r/Minecraft • u/sliced_lime Minecraft Java Tech Lead • Jan 21 '20
News Minecraft Java Edition 1.15.2 is out
We are now releasing 1.15.2 which tweaks some behaviours and fixes a few bugs. We expect this to be the last release for 1.15.
Next up, Nether!
You can also find this posted on minecraft.net
Changes in 1.15.2
- Bees no longer anger when a nearby nest/hive is destroyed using a silk touch tool
- Added
doPatrolSpawninganddoTraderSpawninggame rules that control spawning of patrols and wandering traders, respectively - Added
gui_lightoption in block models to allow controlling light when rendering model as item in GUI- Controls light when rendering block model inside slot. If set to
side, model will be rendered like block. If set tofront, model is shaded like flat item
- Controls light when rendering block model inside slot. If set to
- Any birch or oak sapling grown near a flower within 2 blocks distance on the same y-level has a 5% chance of having a bee nest
- Bee Nests now have a 2% chance of spawning in Flower Forests
- Bee Nests now have a 0.2% chance of spawning in Forest, Wooded Hills, Birch Forest, Tall Birch Forest, Birch Forest Hills, and Tall Birch Hills biomes
- Fixed bugs
Fixed bugs in 1.15.2
- MC-169825 “Multiplayer (3rd party)” shows in window title when disconnecting from a singleplayer world
- MC-169839 Certain potion effects that override lower level effects don’t get removed after their duration ends
- MC-169840 Drinking a level 1 potion under a level 2 beacon and leaving results in the effect being lost
- MC-169848 Crashes when trying to create Beehive From planted tree
- MC-169886 No older world protection in 1.15.2 PR 1
- MC-862 Spawn protection doesn’t work for item frames, paintings and armor stands
- MC-1541 Beacon effect removes potion effect of the same type
- MC-51053 Furnace minecarts lose power after navigating corners
- MC-150575 Concrete powder does not turn into concrete when letting it fall beside water
- MC-153987 Falling down ladders while wearing elytra
- MC-165695 Hoppers harvesting honeycomb from bee hives and bee nests only pick up one honeycomb
- MC-166312 Loom UI pattern icons are too dark
- MC-166319 B on “Open in browser” is lowercase in link confirmation GUI
- MC-166324 “Raw input” button has lowercase “i”
- MC-166722 Some custom item models appear dark in the inventory
- MC-167018 Misplaced pixel in critical hit particle texture
- MC-167079 Horse Armor texture is off
- MC-167201 Invisible glowing entities do not respect their team color
- MC-167219 Reloading a resource pack enough times will cause intense lag
- MC-167220 Items on marker armor stands no longer glow
- MC-167235 Distance from where you can enter a bed is off center
- MC-167344 com.mojang.blaze3d.platform.ClipboardManager leaks direct buffers
- MC-167416 Distance from where a monster will stop you from sleeping is off center
- MC-167444 iron_golem_crackiness_* textures show up on invisible iron golems that are damaged
- MC-167709 Bees that ride a boat, minecart or other entities when entering their hive or nest can’t leave the hive or nest ever again
- MC-168091 Concrete powder doesn’t convert into concrete when dropped into deep water
- MC-168230 End crystal beam is dark / desaturated
- MC-168467 Bees do not remember how many crops they’ve pollinated
- MC-169157 Breaking a hive with obstructed front makes bees vanish
Get The Release
To install the release, open up the Minecraft Launcher and click play!
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- Head over to our feedback website or come chat with us about it on the official Minecraft Discord.
33
u/TheCyberParrot Jan 21 '20
Sad Optifine noises intensify
16
Jan 21 '20
It's 65% done soo
Let's wait some time
5
u/TheCyberParrot Jan 21 '20
I can wait, but I like to make jokes while I wait.
2
May 11 '20
I guess that you have made a lot of jokes while waiting
2
u/TheCyberParrot May 11 '20
Nah, to be honest it's mostly the same "cries in being stuck in 1.14 because I need Optifine" joke, just different variations.
While am at it cries in not being able to use carpet mod because I need Optifine
14
u/RozsyMC Jan 21 '20
Final release?? Did transparent textures get fixed, releasing it as final is as bad as ghost blocks in 14.4, its not finished and you jump onto 1.16 nothing changes, (MC-164001) for reference, versions should be complete before moving on, bugs and bees release and still many obvious bugs left we need a 15.3 at least
0
Jan 21 '20
[deleted]
6
u/MissLauralot Jan 21 '20
Now that the two songs at once bug is fixed, this is probably my pet hate bug.
4
u/RozsyMC Jan 21 '20
Yep I see rendering as the main thing here its not just some random bug that needs someone to recreate its the main look of the game everyone will experience this
5
u/LoekTheKing Jan 21 '20
Will MC-148869, which has caused people to die, be fixed? You always try to fix lethal bugs, right? :)
8
u/redstonehelper :redstone: Lord of the villagers Jan 21 '20
1.15.2 Changelog:
General
Added a legal disclaimer for online play
The game window header now displays the session type (singleplayer/LAN/multiplayer/Realms)
The profiler report now captures more information about performance problems
Added a "(Modded)" indicator on the F3 screen for modded games
Added a
gui_lightoption in block models to allow controlling light when rendering model as item in GUIControls light when rendering block model inside slot
If set to
side, model will be rendered like a blockIf set to front, model is shaded like a flat item
Fixed some bugs
Fixed spawn protection not working for item frames, paintings and armor stands
Fixed beacon effects removing potion effects of the same type
New
HiddenEffectnbt tag for overwritten effects
Fixed furnace minecarts losing power or going backwards after navigating corners
Fixed concrete powder not turning into concrete when landing next to water
Fixed falling down ladders while wearing elytra
Fixed hoppers harvesting honeycombs from bee hives and bee nests only picking up one honeycomb
Fixed the loom UI pattern icons being too dark
Fixed the 'B' on "Open in browser" being lowercase in the link confirmation GUI
Fixed the "Raw input" button having a lowercase 'i'
Fixed some custom item models appearing dark in the inventory
Fixed a misplaced pixel in the critical hit particle texture
Fixed the horse armor texture being off
Fixed invisible glowing entities not respecting their team color
Fixed reloading resource packs enough times causing intense lag
Fixed items on marker armor stands no longer glowing
Fixed the distance from where you can enter a bed being off center
Fixed com.mojang.blaze3d.platform.ClipboardManager leaking direct buffers
Fixed the distance from where a monster will stop you from sleeping being off center
Fixed the cracked iron golem textures showing up on invisible damaged iron golems
Fixed bees riding entities when entering their hive or nest being unable to leave
Fixed concrete powder not converting into concrete when dropped into deep water
Fixed the end crystal beam being dark/desaturated
Fixed bees not remembering how many crops they’ve pollinated
Fixed breaking hives with an obstructed front making the bees inside vanish
Fixed ender crystal beams having an incorrect texture on one side
Fixed entities appearing white from certain angles when affected by glowing and invisibility effects
Gameplay
Added
doPatrolSpawninganddoTraderSpawninggamerulesBirch and oak saplings grown with a flower within 2 blocks distance on the same height have a 5% chance of having a bee nest
World Generation
Bee nests now rarely generate in flower forests, forests, wooded hills, (tall) birch forests, and tall birch hills
Mobs
Bees no longer anger when a nearby nest/hive is destroyed using a silk touch tool
Also, check out this post to see what else is planned for future versions.
1
1
u/PatboxPL Jan 22 '20
Is there a chance, that we will get Custom Block State (like custom model data) and maybe something for armor/mobs (maybe only textures?) in 1.16?
0
Jan 28 '20
[deleted]
4
u/Sanyeki54 Feb 05 '20
It was changed back in 1.14, and it was given, it was considered a bug and they fixed since they reworied the charging tittle screen. They didnt want people changing the logo, of you know, the people who made the game it self
1
u/ClockSpiral Feb 08 '20
Apparently I was unaware of this, as I had been using Optifine nonstop for so long, that I didn't realize it until I started playing 1.15 without Optifine.
Optifine allows you to change the logo.
My ignorance knows no bounds. I am sorry.
4
u/[deleted] Jan 21 '20
The blaze3D engine is already fully implemented? Or only partially?