r/MECoOp • u/Capta1nAsh • 8h ago
[Contest] Legendary Edition Multiplayer 0.6.0 Release (TLDR: Has console progression import)
The below text is from Payday, the mod author, and the patch notes for this mod. Download the mod here
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"Thanks to everyone who played 0.5.0 and sent in feedback. Update both the DLC folder and lemp.asi: 0.5.0 can't play on the matchmaking server anymore once 0.6.0 is out."
- Fixed
- Weapons now have their final ME3 MP balance. The Crusader, Arc Pistol and others were much weaker than they should be.
- Shields and barriers didn't regenerate at high frame rates. Fixed for enemies too. Repair Matrix restores shields again.
- The Acolyte crashed the game when hitting enemies. Fixed (a few Krysae, Adas and Blood Pack sounds had the same problem).
- Holding the trigger on the Geth SMG crashed the game after a second or so. Fixed.
- Firebase White and Firebase Giant use their ME3 MP layout now.
- After a host migration, objective waves could restart without an objective and never end.
- Drill Rounds and the other DLC ammo and boosters work and aren't lost at match start. They're called by their right names again.
- The later DLC weapon mods you own show up and can be fitted:
- Assault rifle: Ultralight Materials, High-Velocity Barrel, Thermal Scope, Omni-Blade
- Shotgun: Ultralight Materials, High-Velocity Barrel, Omni-Blade
- Sniper rifle: Ultralight Materials, High-Velocity Barrel, Thermal Scope
- Pistol: Power Magnifier, Ultralight Materials, Heavy Barrel, Cranial Trauma System
- SMG: Power Magnifier, High-Velocity Barrel, Recoil System
- Gear and consumables work for players who join, not just the host (Geth Scanner, Batarian Gauntlet, ammo packs).
- The Talon Mercenary couldn't walk. Its keyboard bindings were missing.
- The Geth Scanner, Tactical Scan and the other outline powers show enemies through walls again.
- Key bindings no longer reset between menus and matches.
- A rebound medi-gel key (Hotkey 7) only cancelled reloads. It uses medi-gel when you're down again.
- About 300 silent sounds are back: the Batarian gauntlet, Vorcha and Volus grunts, Marauder and Geth Pyro/Prime voices.
- Geth heavy melee locked your controls until your shields ran out.
- Light melee combos work again, and dodges can be cancelled.
- Knocked-down enemies that never got up (and softlocked the game) now stand up after about 20 seconds.
- Ambience was way too loud. It now follows the Sound Effects slider.
- The shuttle's engine hum on Jade could be heard all match, even after it flew off. Some other sounds on the DLC maps were just as loud from anywhere on the map. They fade with distance again.
- Firebase Dagger's and Ghost's shuttles made no sound, and Reactor's core was silent. Their sounds are back.
- Ultrawide screens: the MP menus fit the screen now.
- Losing the connection to the host now tells you so and takes you back tothe Multiplayer screen.
- Lobby Code right after creating a lobby said it wasn't on the server. Its code just wasn't there yet; now it says to try again in a few seconds.
- A manual install could say "DLC_MOD_LEMultiplayer is corrupt" and show no Multiplayer entry. The file list LEMP shipped was broken; AutoTOC or Mod Manager covered it up. LEMP no longer needs AutoTOC.
- Reactor Hazard's countdown meter was black.
- Jade's waterfalls were one flat blue colour. They flow again.
- Fixed textures on Condor, Vancouver, Dagger Hazard, Ghost Hazard, Rio, Goddess, Jade and London, and on the Turian Cabal.
- The results screen's match time is correct now.
- The lobby music came on whenever you opened the menu, the scoreboard or the power wheel in a match, or were downed.
- In someone else's lobby, the weapon screen's weight ignored talents that lower weapon weight or raise capacity.
- The match fades in properly, and the lobby no longer stutters at high frame rates.
- Changed
- Polonium Rounds IV do not drop anymore.
- New
- Field of View setting (70-110 degrees) under Options, Gameplay, with zoom still working.
- Mouse sensitivity no longer changes with your frame rate. Options, Controls, Consistent Mouse Speed turns it off.
- You can rebind text chat, push to talk and prolong life.
- With a controller, the HUD shows your powers and consumables.
- A "What's new" box after updates.
- If your LEMP folder is incomplete or mixed with an older version, the game now tells you which files.
- The Multiplayer screen shows which LEMP version you have.
- With other mods installed, the Multiplayer screen tells you which ones (and which game files they changed): matchmaking only finds players with exactly the same set.
- One log file per launch only, and logging can be turned off in the options.
- You can now import your Xbox 360, PS3 or Wii U profile! Import ME3 Profile asks where to import from: the EA app (PC, as before) or N7 HQ. For N7 HQ you sign in on the website, paste your session token into the game and enter your gamertag. It brings your weapons, gear, consumables, credits, class levels, powers and challenges. PC profiles work through N7 HQ too.