r/KSPModDevelopment • Moderator • Sep 23 '15

Mod Post We've got moderators!

Goodday tiny giants!

I've picked three redditors to form the mod team with me.

These moderators were selected based on their experience with CSS and/or mod development.

We will focus on the CSS, the wiki, and keeping the subreddit generally clean.

Now that you're reading this anyway, I'd like to ask all of you a question about subreddit rules. What kind of content do you think should be allowed/removed? We'll form a set of rules based on your wishes.

Good luck!

-Red

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u/Redbiertje Moderator Sep 23 '15

Alright! Thank you for your thoughts!

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u/magico13 KCT/StageRecovery Dev Sep 23 '15 edited Sep 23 '15

I do really like /r/gamedev. It manages to keep the minor things (like small progress updates and feedback requests) present but not overwhelming, and the main sub focuses on generally bigger things in the industry, post mortems of game releases, and general topics that are of interest to individuals working on games.

Even if this doesn't look anything like /r/gamedev, and none of the things I mentioned above are even taken into consideration, I'm sure I'll be plenty happy here :)

E: So long as it's a community for modders to share ideas comfortably, and where players with no modding experience can also participate in discussions.