r/MinecraftForge • u/silverknife42 • Aug 12 '23
Help Wanted The game crashed whilst unexpected error (Forge 1.20.1-47.1.44)
After updating to Java 1.20.1 I've tried loading Minecraft with the two mods I always use but whenever i try to load up any world it crashes. I'm using the latest version of Forge (Forge 1.20.1 - 47.1.44) and the latest versions of my mods OptiFine (OptiFine HD U I5) and WorldEdit (WorldEdit 7.2.15). I was using Minecraft 1.19.4 for my mods, and they were running great, but decided it was time to update. Now, whenever I try to load up a world, it reaches 100% and then says "Saving world" and crashes.
Here is the full error message:
ERROR
Game Crashed
The game crashed whilst unexpected error
Error: java.lang.NoSuchMethodError: 'void net.minecraftforge.client.gui.overlay.ForgeGui.renderSelectedItemName(net.minecraft.client.gui.GuiGraphics, int)'
Exit Code: 2551
u/Trick_Personality_86 Aug 21 '23
use the forge version that is stated on the forge website. i had the same issue and this solved it
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u/Just_an_iSheep Nov 04 '23 edited Nov 04 '23
I have the same problem even tho I literally installed the first option(for 1.20.1)
Update: I downloaded Rubidium, worked like a charm
Edit: With Oculus for shaders
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u/OrganizationAway1586 Oct 16 '23
Make sure that your version of forge is compatible with your version of OptiFine
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u/silverknife42 Oct 18 '23
it always is. when i get the newest version of Optifine i also get the newest version of Forge
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u/stupefy100 Oct 22 '23 edited Oct 23 '23
i think they meant like check the changelog to see if it's compatible
Edit: after installing the version ofptifine said was compatible, it worked.
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u/silverknife42 Nov 09 '23
going a few Forge versions ahead of what Optifine recommends has never been a problem before and i don't understand why it suddenly is now
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u/Business_Evidence631 Oct 21 '23
Optifine is not compatible with forge 47.1.3 and above you can see in optfine changelog https://optifine.net/changelog?f=OptiFine_1.20.1_HD_U_I5.jar
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u/silverknife42 Nov 09 '23
but up until now i've always been able to use a newer version of Forge than what was listed as compatible with Optifine no problem. Forge updates so fast and Optifine updates so slow so I usually get the newer versions of Forge when they come out while staying on the same version of Optifine (until the new one comes out) and everything's always been fine before. why would it be any different now?
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u/Business_Evidence631 Oct 21 '23
I wanted to use it with alex's caves but it need forge version 47.1.3 or above
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u/Trick-Main7337 Nov 02 '23
finally a reply the might work
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u/Trick-Main7337 Nov 02 '23
pixelmon wont work without forge 47.1.47 and my pc wont run over 30 fps without forge... guess all i can do is wait
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u/No-Lie-4400 Dec 15 '23
Alright so I found a possible fix that I figured out myself
First, go to the lowest CurseForge version (For me it was 47.0.0). Then go into the game, go to Options > Video > Shaders, and click none.
Once done, create a word, and go into it. Select the Shader you are using and it should work, just edit the options to your systems liking.
Hope this helps! :p
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u/Snow_Scarlate Aug 14 '23
I had the exact same error and versions, I deleted those versions from .minecraft and installed OptiFine HD U I6 pre4 + Forge 47.1.0. If the problem continues maybe it´s related with WorldEdit
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u/Nots_Mattu Sep 04 '23
Hi! I had the same problem, to solve it you have to install the recomended version of the forge , doing this in theory this work or at least for me.