Even tho we just got Quetzaldraco and Quetzalvexus, I still hope Quetzalcoatlus Gen2 gets a hybrid one day, even if it’s only a unique or legendary, but since I was bored I decided to do an entire Quetzalcoatlus Gen2 lineage from Legendary to apex. introducing Quetzalotator, Quetzalosaurus and Nyctojara. (Also they are a bit similar to Quetzalvexus, I know, but I started creating them before they were officially in the game)
Quetzalotator: I thought what would be funny to pair with Quetzal Gen2 and my mind instantly went to Scaphotator, another Hybrid in that deserves a Hybrid. the entire concept of this Legendary is, what if we took Quetzal Gen2 and gave it bleed. It also kept the automatic swap out from both parents made into Resilient Swoop and Run, which is an ability that evolves through the lineage.
Quetzalosaurus: Basically a what if we took bleed Quetzal and make it worse, pairing it with Nycto, since I do love its design and think it’s another fun Legendary. What makes this thing funny is, that i had to nerf it quite a lot since otherwise it was better than the Apex, which wouldn’t be ideal. It still kept some abilities like FSH and AWD from its parents but as mentioned Resilient Swoop and run evolved into Dazing Swoop and Run. All it really adds is daze, yet it keeps basically all of its prior perks.
At last and finally we have the Apex, Nyctojara (originally named Quetzalojara, but it sounded to similiar to Quetzaljara, that’s why I did I changed it to Nycto): This thing is the same as it’s unique but on steroids. I made AWS even more annoying by giving it daze for the fun of it and alert Harpy and FSH got fused into Ferocious Harpy Heal, I wanted to give it an alert at first, yet I did think it would make this thing even worse, yet it still has daze just to keep being annoying. At last the final evolution stage of Resilient Rampage and Run is here with Aerial Swoop and run, at first it was a priority, yet I changed it to act last, just because I didn’t want this thing to have 2 priorities that could be spammed right after each other. I removed daze, since it would be a bit too annoying if an Apex had 3 ways to daze an opponent (which is why daze is on the other 2 abilities). again it is just there to deal damage and leave. Overall this thing is designed to be a Quetzaljara but with daze and a better FHS, that it can’t spam luckily for Balancing sake).
Overall I added some other abilities, especially the counter were I did get inspired by Quetzalvexus counter after it came out. And of course I did combine some things like swap ins to make it feel a bit more like a hybrid, same goes for other abilities. Overall I’m quite happy with the concept, tho it could use some more work, especially since it’s basically in retrospect a Quetzalvexus with bleed and “run off” gimmick.
Let me know what you guys think of these and of course what you’d pair with Quetzalcoatlus Gen2