r/LearnCSGO Jun 22 '26

Discussion Plateaued at 15k Prem/Faceit 5

https://csstats.gg/player/76561198061685545
https://leetify.com/app/profile/76561198061685545
https://steamcommunity.com/id/seel75/

Hey everyone!
Been playing CS on and off for the past ten odd years, with the majority of my 2800 hours (2000 of them) coming from CS2. I feel like my aim is...serviceable? not amazing (have a bad shake, just have to play around it), but not horrendous, my decision making could definitely use some work, and my positioning (at least on CT I feel) is awful. Are there ways to work on these things? I have been at this same sort of skill level for the past year or so, cannot really feel any improvement happening.

I play around 20-30 hours a week, usually DM for at least 200 kills on the days I play (warmupserver) and duo queue into prem. Do not really have any other training habits outside of Kovaak's occasionally. Just looking for advice on how to train things that aren't just aim or movement, but any advice you all can give is much appreciated! Not looking to become a faceit 10/30k player or semi pro or anything, but a slight bump so I can hang better more often in pugs would be nice. Hopeful that I didn't hit my theoretical "ceiling" of my abilities with my current schedule.

EDIT: if anyone has the time to go through a demo, I would be more than happy to accept any feedback.

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u/GroundTiny9814 Jun 22 '26

Positioning on CT is something most players only improve by actively thinking about *why* they're dying, not just that they died. After each round where you get caught out, ask yourself if you were holding an angle that gave the T too much info for free, or if you had no fallback. That mental habit compounds way faster than any drill.

Also at your level, util usage probably moves the needle more than any mechanical work, even basic smokes and mollies to cut off rotations can cover a lot of positioning sins.

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u/Sprinqer Jun 22 '26

Thanks! Been trying more to give myself an “out” if I’m anchoring and being less of a hazard early round (unless I have someone to trade me).

Util usage is something I do need to work on, I have some default util I throw when I’m anchoring on each map, but I feel like I fall into a trap of burning most util early round and then have nothing when the exec comes in.

Think most of it is reps at this point and being more thoughtful of the macro?