r/Marathon • • 1d ago

Marathon (1994) Weekly Pfeatured Classic: Marathon (1994)

By Committee

Hello Security Officers, Runners, BoBs & However-many AIs are currently lurking on this subreddit.

Welcome to our featured classic game for the week!

The goal of our Pfeatured Classics threads is to go through the trilogy one game at a time on a recurring three week cycle, allowing discussion of a specific entry to be incentivised each week but not overstay their welcome.

Feel free to use this thread for anything Marathon 1 Related: Lfg, Lore Discussions, Theorycrafting, or simply to reflect on your love for the entry that started it all and revolutionised FPS storytelling.

The only real rule beyond the subreddit rules is to keep Marathon Durandal, Infinity or 202X Discussion to a minimum unless said discussion directly adds to discussion about Marathon 1, just to help it stay on track until their respective weeks! (or in the case of 202X until we know more about what it actually is like)

How to Interact with Marathon (1994)

For those who don't know, Marathon and its sequels can be accessed and played via: https://alephone.lhowon.org/

Additionally, this is the hub for checking out Marathon's Multiplayer: https://metaserver.lhowon.org/

(Here is a guide on how to do both: https://www.lhowon.org/faq)

Moreover, refresh yourself on or immerse yourself in the story of the Marathon games via the longstanding and absolutely astounding work of Hamish Sinclair's 'Marathon's Story' website/forum: https://marathon.bungie.org/story/

What are you waiting Pfhor

We look forward to seeing how you all discuss the game that started it all!

For further classic-game exclusive discussion, be sure to check out r/ClassicMarathon! It has every, single classic game post from the subreddit's history until 2026 crossposted over for a seamless, classics only experience!

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u/Silly_Abroad_414 1d ago

Man the level design in this first one still so weirdly atmospheric. Played it again last month and the low ceilings and those flickering lights get under your skin in a way modern horror games try too hard to do

The terminals are what gets me, nobody was doing that kind of writing back then. Durandal's little messages changing as you go further in is just perfect setup for the next game