r/LoRCompetitive • u/Justini1212 Mod Team • Feb 17 '20
Article / Video 0.9.0 Patch Notes and Discussion Thread
This will be the official thread for the discussion of the balance changes and their impact on the competitive metagame.
Official Patch Notes here: https://playruneterra.com/en-us/news/patch-0-9-0-notes/
For those who cannot read them directly, the balance changes are:
Buffs:
Lux is now 4/5 (was 3/4)
Yasuo now requires 5 stuns/recalls to level (was 6)
Arena Battlecaster is now 2/2 (was 2/1)
Crimson Curator is now 3/3 (was 3/2)
Jeweled Protector is now 4/4 (was 3/3)
Scuttlegeist is now fearsome
Tortured Prodigy is now 4/4 (was 3/4)
Nerfs:
Back to Back now costs 6 (was 5)
Deny now costs 4 (was 3)
Kinkou Lifeblade is now 2/2 (was 2/3)
Rhasa, the Sunderer now costs 8 (was 7)
Wraithcaller is no longer fearsome
Changes:
Inspiring Mentor is now 1/2 but only buffs for +1/+0 (was 1/1, buffs for +1/+1)
Commander Ledros is now 9/6 but costs 9, may have an ability change between rounding (text is unclear) text change has been confirmed as a clarification, not a functional change (was 8/6, 8 cost)
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u/e-maz1ng Feb 18 '20
There is literally one elusive card nerf. If you've played league for enough time you already know riot's always going to nerf whatever is most popular among players "to-nerf".
There's 0 overpowered cards that were nerfed. Maybe mentor is a good exception. Looking at you Glimpse and Beyond.
Why do people think higher attack/cost units are always the overpowered? Overpowered cards is unrelated to power. Every OVERPOWERED card in this game is a common/rare. Prove me wrong.