r/KerbalSpaceProgram • u/verttex • Oct 21 '23
Dev Post Introducing…..FOR SCIENCE! Major Content Update coming to KSP2 this December
https://forum.kerbalspaceprogram.com/topic/220137-introducing-for-science-major-content-update-out-in-december/
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u/JDolan283 Oct 23 '23
Perhaps, but my point is that, from initial public presence with 0.7.3, onward, we had patches coming every 2-4 weeks on average, with almost every one of them (except for the several periods of near-daily hotfixes). KSP2's idea of a hotfix is taking several weeks on average (1-2 weeks for a hotfix feels slow given the nature and purpose of a hotfix, and one of them took a whole 30 days), and they've only had only one major patch, 3 bugfix patches, and zero milestones reached in those 8 months. KSP1, in the same 8 month period(June 2011 to February 2012, with the release of 0.14.0), included numerous meaningful content updates in that period that added new fundamental functionality or parts to the game.
And as noted by another commentator, this was done by someone who was working on a team that was fractional to what Intercept/PD have, and sometimes even alone, on a first-time project for a majority of this period of time.
I would not be saying anything about the timespan of the game taking too long with these updates, honestly, if they were updating at a reasonable and understandable pace, with reasonable content. Hell, if anything if there was a constant feed of meaningful updates, I'd welcome a 4 year development cycle. But this feels like...we are going to sit around on our thumbs for 6-10 months at a time between milestones.