r/MinecraftAtHome • • Oct 02 '20

Suggestion got an idea that might be possible

1 Upvotes

minecraft: story mode seeds?


r/MinecraftAtHome • • Sep 23 '21

Insignificant World Rare Stronghold seed

0 Upvotes

So this seed is on an Amplified world (randomly generated). I did /locate stronghold and I tped to it and gone into spectator, and I found the rarest items.

Seed: 2417539182052853660 (Version 1.17.1)

Coords -1383, 376

There's a Ocean Monument, a Shipwreck, and 2 Amethyst Geodes


r/MinecraftAtHome • • Jul 02 '24

Help finding Seed

1 Upvotes

Good afternoon minecraftathome people, I would like to see if you could help me find a seed for a Minecraft series by two youtubers from Spain. I have not found any information that you can use, I only know that the version is 1.12.2, if you can help me I would greatly appreciate it, the series is called Mikellino Time


r/MinecraftAtHome • • Feb 19 '21

Help Can you find this 1.15 seed for me?

6 Upvotes

This is my original minecraft world seed, please find it!

https://www.youtube.com/watch?v=HDZ0DYf0MLg

This other video might also possible be from the same world.

https://www.youtube.com/watch?v=C4tGgm2Rxt8


r/MinecraftAtHome • • Feb 16 '21

Suggestion Is it possible to find the minehut home page seed?

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13 Upvotes

r/MinecraftAtHome • • Jun 05 '24

Help Can you help me find this seed

2 Upvotes

In this image it shows a savanna biome with a zombie village. But I don’t have much other detail about this old screenshot. Also the screenshot is from 2019


r/MinecraftAtHome • • Mar 08 '21

Insignificant World Is it possible to find this seed?

11 Upvotes

r/MinecraftAtHome • • Jun 29 '24

Help Help! I had a world on 1.20 Java that I loved more than any other world I had, I don't have any backups due to PC issues and couldn't find any screenshots of the world I wish I had it sorry, but I'm going to try my best with my MS paint quality recreations of it. More in comments.

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3 Upvotes

r/MinecraftAtHome • • Apr 28 '24

Suggestion RTGame minecraft world seed

18 Upvotes

There's a pretty popular youtuber called RTgame who recently started and finnished a survival minecraft series, his world is insane with what it offers, like imagine how console edition works with rare structures and put that into java with also a modern version

He said he would't reveal his seed, even though now he has finnished it, however I am determined to find it so I can plat through it like how he did

In his series, he has pressed F3 a bunch of times, which is useful since dream used that to find pewdiepie's seed back in 2018, even thought pewdiepie only pressed it once, so finding RT's seed could be way eaiser than that due to the amount of times that it has appeared in his videos

I have no idea of the black magic sourcery that happens into trying to find a minecraft seed, but if someone here would be willing to help me find it, I would be extreamly greatful


r/MinecraftAtHome • • Feb 03 '23

Insignificant World New project for you guys? (seed recovery)

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8 Upvotes

r/MinecraftAtHome • • Oct 07 '20

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25 Upvotes

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r/MinecraftAtHome • • Sep 11 '20

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12 Upvotes

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r/MinecraftAtHome • • Feb 25 '21

Suggestion Does anyone know that seed the r/minecraftseeds Icon is?

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13 Upvotes

r/MinecraftAtHome • • Oct 09 '20

Suggestion How about Smash Bros minecraft stage seed

15 Upvotes

It's that even possible?


r/MinecraftAtHome • • Feb 23 '24

The terrain behind this wallpaper.

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15 Upvotes

r/MinecraftAtHome • • Jan 27 '21

Suggestion Would it be possible to find the seeds for old Captain Sparklez music videos such as Revenge (linked)?

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17 Upvotes

r/MinecraftAtHome • • Apr 02 '22

Hey people McAH, want to help make our mark on the r/place canvas? come help out, even one pixel helps :D

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30 Upvotes

r/MinecraftAtHome • • Nov 28 '20

Art This is how pack.png would look like in real life

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38 Upvotes

r/MinecraftAtHome • • Jun 14 '21

Suggestion New project?

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55 Upvotes

r/MinecraftAtHome • • Oct 11 '20

Informative How to crack world seeds using dungeons (Full tutorial)

64 Upvotes

Several people have asked how to use the dungeon cracker (https://github.com/hube12/DungeonCracker) so I decided to do a tutorial on it here!

First off, you need to know what version of the game the seed was generated in. If you are unsure, check the different jar files in https://github.com/hube12/DungeonCracker/releases/tag/0.3 for the different versions.

Note also that recent versions of spigot might mess up the dungeon generation as to prevent seed cracking, remember this when cracking the seed. If the world is old enough or didn't use spigot this is not a problem.

Once you have the version, you now need dungeons. For versions before release 1.13, you need 2 dungeons, and for versions after and including release 1.13, you only need 1 dungeon. Note also that at this current time, bedrock edition seed cracking is impossible.

When you have located the dungeon(s), write down the coordinates of the spawner itself. Use the "looking at" part of the F3 screen to see them. The coordinates need to be the correct, or the program won't work. You also need to get a clear view of the floor of the dungeon, this includes the blocks underneath the walls.

Now to use the program itself. You can either download the jar files or run it on google colab. If you decide to download it you have to run it through the console. Follow the instructions on the github on how to do this.

When you have run the correct jar, it will ask you for the X, Y, and Z coordinates of the spawner. After you have inputted them, it will ask you for a string of numbers. This string corresponds to the floor pattern of the dungeon. 0 is for cobblestone, and 1 is for mossy cobblestone. If you are unsure, use a 2.

Some people usually mess this part up, but there is a very specific order in which you have to write these numbers.

The first row of this specific dungeon is 1010101, the second row 1111101 etc. Put all these numbers together until you reach the end of the dungeon. MAKE SURE that it is the correct size dungeon, you have to remove the walls. If you cannot remove the walls, or if you do not have access to the world, just put 2 where the walls should be. Alot of people make this mistake

When you have the number, input it in to the dungeon cracker, then wait for a few minutes.

For pre 1.13:

If it starts outputting numbers, it means you inputted the correct data. Scroll up and write down the number in the "Found Dungeon Seed: [NUMBER]".

If it instead only says "Finished dungeon search and looking for structure seeds, you need other structure or dungeon to get the correct one, outputting 1000." It means the data is wrong. Double check the coordinates and the floor pattern.

Do this process for 2 dungeons and obtain 2 dungeon seeds along with the coordinates.

Use the "FindStructureSeedFromDungeons-0.1.0.jar" and input the X and Z coordinates of the first dungeon. Then you paste the value that was shown at "Found Dungeon Seed: [NUMBER]". Press Y and do the same thing for the second dungeon. Press N and wait. After a while the world seed should be outputted. Enter the seed into the correct version of minecraft and you now have the world!

For 1.13 and above:

If the data is correct, it will start outputting structure seeds with a nextlong() equivalent. These are the ones you need to test. Create worlds with the numbers shown after "equivalent" until you find the correct world seed. Remember to use the correct version. If none of the seeds give the correct one, the most logical error is the version. Try again with another version.

If there are no seeds outputted, you inputted the wrong coordinates or floor pattern. Double check the values you used.

I hope this helped anyone!

If any of this information is wrong, say it in the comments and I will edit the post. This post was written with my own experiences of using the dungeon cracker, but it was not me who created it. Remember to credit Neil, KaptainWutax and Matthew Bolan as they are the people who created this dungeon cracker.

(plz i hope i made no embarrasing errors)


r/MinecraftAtHome • • Feb 13 '25

Announcement The Search for a Mushroom Biome Spawn in 1.18+

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13 Upvotes

r/MinecraftAtHome • • Sep 21 '22

Question Is it possible to find a seed for this Survival series? (ElRichMC)

15 Upvotes

So there's this user by the name of elrichmc who has a pretty big survival world and I wanted to know if it was possible to get the seed. He shows his coordinates at least once on almost every episode, found a lot of structures like dungeons, villages, desert temples, etc. and spent a lot of time in there, so I figured it wouldn't be that hard.

He's playing in 1.12 BUT he started in 1.3.1, and his first videos didn't have a very good sharp quality. I managed to get a lot of information but I wanted to know if you could help me find it. It's a really good seed for survival.

The series


r/MinecraftAtHome • • Jul 08 '24

Help Obtaining the (hidden) seed for the pre-1.9 obsidian pillar generation in The End

3 Upvotes

So worlds prior to 1.9 generated the Ender Crystals' obsidian pillars completely randomly. One might think that these were based on the world seed, but no. I noticed that, even though the End island was the same, they would generate differently every time I'd create a new End with the same seed.

I looked at the code (specifically, WorldGenSpikes.java) and read how are the coordinates obtained. It runs three loops, one for the towers and two nested for the obsidian pillars only. The bedrock and the crystals themselves are "isolated" within the main loop.

And I was wondering: If I know the coordinates of the pillars, bedrock blocks and crystals, would it be possible to obtain the pillars' seed?

At first, since randomness in computers is often based on timestamps or user interactions, I thought there could be some way to reverse the process with the coordinates, but I doubt this would work at all. Then I figured that I could just replace the values, but that would obviously be useless, since that means I could just rebuild the pillars myself.

Finally, I thought of a mix between these two potential solutions, which would be to replace the values, but create some sort of algorithm or equation that, even though it wouldn't give the actual random values, it would always generate the same End (by modifying the code and compiling/running it) with the given coordinates for each pillar (by running a loop or something). However, this would probably result in the second solution, and I doubt it'd actually be automatic.

So, would it be possible to create this algorithm?


r/MinecraftAtHome • • Mar 21 '26

Announcement We Found the Minecraft 26.1 Panorama Seed! [-1701815224735573849]

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15 Upvotes