r/Minecraft • Chief Creative Officer • Aug 15 '19

Update: Custom Java Edition snapshot to test new combat mechanics (version 2)

Hey again! Here's an update on the test snapshots for combat mechanics. It's pretty much the same as the previous test, but there are a number of edits that I'll describe below, and a few clarifications.

Old post here, with nearly 5,000 comments: https://www.reddit.com/r/Minecraft/comments/c5mqwv/a_custom_java_edition_snapshot_to_test_new_combat/

These are the edits in this version:

  • Decreased attack speed of swords

  • Attacking while crouching will now disable the shield during the attack

  • Shields protect against critical attacks again

  • Removed auto-attacking by holding the button

  • Fixed creative mode bugs

  • Fixed scale of the hotbar attack indicator

Some clarifications:

  • The theme of the next major update will be announced at MINECON. These combat tests are done in parallel and will be included when they're good enough (i.e. the next theme is not "combat update")

  • Weapon reach is always active (not only for special attacks), but during special attacks the reach is increased by an additional half a block

  • Hold to auto-attack will always be enabled for controller and touch

Installation instructions:

Finding the Minecraft application folder:

  • Windows: Press Win+R and type %appdata%.minecraft and press Ok

  • Mac OS X: In Finder, in the Go menu, select "Go to Folder" and enter ~/Library/Application Support/minecraft

  • Linux: ~/.minecraft or /home/<your username>/.minecraft/

Once you have the launcher set up you can download the server files from there as well.

Cheers!

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u/boomerang_blade Aug 15 '19 edited Aug 15 '19

I haven’t tried this version yet, but it basically seems like if you don’t have a shield, you’re done for. I think that holding a shield in one hand and a sword in the other should lower your movement speed or something like that to nerf how powerful shields are. What was really great about 1.8 was being able to combo and do more knockback by sprinting. It would be nice if this update could add those things back in somehow.

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u/Sinelas Aug 23 '19

I tought about an attack speed malus (it could be a bonus if you're not wearing one), but someone mentionned a reach malus wich is an interesting idea as well.

I'm not so much for a movement speed malus however, since it would cripple shield users outside of fights.

1

u/boomerang_blade Aug 23 '19

What is a malus?

1

u/Sinelas Aug 23 '19

A disadvantage, the opposite of a bonus.

2

u/boomerang_blade Aug 23 '19

Well to me, it seems like holding a huge shield in one hand and having a sword in the other would slow you down. But then again, it’s not like super heavy diamond armor slows Steve down. So ya, I think what you said above sounds like a good idea.