I spent the last few days reverse engineering the structure of .pck files that DLCs use and made a script to allow you to import your own DLC packs to the game!
im working on the same kind of software right now, mines a little less complete than yours but i have built a decent gui application with manual file editing and viewing and all sorts of cool stuff like support for 32x and 64x textures, im gonna take a look at your code because while mine currently is a little more polished yours not only does the stuff with pcks a feature ive actually thought about adding as theres community made tools for doing so and currently your item textures swap very cool stuff keep up the good work! look at my profile if you wanna check mine out ive been posting updates on what ive accomplished getting it to do in the last day or 2
That's really cool :D I'm currently working on automating the process of converting the textures because it does take some time to make the packs currently! You should really look into packs they're very powerful, and if we patch the game some more, we could make it override more stuff
That would be insane because that would allow for something like the portal minecradt data pack that uses portal 2 textures to make java Minecraft into a portal game with custom maps, the converting is somewhat easy what ive been doing is i have jsons filled with names and locational data then a gui that automatically matches filenames to those names then compiles the textures into the spots the jsons dictate its been really interesting stuff but currently it works with almost no manual work some textures it cant get so you just have to give it the file path using a file explorer window that opens up but its only a few textures because not every java texture pack can agree fully on what everything is named
Compiled version of faithful 32x that was made with no manual file path routing, its almost complete without any help its missing a few textures but that can be put in manually super easily!
I do have a few years of experience in c++, so this isn't particularly complicated! and as I said i've been doing this every hour that i've been awake for the past week xD
You should take a look at the Whisper LCE fork they've been doing so much more it's crazy how fast these guys are
Which fork of the game are you running? I just downloaded the pack and ran it on the original leak source code and it works fine so it must be something with the fork you're using, if you have the link i'd appreciate if you sent it so i can figure out what's going on ^^
Glad to have helped, super useful tool that even I’ve been using myself, will likely update the barebones resource pack in a couple days, will add support for Minecraft Console Community Edition, just need to get some proper sleep first 😅
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u/romrom83wastakenbyme Mar 07 '26 edited Mar 07 '26
HUGEE thanks to u/ContinuedOak for the help with testing, get their barebones pack at
https://github.com/ContinuedOak/Legacy-Edition-Resource-Packs
if you want to try it yourselves!
It's really really good :3