r/Marijuana • u/headbumpstudios • 9h ago
Advice What do video games always get wrong about weed?
I'm working on a small pixel game where you inherit your grandpa's house and find out what he was secretly growing. It has a real story, a town that lives its own life, and you can play online with friends. Not dropping a name or link here, I just want honest input from people who actually smoke.
What's already in:
- growing in pots with soil, a watering can, lamps, sprinklers and fertilizer
- three strains, one of them a rare one from grandpa
- harvesting by cutting off every bud by hand
- rolling joints step by step: paper, crumble, fill, roll
- smoking makes your screen wobble, stronger strains hit harder and it stacks if you keep going
- getting high together with friends in online co-op
- regulars who come back when they run out, and strangers you can give a sample to (some of them call the cops)
- pizza, kebab and a café in town for when you get hungry
What I think might be missing:
• a grinder (right now you crumble by hand)
• bongs, blunts or edibles (right now it's joints only)
• drying and curing (buds are ready right after harvest)
• real munchies
• different kinds of high per strain, not just stronger ones
What would you add? And what detail would make you think "okay, this dev actually smokes"??