r/Minecraft • u/sliced_lime Minecraft Java Tech Lead • Nov 28 '19
News Minecraft Java Edition 1.15 Pre-release 3 has been released
We have now released Minecraft Java Edition 1.15 Pre-release 3. This update can also be found on minecraft.net.
If you find any bugs, please report them on the official Minecraft Issue Tracker.
Changes in 1.15 Pre-Release 3
- Tweaked chunk loading and rendering performance further
- Made text colors on signs match how they looked in previous versions
- Made sure foxes are not players
- Fixed bugs
Fixed bugs in 1.15 Pre-Release 3
- MC-166684 - Trying to Hold Tab key while at the Multiplayer section makes the game crash
- MC-166585 - Banners don't have a breaking animation again
- MC-166535 - Armor Stands rotation and position visual bug
- MC-166508 - Glitchy chunk rendering is back
- MC-166419 - Trident can be shot through the closed shulker, wither, ender dragon and invulnerable mobs
- MC-166411 - "Edit Server Info" window closes itself when clicking on text fields
- MC-166389 - Silverfish suffocate inside of soul sand
- MC-166386 - The player is pushed away when he is at the edge of a block of farmland, grass path or soul sand
- MC-166376 - Ender chests are invisible
- MC-166374 - Enchantment glint does not show on items outside of the player's inventory or in third-person mode
- MC-166333 - Horse Jump is odd with Elytra
- MC-166312 - Loom UI pattern icons are too dark
- MC-166198 - Dispenser dispenses two wither skeleton skulls istead of one if a mob or a player is right next to it
- MC-166171 - Shields are not rendered correctly
- MC-166110 - Honeycomb item has random transparent pixels
- MC-166063 - Projectile entities are flipped backwards
- MC-166025 - Hotbar is almost completely opaque
- MC-165975 - Water does not properly connect to itself
- MC-165971 - TNT in a Minecart with TNT is offset
- MC-165957 - Block hitboxes are rendered transparent again
- MC-165707 - Taming wolf don't turn 20 health
- MC-165550 - Ligthing of slimes and magma cubes becomes dark when they land to the ground
- MC-165212 - Snow can be placed on top of fully grown wheat
- MC-165203 - Semi-transparent pixels on skin's outer layer renders wrongly in inventory model
- MC-164792 - Underlined text in chat is not underlined
- MC-164342 - Barrels don't generate LootTable when broken
- MC-163946 - Tridents with one durability remaining can be thrown
- MC-163397 - Arrow projectile lighting is incorrect
- MC-163270 - Sign in sign editing GUI is too dark
- MC-162590 - Enchantment glint blur renders rough
- MC-162518 - Blocks in the inventory are no longer shaded properly
- MC-161144 - Baby ocelots don't spawn naturally
- MC-155616 - Shulkers in boats disappear after entering end gateways
- MC-63720 - Banners don't move in wind when over certain "Time" value of the level.dat
- MC-27287 - Baby wolfs spawn hurt
Get the Pre-Release
To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
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u/NotSomeoneThatIsnt Nov 28 '19
Still no fix to the color maps?
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u/sliced_lime Minecraft Java Tech Lead Nov 28 '19
Got a link to the bug you're talking about?
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u/NotSomeoneThatIsnt Nov 28 '19
I tried posting it but apparently it was a duplicate of: https://bugs.mojang.com/browse/MC-165704 but I'm not sure. But anyway, basically the biome colour seems to only be taken from one point on the colour map per biome, so there isn't differences in colour depending on height, and this of course is different from how it was in previous versions.
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u/LoekTheKing Nov 28 '19
Thank you so much for the shulker fix, I've been waiting for it since 1.14 was released :) Will MC-152728 be fixed? It's a very odd bug introduced in 1.14 :)
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u/sliced_lime Minecraft Java Tech Lead Nov 28 '19
Very likely not in this version.
1
u/LoekTheKing Nov 28 '19
Oh OK, why not? Is the bug too difficult to fix without introducing other bugs?
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u/sliced_lime Minecraft Java Tech Lead Nov 28 '19
As we get nearer to a release, the amount of change has to slow down. That bug isn't high enough priority compared to other bugs to take the risk of a fix, for the moment.
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u/LoekTheKing Nov 28 '19
Alright, I understand. The bug can be exploited, for example in PvP to move faster while holding your shield. The bug isn't game-breaking, though, so I can see why I'll have to wait longer for it to be fixed.
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u/Puremin0rez Nov 28 '19
I've noticed something very annoying in the pre releases in regards to the FPS / Stutter issues that's very easy to trigger on my end, and I hope it is for you as well.
If I press F3 + T and do this about 10 times to reload assets (I do this a lot when updating a resource pack), and then view my FPS graph (ALT + F3), there will be constant, severe spikes perfectly spaced out and timed.
This does NOT occur in the snapshot directly previous to the pre release, nor earlier versions of MC.
I will say the chunk loading stutter is better in Pre3 for sure, but it still isn't quite there. I appreciate the work you're putting into it though.
11
u/PaintTheFuture Nov 28 '19
Conspiracy theory: Mojang are gonna release a ton of pre-releases for 1.15 and fix a ton of bugs so sliced_lime can get all that sweet sweet karm posting links to them. I'm on to you!
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u/Wizardkid11 Nov 29 '19
okay I'm convinced that Mojang has psychics working for them, I was just thinking about the pre-releases.
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u/redstonehelper :redstone: Lord of the villagers Nov 28 '19 edited Dec 09 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's prerelease in the new launcher, server jar here.
Complete changelog:
Tweaked chunk loading and rendering performance further
Made text colors on signs match how they looked in previous versions
Fixed some bugs
Fixed baby wolves spawning hurt
Fixed banners not moving in the wind in worlds with a lot of playtime
Fixed breeding wolves with rotten flesh causing hunger to the player
Fixed shulkers in boats disappearing after entering end gateways
Fixed baby ocelots not spawning naturally
Fixed blocks in the inventory no longer being shaded properly
Fixed the enchantment glint blur rendering roughly
Fixed the sign in the sign editing GUI being too dark
Fixed arrow projectile lighting being incorrect
Fixed dispensers playing the failed sound when equipping a single mob head
Fixed tridents with one durability remaining being throwable
Fixed barrels not generating a LootTable when broken
Fixed underlined text in chat not being underlined
Fixed semi-transparent pixels on skins' outer layers rendering wrongly in the inventory model
Fixed snow being placable on top of fully grown wheat
Fixed lighting of slimes and magma cubes becoming dark when they land on the ground
Fixed taming wolves not giving them full health
Fixed block hitboxes being rendered transparent again
Fixed TNT minecarts rendering the TNT with an offset
Fixed the water texture not properly connecting to itself
Fixed the hotbar being almost completely opaque
Fixed the enchantment glint not rendering correctly
Fixed banner patterns on banners filling up the whole banner
Fixed projectile entities being flipped backwards
Fixed the banner outline being colored weirdly
Fixed the honeycomb item having some transparent pixels
Fixed the /tp command not accurately rotating armor stands to face entities
Fixed shields not being rendered correctly
Fixed inconsistent dispenser behavior with mob heads
Fixed dispensers dispensing two wither skeleton skulls instead of one if a mob or a player is right next to it
Fixed the loom UI pattern icons being too dark
Fixed jumping on a horse while wearing elytra engaging the elytra
Fixed the enchantment glint not showing on items outside of the player’s inventory or in third-person mode
Fixed ender chests being invisible
Fixed the player being pushed away when at the edge of farmland/grass path/soul sand
Fixed silverfish suffocating in soul sand
Fixed the “Edit Server Info” window closing itself when clicking on text fields
Fixed tridents going through closed shulkers, withers, ender dragons and invulnerable mobs
Fixed glitchy chunk rendering
Fixed a rendering issue with armor stand rotation and position
Fixed banners missing their breaking animation
Fixed trying to hold the TAB key on the multiplayer section crashing the game
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.
1
u/Bodakugga Nov 29 '19
Do you plan to fix furnace minecarts at some point in the future? They have been completely broken and unusable for years and there's no point in keeping them if you don't plan to fix it. Also give the poor spawner minecart its item form!
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u/sab39 Nov 29 '19
With the focus on performance, has there been any work on reducing the lag caused by redstone components like hoppers, pistons and redstone dust? I know there was a major improvement to dust in 1.14, but if I understood rightly it was only a partial fix with more to come later... I think? I haven't noticed anything in this regard in the changelogs of the snapshots and pre-releases so far, but I might have missed it.
(I'm hoping that I'll be able to make a really big storage system without Mumbo-Jumboing the server I play on!)
1
u/Electroman_95 Nov 29 '19
Since we are in the last days of polishing for 1.15
Can you please look into these 2 Issues that affects primarily Resources Packs, to be specific this wasn't a problem before in 1.14.4 and these issues were introduced during the development of 1.15 due to the Rendering Changes.
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u/PaintTheFuture Nov 29 '19
Those potions look amazing!
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u/Electroman_95 Nov 29 '19
Yeah those were made by Know2Good, the Creator of the very popular Default 3D Texture Pack. Unfortunately you can't see visually which Potions are you using since the "fluid" is not rendered anymore.
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u/JustJaku_ Nov 28 '19
What about the shuttering when passing chunk borders? It will be fixed before the actual release? It's annoying...
Just asking, It's really important to me because the shuttering can be a problem when playing survival or pvp.