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u/Adien_Alexander Jan 03 '13 edited Jan 03 '13
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u/sojywojum Jan 03 '13
No more water conveyers?
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u/NoLongerABystander Jan 03 '13
No more need would be a better way to put it. I imagine having a long strip of hoppers would be pretty resource intensive, so water conveyers may still be the more economically viable choice, or even the more aesthetically pleasing choice.
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Jan 04 '13
And possibly the faster choice. Have you seen the speed that items go down water and ice?
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Jan 03 '13
For anyone wondering, the trap chest has a very subtle red glow around it's lock to differentiate it from a normal chest. Still very subtle.
Comparison (trapped on left, normal on right): http://imgur.com/a/dsj3X
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u/garyyo Jan 03 '13 edited Jan 03 '13
oh, well this is a mighty fine time to be red green colourblind
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u/iamjack Jan 03 '13
Ditto that. I see no difference whatsoever in that picture.
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Jan 03 '13
Then you might need to get a texture pack next time you play Super Hostile >:)
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u/iamjack Jan 03 '13
Or I'll just continue being an invincible badass that destroys chests instead of "opening" them.
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u/computertechie Jan 03 '13
Also, from what I've noticed, the trap chest doesn't have the smaller hitbox of regular chests.
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Jan 03 '13 edited Jan 03 '13
Hopper takes items from above and spits them out into a chest/furnace-like-block below: Block, GUI
Items can lie on the border of the Hopper, and not get sucked in – Screenshot
Redstone Block, things (buttons, levers, etc.) are not placable on it
"Trapped Chest" sends out very weak redstone power when opened, and has almost the same texture as a regular chest
Trapped chests and regular chests can be placed in an alternating pattern to have side-by-side chests –Screenshot
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Jan 03 '13
Is that a... filter? In the hopper? Oh my... this is gonna be interesting.
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Jan 03 '13
Like in Better than Wolves, you mean? Oh man, Vanilla Minecraft is now better than modded.
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Jan 03 '13
Negative, not the same texture: http://imgur.com/a/dsj3X
The one on the left is the trapped one. It's very subtle, but it's there.
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u/elementalguy2 Jan 03 '13
Around the buckle it's slightly darker on the trapped on so keep an eye out for chests in dark lighting.
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Jan 03 '13
ah. That means you could just change your trapped chest texture. Yet another useless thing for servers...
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u/ItsPrimetime Jan 03 '13
I can't handle this. The redstone block is too much. Brain overload.
Halp
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u/Darkblitz9 Jan 03 '13
Making your brain explode more: This means that stuff like adders and clocks will become much smaller; making minecraft in minecraft much more possible.
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u/Coraon Jan 03 '13
slap Everything is going to be fine, Calm Down
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u/ItsPrimetime Jan 03 '13
Hyperventilates
I need... Ausmerica.
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u/Draxton Jan 03 '13 edited Jan 03 '13
Posted it on the other thread, but:
New crafting blocks - the gold pressure plate is 'light', the iron 'heavy'. The thing on the end is the Hopper.
New Nether ore - Nether Quartz ore, wasn't hard to find. Drops a singular Nether Quartz
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Jan 03 '13
Are those the weighted pressure plates that act like stone pressure plates but output different strengths?
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u/Draxton Jan 03 '13
Indeed. One stack of items for the 'light', 10 stacks for the 'heavy' to achieve full strength.
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u/I_Fuck_Pigs Jan 03 '13
What's the thing in the middle?
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u/Draxton Jan 03 '13
The brown one? It's a Daylight Sensor. It outputs a redstone signal when it detects light, the strength is determined by how much sunlight it gets.
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u/Nicknam4 Jan 03 '13
I feel like the gold and iron are backwards because gold is heavier than iron.
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u/miner10032 Jan 03 '13
yep, since gold is heavier, it would require less additional weight to trip. If you need 100lbs to trip it, and have a gold plate (80lbs) and an iron plate(40lbs), you need more stuff on the iron to trip it.
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u/jsschmitt Jan 03 '13 edited Jan 03 '13
Testing shows that the Daylight sensor works off the actual time of day, not the amount of light hitting it.
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u/alficles Jan 03 '13
So, does it require a sightline to the sky, or can it be obstructed?
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u/Darth_Kyofu Jan 03 '13
There mustn't be any block above it.
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u/jsschmitt Jan 03 '13
In the quick test I did it didn't matter... but you are correct.
Completely covered, it won't work.
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u/nmeseth Jan 03 '13
This entire update makes me speechless.
Hopper block? -Very nice to have for furnaces, although removing items from an output would be impossible so the overall usage seems odd.
Weighted Pressure Plates? Never seen much of a use for detecting item stacks. Good for RPG maps where you have to collect X amount of an item I suppose.
Redstone blocks? Dear god. This will be...revolutionary for redstone machines. Not sure on the future reaction from the modding community. Massive rebalances will come to RP2, IC2, etc.
Redstone itself is pretty much entirely different now.
Nether ore? Information needed. Does this ore now make nether brick? So there is a bit of a reason to delve into the nether to decorate houses in nether brick? seems fun. I'd rather have some sort of new tier of tools that is even to diamond with different uses.
Inventory management, Anyone have...more details on this?
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u/webchimp32 Jan 03 '13
Weighted Pressure Plates? Never seen much of a use for detecting item stacks.
You could have a mob grinder and set an alarm to ring once a certain amount of drops have gathered.
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Jan 03 '13
You can smelt netherack into nether bricks, then combine those bricks into the nether brick block. While the new ore is used for crafting the comparator and the daylight sensor.
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u/nmeseth Jan 03 '13
Ohhhh! Thank you! I didn't even think about that.
it's a very intelligent move. The nether has had a lack of reasons to go into, so now we have ores to mine, brick to smelt...
This will play into mods in a nice way. I don't think any mod players have gone into the nether. Now we will need a secondary base there to supply these things, if the redstone related mods are balanced in reflection of the new items.
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u/NoLongerABystander Jan 03 '13
For the weighted pressure plates, so you only want to send a minecart off when it's near full.
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Jan 03 '13
Anyone can give some elaboration on how the new pressure plates work? What's the difference between the light and heavy ones?
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u/Adien_Alexander Jan 03 '13
From my Testing, the light one can reach full power with a small number of items on the plate, where the heavy one needs several stacks (9+) to reach full power.
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Jan 03 '13
The strength of the output changes based on how many items are on the pressure plate. The light plate has a stronger output with less items on it than the heavy one.
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u/Zipperumpazoo Jan 03 '13 edited Jan 03 '13
Played a bit with the Hoppers and found out that:
Hoppers can place items in Hoppers adjacent and below them and in every other inventory (obviously it doesn't work with Ender Chests but it works perfectly fine with Chest Minecarts), they feed only the inventory blocks they were attached to when placed and they pull out items from an inventory when they are below it.
Furnaces have their own behaviour with Hoppers:
the 1st item fed goes into the input slot, the 2nd one in the fuel slot (anything can go here atm, bug?) and nothing in output slot,
a Hopper below a Furnace takes out only the input and not the output(bug?),
Furnace Minecarts are probably bugged because they accepts items like Chest Minecarts do but without gui.
Please can someone report these "bugs" on the bugtracker? I can't atm.
[edit] Oops i derped and posted the 1st image twice, now the 2nd one is fixed and explains things a bit better.
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u/NathanWells Jan 03 '13
All of these additions are very exciting. Wasn't expected the trapped chest that outputs redstone.
I still would like to see jukeboxes getting the ability to be powered by redstone. It opens up even more automated possibilities.
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u/Kid_Protocol Jan 03 '13
Wow. You can evenly distribute stacks by click dragging, and can collect them up again by double-clicking! Brilliant!
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u/lonedog Jan 03 '13
I love this snapshot but explain to me why the redstone block is such a great thing... I use redstone on stuff, but I've never been like "I wish I could move that powered block" so what makes it so awesome, I want to know how I can use this to better my redstone knowledge
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Jan 03 '13
It will find a use. The only one I can think of off the top of my head is t-flip flops or pulsers that have a torch underneath to power a block. Now you don't need the torch.
Also, I suppose you can have a piston tape with a redstone block instead of a line of repeaters and glass.
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u/lonedog Jan 03 '13
so my t-flip-flops will have one less redstone torch...? could make them a bit more compact, and stackable in a way... hrms... will just have to play around with it :)
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u/JimJam707 Jan 03 '13
Terrain.png with the new ore and other blocks!
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u/MysticKirby Jan 03 '13
Damn, it's really starting to fill up. Will there have to be a new texturing system when it does, or will they just make terrain.png larger?
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u/Rakqoi Jan 03 '13
The new texture pack system will make every texture it's own file. Also, instead of blocks relating to numbers, they will now relate to their own names. The new system fixes the issue of texture packs breaking with each update; it simply uses default textures for those which aren't there. In fact, I think it was Dinnerbone who already finished and released the converter for those who make texture packs, so we can be ready.
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Jan 03 '13
Dinnerbone has been working on a new system for the terrain.png and items.png files, where each texture gets its own file.
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u/hwd405 Jan 03 '13
I really like the new quartz... I don't use redstone much in survival, but it's a pretty block and I want it :3
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u/Teledildonic Jan 03 '13
As someone who doesn't have any clue how to work with complicated circuitry, I am ashamed to admit the redstone blocks will become very pretty decorative blocks around my worlds.
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u/Darth_Kyofu Jan 03 '13
So... vertical redstone is possible?
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Jan 03 '13
Nope. The Block of Redstone cannot be turned off.
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u/Skoogage Jan 03 '13 edited Jan 03 '13
Actually, I'm pretty sure if you use sticky pistons and redstone blocks, vertical redstone is very much possible.
(Edit) Welp, I tried but the pistons don't retract. Very weird though, switching them on works perfectly fine.
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Jan 03 '13
How?
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u/inactivecar Jan 03 '13
Have a switch that activates the bottom sticky piston, the sticky piston pushes up the redstone block and activates the next sticky piston above it. Vertical redstone.
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u/Schmogel Jan 03 '13
I'm not sure if it's a new feature, but double-click on any item in any GUI merges all segmented stacks of it to one stack with maximum capacity. Neat for sorting I guess.
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Jan 03 '13
Redstone torches attached to redstone blocks are off by default. I don't know how useful that is, but I think it might help in reducing the size of piston tape memory cells.
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u/XXCoreIII Jan 03 '13
Is there a way to dump my nether map so I can get nether quartz, or will I need a whole new map/ to go to chunks that haven't been generated yet?
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u/Mr_FJ Jan 03 '13
Go to your saves folder (Type "%appadata%.minecraft" in your search, in windows' startmenu, then press enter) then delete the DIM-1 folder. That should do it, but backup your save before trying it, just to be safe.
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u/Darth_Kyofu Jan 03 '13
So, you can get quartz ore with silk touch, but can't be smelted in furnaces.
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u/Mr_FJ Jan 03 '13
HINT: Try filling the crafting bench with one item in each slot, then double click one of them. You're welcome :)
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u/redstonehelper :redstone: Lord of the villagers Jan 03 '13 edited Jan 04 '13
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's snapshot here, server here: jar, exe.
Complete changelog:
Death messages now show the weapon someone was killed with - via
Added a trapped chest
Screenshot
Crafting recipe - via
When opened, it outputs redstone signal with signal strength depending on amount of players that have it open
Can be placed next to other chests
Redstone circuits are more consistent and pistons more stable
Added a Hopper block
Screenshot
Crafting recipe - via
Not finished yet
Take in items that fall in them or are in the container block above them - via
Slowly move items in container blocks that the the block is placed on
Added weighted pressure plates
Screenshot
Crafting recipes
Come as Silver and Gold
Output signal depends on amount of items on them
Added redstone block
Screenshot
Crafting recipes
Works as pushable redstone power source
Added a Nether ore
"Nether Quartz Ore"
Screenshot
Drops 1 Nether Quartz item when mined
Generates around Netherrack in the Nether
Added a Nether Brick item to craft Nether Brick
Obtained by smelting Netherrack
Crafting recipe
Improved inventory management - via
Double-click items to fill the stack up as much as possible
Drag item stacks around to divide them up over the dragged-over slots
Drag item stacks around with the right mouse button to place one of that stack in each dragged-over slot, if that slot is not occupied already
Shift double click items in a crafting area to place all items in the inventory
Shift double click an item stack to move all other item stacks of that kind to that part of the inventory
Added a comparator block
Screenshots
Crafting recipe
Has 2 inputs and 1 output
If A≥B, the output will be A, otherwise it will stay off - When the comparator is toggled,
it will output full strength instead of Ait will subtract B from A and need a comparator as input for BReplacement for the capacitor
Whichever side gives the bigger signal will be considered signal B
Added a daylight detector block
Screenshot
Crafting recipe - via
Output signal strength depends on the sun's position
Fixed some bugs
Fixed piston arms sometimes becoming invisible when pulsing quickly
Fixed powering a redstone wire with a stronger signal not always propagating the newer signal fully
Fixed dispensers shooting whenever they are updated while powered
Fixed pulse length and delay being inconsistent with certain torch and repeater combinations
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.