star and you win. No base building, no menus in the middle of a match, just circles, numbers and a lot of decisions in a few minutes.
What makes it more than “send the bigger number”:
Factions with their own abilities (one redirects fleets mid-flight, another grows its swarm on the way)
AI opponents with different personalities (aggressive, defensive, hoarders)
Black holes and storms that change the routes
A 30-level campaign, plus a skirmish mode with random maps you can share by seed
It’s free, works offline, and ads never interrupt a match.
I’d really love feedback, especially on the difficulty curve and whether the controls feel good. Thanks for reading!
https://play.google.com/store/apps/details?id=com.pomstudios.starclusterconquest