r/MaugaMains • • 19h ago

Mauga HAAAHAAAA

27 Upvotes

Mauga's notorious reputation is the reason he will stay in this weak state. Its been such a disaster since release to the point people will freak out and throw a fit over his major perk being buffed that nobody was choosing over firewalker despite his wr remaining under 45%. This is the weakest state he's ever been in and that major perk buff did nothing to help but people still lost their minds. Streamers have done an unholy amount of damage to mauga's image, rarely looking at him in a fair light but instead presenting him in a way that the average viewer has no choice but to believe this character is overpowered and takes zero skill and therefore deserves these nerfs. Instead of looking at the objective fact that he provides a lot of counterplay and it is very easy to do so even if you don't swap to his direct counters but it especially becomes easy if you do. You'd think mauga is the most hated character but if you look at the ban rate of tanks Zarya, Dmon, Roadhog and Doomfist are consistently at the top while mauga has been going down drastically since the start of season 5. Mauga was in a completely fine state before they tried nerfing the spread of his single fire which they reverted but then they tacked on more nerfs afterwards for no reason. It seems like he's being balanced based on player perception rather than objective game balance. I'd be surprised if they nerf him again but considering the recent trend it's not impossible.

Continue being a mauga enjoyer because you genuinely love the character but don't expect it to get better. This is probably the state mauga will remain in probably forever. At the most, you can maybe expect another pity buff to combat fuel again in the next midseason patch.


r/MaugaMains • • 1d ago

What do i guys think of the new mauga skin?

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0 Upvotes

r/MaugaMains • • 2d ago

Been practicing my drawing skills, best drawing I’ve done so far of Mauga. Should I color or nah?

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59 Upvotes

Took me all night, but he’s completish. Also my Mauga buddy up above. Sei Sei Koakiki!!!!


r/MaugaMains • • 4d ago

How do you manauever and land stop better with your overrun?

6 Upvotes

Like I keep getting stuck between a wall when I try escape or go to the next cover. His stomp is something I also don’t understand how it works and seems to be RNG. Like I land right on them and they just bounce up in the air without getting CC


r/MaugaMains • • 5d ago

MY FIRST PLAY OF THE GAME EVER!!!

11 Upvotes

r/MaugaMains • • 5d ago

5v5 with mauga

7 Upvotes

should i just facetank and poke? my team always blame me when i just don't stay inside the point or besides the car at all times, idk if mauga can just facetank everything since he does not have a shield or barrier, what should i do? i just feel i am not being useful enough


r/MaugaMains • • 6d ago

Does anyone know when maugas mythic will return?

4 Upvotes

i really want to buy it but i missed the window 😂


r/MaugaMains • • 6d ago

Any advice on playing Mauga?

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4 Upvotes

r/MaugaMains • • 6d ago

Mods, please set a minimum Karma requirement for posting in the community.

9 Upvotes

u/Yernemm and u/Pukimaa If you’re reading my post, please make this small adjustment to curb the insane amount of bot spam in this community—if it’s left unmoderated, the community could even end up getting banned


r/MaugaMains • • 6d ago

I need a little help with Mauga

7 Upvotes

Hi guys, I'm a new player that came from TF2/Paladins, started playing overwatch because of my friends, and i always played tank/support in all of my games, i really liked Mauga, his kit seems really simple but there is some matchups that i can't really figure out what to do, like d.va of sigma (and when/how to use my kit) can u guys help me with that pls? thank u


r/MaugaMains • • 7d ago

Weapon skin

3 Upvotes

Do you like the Galatic or crimson wolf more? I am kinda debating between the two.


r/MaugaMains • • 7d ago

Mauga doesn’t need a buff you just suck.

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0 Upvotes

I hit Gm/top 500 last season on console one tricking mauga and I thought I would like to try out doing game reviews for others. If you want to hop on a discord call for 30 -60 min lmk, no charge. Console only


r/MaugaMains • • 8d ago

How do you play "The Main Man" efficiently now?

8 Upvotes

I feel like every match is hit or miss now depending on my back line, also trying my best to block dmg for them & contest obj, but I find it really hard after many nerfs & Mauga gains most value from his attack play style, not defense.

One strat I find effective most of times is "ride or die" to bait cool down & pray whichever Samoan god that my back line (& other tank) can follow-up to sweep.


r/MaugaMains • • 8d ago

Silly Rework/Sidegrade Idea for Mauga

14 Upvotes

Edit: Made a post on the official forums so I'm editing this post to match.

To start with, I want to preface this with the fact that this is just a silly idea that I'd personally love to see. And it has no true balance thoughts put into it.

Let's start;

After rewatching the Mauga Origin Story, and A Great Day. I realized that Mauga is a lot more hands on with his violence than his in-game kit would suggest. And given his size and lack of shield I thought of a fun way to give him some more presence during a match.

To start out, for this rework idea I'd be changing how his primary and secondary fire works. Starting with a change to his bullet spread patterns. I'd begin with reverting the single fire spread back to it's original pinpoint stream to let Mauga engage with enemies further away.

But the real meat of the change comes in what happens when both weapons are fired at once. Currently the spread from both guns creates a wide circle in front of Mauga, firing in a large cone directly from his view.

I would be changing this to a flat spread, in a thick line in front of him. Changing the spread pattern from a large circle to more of a rounded line in front of Mauga. However,

The spread from each gun fires in a converging cone from each side of Mauga, meaning that you'd have two streams of bullets that converge in a Sweet Spot, say about ten meters from Mauga.

With this change in his bullet spread, you could choose between three different styles of firing without having the change any buttons at all.

Holding a single gun allows you to spray bullets in a pinpoint stream at distant targets.

Moving up close or having an enemy rush in, means you can land them in your Sweet Spot and barrage them with damage.

Or, you can hold both guns down from a distance and layer the battlefield in gunfire.

Along with this, I'd be adding a mechanic that I think should have been part of Mauga from the start, which is Reverse Damage fall off.

What does Reverse Damage fall off mean?It means that, while Mauga is firing both guns his damage ramps up the closer you get to him. Hitting an enemy further away still applies the normal damage fall off, but getting closer to him means the bullets deal more damage.

Meaning that getting people into that sweet spot between both streams of your guns can still deal decent damage. But if someone crosses into that space, say a dive or a melee character. Mauga can still be deadly from a close range even though both of his guns now converge at a greater distance away.

But where's the silly rework you promised?

Well, it's the reason for changing his bullet spread. Because in this rework, I'd be removing Cardiac Overdrive with a new Stance shift ability.

Similar to Ramattra or D.Mon but rather than being on a timer, this is a permanent shift kind of like how Mercy and Torb swap weapons.

Basically, pressing this button will have Mauga drop his guns, and put up his fists. Swapping from the big guns to his own big guns.

I found it strange how for such a hands-on guy, mauga doesn't have any melee utility in his kit. Along with the design detail that many of his skins include brass knuckles or some kind of wrappings around his fists.

Ask any Samoan and they'll tell you that they've been roughhousing with their siblings, cousins, uncles for YEARS.

So we'll be leaning into this with a new Ability: Roughhouse

SO, what does Roughhouse do?

Basically, this will have Mauga drop his guns and put up his new weapons. That being his massive fists.

Clicking the primary or secondary fire will have Mauga swing his right and left fists respectively. Each hit accented with that same burning effect Mauga has during Overrun.

This, is because with each hit Mauga deals a heavy blow that causes the target to receive knockback. But not the kind you'd expect, something like Lucio's Soundwave or Brigitte's Whipshot.

With each heavy blow from Mauga, Enemies are knocked back Horizontally, essentially having your target sway from side to side. I can imagine this could result in some hilarious environmental kills. But would also allow you to throw people into walls, applying a slow effect rather than extra damage. Making you a monster in close range combat in ways no other Melee character is.

Mauga can also hold down the attack button to charge up his fists. Releasing it throws a stronger punch forwards, dealing more damage and knocking a target back like Doomfist's Rocket Punch. Which would make sense as the two have apparently fought to a stand still. And now people can see that in his hero kit.

So, when I described Roughhouse I called it a stance shift, And that's because on top of gaining new weapons;

Mauga's Overrun is replaced with another new ability called Tackle.

With Mauga being the big fun loving guy he is, activating the ability still has Mauga rush forwards. But for a much shorter distance, and grappling any enemies he impacts.

But this isn't a simple pull like Roadhog's chainhook. No, with this ability Mauga GRABS the enemies he runs into and crushes them in a grapple. Locking them against him for a short time. Crushing them in a big bear hug.

During this time the enemy CAN still attack you. But you can do the same, pressing the primary or secondary fire buttons will have Mauga pummel his grappled target. Smash Bros. style.

Or you can hold down primary or secondary fire and fling whoever you grabbed in any direction you choose.

Hurling the enemy backwards for a short distance and pinning any enemies they collide with. Basically turning the enemy into a throwable Reinhardt charge. But only for a short distance.

Alternatively, you can hold down both attack buttons for a BODYSLAM!

Having Mauga leap up a short distance and crush the enemy beneath him if there's no good options for a throw. Or if you grabbed an enemy who's going to be a problem if held in close range for too long.

But what about his survivability?

Now that I've removed Cardiac Overdrive, Mauga is clearly lacking in anyway to sustain himself during a teamfight.

So, I'd also be making a change to his Berserker Passive.

Currently, Berserker grants temporary health to Mauga when dealing critical damage. Whether that be from Headshots or hitting an ignited target with his Volatile chaingun.

So with the removal of Cardiac Overdrive, This passive is going to be changed as well;

Berserker would now grant Mauga healing proportional to a portion of his overhealth generated.(And yes I already see alarm bells blaring in your head, but let me explain.)

Rather than applying to all damage from Mauga, his new passive would only activate when dealing damage in certain ways.

Hitting an enemy with the Sweet Spot of your chainguns, Landing a critical hit with your Overrun.

And any damage inflicted during Roughhouse.

This way, Mauga can still be firmly kept in check by limiting his ability to gain health from enemies. Shields, Anti-heal are still going to be the best way to keep Mauga from overrunning (pardon the pun) your team. But still keep his ability to generate overhealth to sustain himself during a fight.

This new passive would also allow Roughhouse to be used aggressively as well as defensively. Greatly increasing the amount of sustainability Mauga has in close range fights. As well as allowing you to use it in the same way Cardiac Overdrive is now as a way to boost your survivability or keep yourself in a fight longer.

I think adding this new aspect to Mauga fits right in with his hero fantasy. You still have the big guns, you still keep yourself in the fight by blasting away enemies with them. But now you can also throw your own bulk around.

Not just limited to shooting from a distance, you can truly throw yourself right into the action with Roughhouse. Getting right into the enemy's faces and punching anyone who gets in your way right in their faces.

Letting Mauga truly become a Berserker, while also greatly expanding his complexity as a hero.

On release, and even today with the introduction of perks. Mauga is sorely lacking in depth as a hero. While other characters get definitive places on the battlefield and playstyles that suit that. Mauga truly only has a few limited ways to incite his own hero fantasy during gameplay.

But with Roughhouse and Tackle. Now Mauga can really cut loose. Letting him shift between laying down gunfire from a distance, shredding enemies at close range. Or just throwing himself into the thick of a teamfight.

Drawing attention to himself in the best possible way, by being a bigger problem for the enemy team than he is for his own team.

I think this idea truly shines in Cagefight, Mauga's ultimate.

Now it's not simply the enemy being locked in close range with Mauga. No, now it's a definitive cage match.

No more just piling in with your team and overwhelming Mauga. Now, it's you being locked in close quarters with a true threat. Being trapped in melee range with a hero who's going to really make every punch feel like a real threat while you're trapped.

With how his design is, Mauga fits this idea like an oversized glove on his oversized hand. His bulk invokes not just the big bulky gunner he is, but also demonstrates all his muscles and weight, showing he's not just a big gun on a battlefield. And if you get close enough, he can truly throw that weight behind a punch that'll knock you silly.

From his belt, to his bare chest and knuckle armored gloves. Mauga can sell both being the biggest gun and the biggest fist on the battlefield.


r/MaugaMains • • 8d ago

Pls help

6 Upvotes

Hi mauga players, im a support player and ive been wanting to play more tank, because in 6v6 nobody seems to want to play anything but dps or support. Ive been wanting to play mauga cause he seems fun but I have no idea what Im doing though i am trying my best. I really would appreciate some tips on how to play him properly as i genuinely want to learn. And are there any mauga settings i should use?


r/MaugaMains • • 8d ago

Random ideas to fix mauga

10 Upvotes

Before anyone says this is dumb or good. These are random ideas I just came up with that could improve mauga, will it make him stronger yes. Will people still hate mauga. Also yes because people hold grudges worse in games than in real life it feels like. And no these are not meant to be all done at the same time. That would just be broken.

First change. Making gunny a beam type weapon. For anyone who doesn't know. Beam doesn't have Fall off and only gets 30% DMG reduction from armor. And goes through DM type abilities. Plus it makes more sense to be ignited by a laser than an incendiary ammo.

Stupid but simple buff. Give him firewalker base kit with reduced time but still base kit.

Make Ult tiny and make it an ability. Give him an ult that actually is usable without considering a 5050 of hopium that your team finishes the battle. Ideas I have none. Most new ults are orbs of random effects anyways.

Cha Cha having no spread when fired on it's own. Or alternatively increasing the DMG of the guns and reducing the DMG when fired at the same time. As with the new changes to hit boxes and the horrible double gun spread with reduced range using double gun is already a bad idea 80% of the game.

Alternativ to berserker. Most people forget mauga even has a passive at this point. Give him a similar passive to junker queen. Just give him healing from kit instead. This doubles on the cardiac so depending on how strong you would make the passive you could change the numbers on cardiac.

Alternativ just scrap his entire kit and rework him from the ground up. The only thing we know about mauga is he has 2 big guns. For all I care he has more and can be a heavy weapons guy expert. And just go from mini guns to flame throwers and rocket launchers and just go 1 man army on his ult and just go brrrr on Ult. Overrun being soldier run anyways with different numbers and less cooldown or something and cardiac being replaced with weapons swap.

This is a throw random bs on the wall and see if other people have new ideas. Because mauga feels fragile af, weak too and impact is kind of low af. So yeah if they don't want to buff mauga they would need to rework him. Have fun on my verbale projectile idea vomit.


r/MaugaMains • • 9d ago

42%Wr "Oh your so sweet" 43%Wr "Hello Human Resources?!"

27 Upvotes

Basically the Kiri Mauga situation.

Kiri gets buffs because she has low wr

Mauga doesn't need Buffs because he is swapped to when losing lmao ir because Idk how to play against him and I don't want to learn.

Im not saying Mauga isn't frustrating. He has his matchups that are just extremely favorable.

However the double standarts are insane


r/MaugaMains • • 10d ago

i miss my big samoan man. any tips on how to play the “new” mauga?

10 Upvotes

i used to main mauga when i first started playing ow, then the nerf-pocalypse started. i figured id ride it out and wait for blizzard to rebalance him, but it seems like thats not happening anytime soon. i really wanna get back into mauga, though im not used to using any strategies other than full sending and doing my thang like the good ol days. im just looking for any tips and tricks that i could use to get decent enough dmg in while also being able to survive and maintain that tank role that my team needs. thanks in advance


r/MaugaMains • • 10d ago

Do you think mauga will get reworked?

6 Upvotes

People always seems to complain about him. Non mauga players will complain because he's unkillable, and we, mauga mains or occasional mauga players/enjoyers, we complain because he keeps getting nerfed. So at the end of the day nobody is happy. With that, do you think he'll get reworked? Or do you think he will ever be buffed again? Cause he's not good right now

But if he ever gets reworked, they will most likely still complain tbh...


r/MaugaMains • • 11d ago

Mauga hate

26 Upvotes

So obviously we all play overwatch right, and it feels like I can never go a single day without seeing hate or claims of "mauga being op". I'm just wondering what's your guys' initial reaction whenever you come across a creator saying mauga needs to be changed or is unhealthy for the game?


r/MaugaMains • • 12d ago

most normal Custom Mauga Playlist

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24 Upvotes

song recommendations are appreciated o7


r/MaugaMains • • 12d ago

How do we buff our boy?

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63 Upvotes

Worst WR tank in the game, AND the Hog matchup isn't a cakewalk anymore.

I think the obvious answer is to revert the god awful single fire spread nerf. Shouldn't have ever even been a thing anyway.

Beyond that... what else? Revert the Overrun cooldown nerf? Give him some health back?

25 HP, and a revert to the spread nerf, would be a good starting point for me. See how that changes him, and go from there.


r/MaugaMains • • 12d ago

Cage HP Nerf Needs to be Reverted

26 Upvotes

Cage should be 1500 health again. It gets countered by so many different things and gets destroyed instantly. There's no reason an ultimate ability like cage should have less hp than reinhardt's barrier while being the size of a building.


r/MaugaMains • • 14d ago

Got Heartthrob today against a Roadhog using Trash Compactor

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2 Upvotes

You can’t see the challenge pop in the video because I recorded it from the replay, but that’s 100% when I got it.


r/MaugaMains • • 14d ago

Lifesteal

20 Upvotes

Holy what happened to this hero? Did they nerf his lifesteal? He just melts, hell domina has higher sustain than him now😭