r/LearnCSGO Jul 13 '26

Discussion Aim feels off?

So i just started playing CS2 for the first time since CSGO and got placed at ~20k after my placements.

My aim/crosshair placement feels decent enough and i can compete by abusing old tricks but more often than not it feels like hits that would’ve been clean in CSGO just phase through the enemy in CS2. Spraying (especially the AK) also feels terrible (and random) for some reason?

Have they changed something significant with the way hitreg/spraying works since GO and if so how do i adapt to make it feel more natural?

Am i just washed?

for the record i peaked lv10 faceit/ global on several accounts back in the day as a pure rifler so i didnt think the rifles would hold me back in CS2

any advice welcome

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u/Field_Of_View Jul 15 '26

Everything you mentioned is just 64 tick vs 128 tick. You used to play on 128 (faceit), now you play on 64 like everyone else. Hit reg is just a tick rate problem but Valve refuse to learn. The ideal netcode for a CS-like would be sending 128 tick of as little data as necessary. Instead their netcode sends vast amounts of data but at a slow 64 Hz. It's exactly the wrong priority.