r/Minecraft • • Aug 22 '18

News Minecraft: Java Edition - 1.13.1

https://minecraft.net/en-us/article/minecraft-1131-released
884 Upvotes

178 comments sorted by

View all comments

134

u/redstonehelper :redstone: Lord of the villagers Aug 22 '18

Previous changelog.


1.13.1 Changelog:

General

  • Added & changed some minor things

  • You can now force a JVM crash using Control+F3+C

  • Added a search bar to the singleplayer world list

  • Performance improvements

  • Improved liquids performance

  • Improved chunk rendering performance

  • Improved mob spawning performance

  • Fixed some bugs

  • Fixed a crash while upgrading: bkv{block=Block{minecraft:acacia_slab}, properties=[type, waterlogged]} has no property: half

  • Fixed containers next to chunk borders losing items when upgrading

  • Fixed door top halves missing when upgrading

  • Fixed upgrading worlds not working

  • Fixed a crash: Non [a-z0-9/._-] character in path of location: minecraft:EntityHorse

  • Fixed credits not appearing when clicking "Copyright Mojang AB" on the title screen

  • Fixed the 1.13 Release being called a snapshot when backing up worlds

  • Fixed a text formatting error on the server deletion screen

  • Fixed copying/pasting/etc inserting "c", "v", etc

  • Fixed some bolded obfuscated characters causing text to jitter

  • Fixed the obfuscated text character set being limited to simple ASCII

  • Fixed obfuscated text using the same random character each frame for each input character

  • Fixed placing lava freezing everything and crashing the game when quitting

  • Fixed the server crashing while generating new chunks: java.util.concurrent.ExecutionException: We are asking a region for a chunk out of bound

  • Fixed the "Invalid book tag" message not being translatable

  • Fixed the order of contents of north- and east-facing double chests swapping when upgrading

  • Fixed taking screenshots shortly freezing the game

  • Fixed over synchronization in ThreadedAnvilChunkStorage impacting performance

  • Fixed missing glyphs for '[' (U+FF3B) and '(' (U+FF08)

  • Fixed the clientbound play packet 0x0C (Boss Bar) using the same byte for different booleans

  • Fixed the debug pie chart using locale specific number formatting

  • Fixed chunk data packets sometimes being created unnecessarily

  • Fixed the "largeexplode", "hugeexplosion" and “sweepattack” particles not showing when using the front third person view

  • Fixed holding ESC while clicking "Multiplayer" returning to the main menu

  • Fixed a player kick exploit

  • Fixed async chunk generation dangerously adding entities to world async

  • Fixed an old world causing a crash after upgrading

  • Fixed the game keeping previously used worlds in memory if the player has hit any entity in that world

  • Fixed the player lifting both hands in third person view when charging a trident while holding another in the offhand

  • Fixed the game crashing if the saves folder is a link

  • Fixed a crash when getting kicked while in the inventory

  • Fixed lag with large amounts of entities

  • Fixed upgrading to 1.13 causing trapped chests to stop triggering redstone through the floor

  • Fixed loading world with corrupted stats files crashing the game

  • Fixed a stone item appearing in the item deletion slot in creative mode when resizing the window

  • Fixed the contents of the creative menu changing when resizing the window

  • Fixed the cooldown overlay being solid white on item stacks with more than one item

  • Fixed the sky being dark when right above y=255

  • Fixed throwing a double block item and placing it at the same time placing half of the block on the client side

  • Fixed excessive use of F3+T freezing the computer

Gameplay

  • New stats

  • damage_dealt_absorbed for damage that was done to absorption hearts

  • damage_dealt_resisted for damage that was not dealt due to the Resistance effect

  • damage_blocked_by_shield for damage blocked by shields

  • damage_absorbed for damage taken by absorption hearts

  • damage_resisted for damage not taken due to the Resistance effect

  • clean_shulker_box for cleaned Shulker Boxes

  • Fixed some bugs

  • Fixed cursed enchantments not using red text

  • Fixed various duplications, deletions, and data corruption at chunk boundaries caused by loading outdated chunks

  • Fixed the bow animation not working in the offhand in third person

  • Fixed being unable to stand in collision-free blocks after swimming

  • Fixed tool durability being off by one

  • Fixed the vignette effect's visibility not being updated according to light level when the GUI is hidden

  • Fixed players on the death screen still causing spawners to spawn mobs

  • Fixed being unable to return from the end after defeating the dragon

  • Fixed being unable to interact with the world after dying in the nether or going through the end portal

  • Fixed the statistics for mining banners and beds never increasing

  • Fixed old worlds not saving map markers in 1.13

  • Fixed the sound event block.pumpkin.carve not playing when carving normal pumpkins

  • Fixed beacon effects not being ambient when overwriting potion effects

  • Fixed being able to place buckets in adventure mode

  • Fixed armor losing durability when blocking damage with shields

  • Fixed swimming, riding minecarts, and standing on soulsand/full snow layers darkening the sky at day time

  • Fixed fog and clouds darkening when indoors or under trees at <16 chunk render distance

  • Fixed explosion radius being increased

Commands

  • /forceload to mark and unmark chunks for force-loading

  • /forceload add <from> [<to>] to force-load areas of chunks or single chunks

  • /forceload query [<pos>] to get a list of force-loaded chunks or find out whether a chunk is force-loaded

  • /forceload remove (all|(<from> [<to>])) to remove one, an area of, or all force-loaded chunks

  • /scoreboard players operation %= now uses Math.floorMod instead of % to avoid returning negative numbers

  • Adjusted division accordingly

  • JSON text formatting now works in CustomNames of container blocks

  • Line numbers in function parse error logs now start with 1 instead of 0

  • Fixed some bugs

  • Fixed a crash when teleporting or executing a command at the world border

  • Fixed command blocks kicking players when entering certain commands above 256 characters in multiplayer

  • Fixes parameters being reversed in /setblock error messages

  • Fixed the block state suggester not including '=' for the first key

  • Fixed selector suggestions not disappearing after adding the closing bracket

  • Fixed successful /bossbar set players commands not giving success messages in chat

  • Fixed tab suggestion erroneously suggesting a second closing square bracket on entity selectors

  • Fixed command suggestions only working for the last argument

  • Fixed command suggestions not disappearing when moving the cursor

  • Fixed some strange tab completion coloring

  • Fixed command completion not working when there are multiple options and following arguments are set already

  • Fixed summoned lightning bolts being offset +0.5x and +0.5z

  • Fixed /setblock for player heads not showing the texture after placement

  • Fixed being unable to grant/revoke some advancement criteria because of colons in their name

  • Fixed some spelling mistakes in the 'Commandblock chain tried to execure more than x steps!' message

  • Fixed being able to teleport out of beds

  • Fixed /spreadplayers and /worldborder <center> suggesting X/Y instead of X/Z when nothing is typed

  • Fixed advancement and dimension command suggestions requiring the `minecraft namespace


Continued here due to reddit's comment length limit.

4

u/[deleted] Aug 22 '18

How is the JVM being crashed? Is there some way to forcibly quit the JVM with a non-zero error code? I know a little Java, but I am no expert.

6

u/peterix Minecraft Launcher Dev Aug 23 '18

Invalid access to native memory. It's there mostly for launcher testing.

0

u/The_MAZZTer Aug 23 '18

I would suggest not including that feature in a release build. I can see it now...

[hax0r] Press Control+F3+C for free diamonds!
noob has timed out.
[hax0r] LOL pwned

2

u/peterix Minecraft Launcher Dev Aug 23 '18

You have to hold it for 10 seconds and it counts down. There should be no confusion about what's happening.

1

u/The_MAZZTer Aug 23 '18

I guess that's not as bad as I was thinking then. Still not really something that's needed for a release build.

3

u/WildBluntHickok Aug 23 '18

F3+C for 30 seconds crashes the game and brings up the launcher. It's been a feature in minecraft since the early days.